Lighter pads & tracks net names color. Proper rotation of text on symmetrical pads.

This commit is contained in:
Maciej Suminski 2013-07-08 13:57:09 +02:00
parent 3841b0ac3a
commit fb1f4ad8e5
1 changed files with 9 additions and 3 deletions

View File

@ -72,7 +72,8 @@ void PCB_RENDER_SETTINGS::ImportLegacyColors( COLORS_DESIGN_SETTINGS* aSettings
m_itemColors[PADS_HOLES_VISIBLE] = COLOR4D( 0.0, 0.5, 0.5, 1.0 );
m_itemColors[VIAS_VISIBLE] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
m_itemColors[PADS_VISIBLE] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
m_itemColors[TRACKS_NETNAMES_VISIBLE] = COLOR4D( 0.9, 0.9, 0.9, 1.0 );
m_itemColors[PADS_NETNAMES_VISIBLE] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
m_itemColors[TRACKS_NETNAMES_VISIBLE] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
Update();
}
@ -380,6 +381,11 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer )
orientation -= M_PI / 2;
size.y = size.x * 4.0 / 3.0;
}
else if( size.x == size.y )
{
// If the text is displayed on a symmetrical pad, do not rotate it
orientation = 0.0;
}
else
{
size.x = size.y * 3.0 / 4.0;