Commit Graph

126 Commits

Author SHA1 Message Date
Cirilo Bernardo 97d4c33a9f Fixed preview pane resizing 2016-01-04 09:15:53 +11:00
Cirilo Bernardo 59cf4c5ed0 + Fixed calculation of overall transform in SCENEGRAPH
+ Fixed NULL dereference bug in VRML2 nodes
2016-01-03 14:55:30 +11:00
Cirilo Bernardo fad73f0e85 VRML2 3D plugin is now functional 2016-01-02 12:21:02 +11:00
Cirilo Bernardo b426740195 Removed dead code modules 2016-01-01 16:23:21 +11:00
Cirilo Bernardo 70be4e8f7f + Reverted accidental edit of sg_node.cpp
+ Fixed invocation of SHAPE_POLY_SET::Simplify() to match changes in main
2015-12-19 17:53:07 +11:00
Cirilo Bernardo 396825d960 Cleaning up in preparation for merge 2015-12-19 14:57:02 +11:00
Cirilo Bernardo 86c54ce636 Modified IDF plugin to support IDF assemblies (*.emn) in addition to component outlines (*.idf) 2015-12-18 19:43:27 +11:00
Cirilo Bernardo 008d8a540a + Fixed bug in SGSHAPE::Prepare() : bad assignment of color pointer
+ Reworked s3d_plugin_demo2.cpp to use per-vertex-per-face normals
+ Reworked s3d_plugin_idf.cpp to use per-vertex-per-face normals
2015-12-17 13:55:35 +11:00
Cirilo Bernardo eab70be17b Changed cache->Prepare() to cache->GetModel() 2015-12-17 09:21:30 +11:00
Cirilo Bernardo c0fcb15e3a + Rework S3D_CACHE::Prepare() to take only a filename and return
non-transformed S3DMODEL for rendering.
+ S3D_CACHE now caches S3DMODEL and returns a pointer to a single
  instance of the S3DMODEL for repeated calls to Prepare()
+ Beginning the VRML Plugin
2015-12-16 20:01:44 +11:00
Cirilo Bernardo 580f7aecfc Added model coloring to the IDF 3D model plugin 2015-12-16 15:11:54 +11:00
Cirilo Bernardo c251fbac75 + Improved the normals calculations (however it's still buggy)
+ Reworked 3D plugins to use normals calculations
2015-12-16 14:25:46 +11:00
Cirilo Bernardo 304cd81ebd + Bugfix: changed Plugin Loader to expect 'GetPluginVersion' instead of
'GetVersion'.
+ Introduced normal calculations. This is buggy due to multiple equal
  face normals distorting the vertex normal; this will be fixed by
  removing the redundant face normals from the calculations.
2015-12-15 18:53:03 +11:00
Cirilo Bernardo 1940bd71e4 Resync with main branch + fix MSWin build (accidental inclusion of dlfcn.h) 2015-12-15 10:56:11 +11:00
Cirilo Bernardo f099ae27c5 Feature implementation complete: save and load cache data 2015-12-14 20:15:44 +11:00
Cirilo Bernardo 4924db7491 Bugfix: create 3d config path if nonexistent 2015-12-14 18:41:15 +11:00
Cirilo Bernardo a2fe783f53 Finished refactor and introduction of generic Plugin scheme 2015-12-14 14:51:28 +11:00
Cirilo Bernardo 3ff8ca0caf Refactored to use new generic plugin base 2015-12-14 08:45:22 +11:00
Cirilo Bernardo 86042d86a6 Added partial render ability to IDF plugin 2015-12-11 17:37:42 +11:00
Cirilo Bernardo b46451ec81 Introducing the IDF 3D plugin and reorganizing directories 2015-12-11 08:34:52 +11:00
Cirilo Bernardo 210416aca4 Attempting to improve the file selector path list combo box 2015-12-10 15:02:05 +11:00
Cirilo Bernardo ac3acb0061 Moving headers to facilitate support for building 3D plugins out-of-tree 2015-12-09 18:30:48 +11:00
Cirilo Bernardo a0597c4614 GUI improvements including interactive update of model orientation/position 2015-12-09 16:43:30 +11:00
Cirilo Bernardo 47f40def0c GUI improvements including control of panel sizes and resizing of GL canvas in preview 2015-12-09 10:38:25 +11:00
Cirilo Bernardo 2ba7c05cbf Resync with main branch and fixed to work with new symbol visibility rules 2015-12-09 09:52:02 +11:00
Mario Luzeiro 69cc788e8e + Removed glm source from kicad tree (Maciej / Cirilo)
+ Added renderer for 3D model preview (Mario)
+ Added 3d_cache including name resolver and modifications to 3D model dialogs (Cirilo)
2015-12-08 18:31:57 +11:00