This removes the remaining hard-coded segments counts and replaces them
with the relative error calculation where the segments per arc is
determined by the maximum error we allow (smaller arcs = fewer segments)
This is not logic specific to MODULE. Breaking it out to
kicad_string.h acheives:
* Slimming of the MODULE interface
* Enables reuse of the function
* Enables testing of the function
Also add a test under qa_common for this function.
Rename GetPolyPoint() to BuildPolyPointsList(), because GetPolyPoint() looks like an accessor, but it is not an accessor.
(Using it as accessor can creates a *very long calculation time* for very basic access to polygon vertices)
Fixes: lp:1745050
https://bugs.launchpad.net/kicad/+bug/1745050
Text arrays can now use "%s" as a placeholder to be substituted with the array index.
Also expand menu options for move exact, arrays and duplicate.
Minor fixes for arrays - use proper unit parsing, add numbering start for circular arrays
Add circle radius indicator to array dialogue
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
standard layer name support from BOARD::GetLayerName(). This function evolved
in a contorted direction over time, and was being asked to return one of 3
different kinds of layer names, even though it only took a boolean to control
that choice.
Users are better served by forcing them to get to know the concise new
English Standard layer names. This is because these concise names show up
in the "pretty" footprint/module files as the standard representation of
both feature and copper layers.
Change the name of BOARD::GetDefaultLayerName() to GetStandardLayerName().
Drop boolean argument to both BOARD::GetStandardLayerName() and
BOARD::GetLayerName().
their type, by using the more abstract PLUGIN::Footprint*() functions.
This is an intermediate phase only, other changes will be necessary as library table support comes in.
Encapsulate usage of library path searching, since that will go away as library table support comes in.
Add FOOTPRINT_EDIT_FRAME::{get,set}LibPath() and FOOTPRINT_EDIT_FRAME::{get,set}LibNickName() functions
to provide this encapsulation.
* Add footprint methods to PCB_IO.
* Add FP_CACHE and FP_CACHE_ITEM for handling new footprint library design.
* Add code to save legacy libraries in new format.
* Change behavior of BOARD_ITEM::GetLayerName() to return the default layer
name when the item does not have a BOARD as a parent.
* Minor changes to the module output formatter when writing to module library
files (no BOARD as parent).
* Add new (and some that I forgot along the way) CMake flags to
EDA_BASE_FRAME::CopyVersionInfoToClipboard().
* Add -Wno-narrowing to GCC flags to stop GCC 4.7 from complaining about
a conversion from int to unsigned in the Boost polygon library.
* Add INPUT_STREAM_READER to richio.cpp to allow using any object derived
from wxInputStream as a LINE_READER (needs to be validated).
* Apply Dick's patch along with a few minor changes to fix some clashes with
changes in my branch. Thanks Dick!
* Added missing DRAWSEGMENT line angle.
* Fix thru hole pad layer mask issue.
* Add s-expression file parser object and keyword files.
* Fix minor issues with s-expression file formatting.
* Fix a minor bug the zone container fill state parsing in the legacy plugin.
* Move EDA_TEXT visibility definition to eda_text.h.
* Add minor BOARD_ITEM object improvements to support s-expression file
parser.
* Move EDA_TEXT object into separate header and source file.
* Compile EDA_TEXT class separately for BOARD_ITEM and SCH_ITEM units.
* Compile PAGE_INFO class separately for BOARD_ITEM and SCH_ITEM units.
* Minor formatting tweaks to Pcbnew s-expression file.
* Move internal unit formatting functions into BOARD_ITEM and SCH_ITEM.
* Save dialog now supports saving boards to new file format.
* Add CMake option to build s-expression file save.
* Add check to main CMakeList.txt file to make sure nanometers are
enables when the new file format is built.
* Minor tweaks to object format functions for improved output.
* Rename kicad_plugin.h/cpp to legacy_plugin.h/cpp.
* Add s-expression Format() function to all objects derived from
BOARD_ITEM.
* Add s-expression Format() function to base objects as required.
* Add functions to convert coordinates from base internal units
(nanometers) to millimeter string for writing to s-expression
file.
* Add temporary dummy conversion functions to prevent link errors
until schematic and board object and action code can be separated
into DSO/DLL.
* Add CMake build option to build Pcbnew with nanometer internal
units.
* All header files used to create the PCB common library now compile as
stand alone code. This prevents the need to define them in a specific
order to make source code compile properly. It should also now be
possible to relocate the source code to build the common PCB library
to a separate folder.
* Moved ReturnLayerName() to static BOARD::GetDefaultLayerName() and migrated
to a Specctra DSN compatible default layer naming scheme:
Component becomes Front, Copper becomes Back.
* set_color.h: Cmp becomes Front, Cu becomes Back.
* D_PAD::DisplayInfo() changed to use actual copper layer names.
* more layer setup dialog work, moved all programmatic wxControl instantiation
into the wxFormbuilder environment, but this is fraught with danger:
wxFlexGridSizer used the tallest control to establish the row heights, so
be careful about changing control borders in the scroll panel. The vertical
size can explode since just a couple of pixels times the number of rows
is substantial. Currently I am setting a 5 pixel border only left, top, and right
but not bottom.
* Set copper layer count is back in place as a hack until I can get the enabled
layer bit map fully operational.
* Split out application specific command IDs to prevent unnecessary rebuilding.
* Eliminate duplicate menu and tool bar command IDs.
* Split component library editor and viewer definitions to separate header files.
* More component library and document file merge code.
* A bunch of minor string readability and consistency fixes.