NEW: Add drill holes table to board statistics as a separate tab in the board
statistics dialog. Print the drill holes table in the generated statistics file.
NEW: Make the generated statistics file Markdown compatible.
For custom pad shapes were were calculating cardinal points off
of the bounding box. However, the bounding box must be rotated
around the pad's position, rather than its shapePos -- which is
an issue since any thermal spokes will be rotated around the
shapePos.
Of course we don't really need to sort that out because we're
doing an intersection of the pad's boundary polygon with a vector
from the shapePos out to the cardianl point -- so we really just
need the cardinal point to be "out there". So I've changed it
to use use INT_MAX / 2.
Fixes: lp:1851703
* https://bugs.launchpad.net/kicad/+bug/1851703
Mainly replacing std::string by wxString to manage filenames.
On Windows, a sdt::string cannot manage a filename, unless using
in many places TO_UTF8 and FROM_UTF8.
So the best way is to use a wxString for filenames and error messages.
Due do latest changes, a local copy of m_DisplayOptions was used instead of m_DisplayOptions itself.
But saving config use references to save params, so a non existing reference was used.
The pointer passing for display options is deprecated. This removes the
excess casting as the EDA_FRAME didn't need the base call with no value.
All requests for display options are now returned const and are updated
with a Set() routine after modification.
In Gerbview, this resolves an issue where the display options were not
stored because it was receiving the NULL from EDA_FRAME.
3 layers shown (but not selectable) in layer manager are removed from layer box
(inner_layers is a pseudo layer, Edge_Cuts and Margin are not yet managed in Fp)
Also use "AssemblyDrawing" attribute for fabrication layers in Pcbnew (actually assembly layers)
This is due some changes in recent Gerber file format.
We want to avoid selecting items that are disabled in the item list.
Our standard method is in the GetViewLOD() that performs both size and
visibility. This extends the check to module text and via.
Fixes: lp:1851133
* https://bugs.launchpad.net/kicad/+bug/1851133
Default out-of-the-box is no hotkey. Removed all the preference stuff.
Note that the new implementation is a little different: the old one only
operated on a selection with a single item where the new one operates on
all selected items. So if you want the whole track do a 'U' before the 'W'
(or whatever you have Change Track Width assigned to).
Fixes: lp:1844023
* https://bugs.launchpad.net/kicad/+bug/1844023
The python footprint wizard can modify other parameters than the one that was changed by user.
So the parameter grid list must be updated after every parameter change.
Fixes: lp:1846404
https://bugs.launchpad.net/kicad/+bug/1846404
In Python3, all division operators promote integers to floats. We need
to downcast back to integer for the polygon vertices.
There was also an unhandled overflow in the QR generation that allowed
more than 512 bits to be loaded. This overflows the type of QR we
generate, so this truncates the input string to 62 bytes ( leaving 12
bits for the checksum )
Fixes: lp:1850223
* https://bugs.launchpad.net/kicad/+bug/1850223
This adjusts the fix for 1813038 to focus on the duplicate ghost,
preventing the need to unselect/reselect in every cycle. This improves
large move speeds substantially
This adds the pad to die parameter from each pad to the total line
length of the tuned line for comparison with desired.
Fixes: lp:1711541
* https://bugs.launchpad.net/kicad/+bug/1711541
Right click is a pointing operation combined with a request for the
context menu. We need to highlight the user's intended object when they
have moved their mouse to a new element instead of showing the context
menu for the selected object.
However, in cases where the selection is difficult to make, it is
sometimes helpful to select the item first, then right-click. In these
cases, we keep the selection where the mouse remains inside the selected
object's bounding box.
We have forbidden lists maintained in 3 separate locations. This causes
a bit of confusion as to which is correct.
This makes the list uniform but remains to place the character set in a
single location.