ADDED memberOf() function for DRC rule expressions.
Also fixes a bug in several of the pickers where the event wasn't
being correctly passed.
Fixes https://gitlab.com/kicad/code/kicad/issues/5647
This changes the file format. All previous copper layers that had a user
defined name are forced back to the canonical name and the user defined
name is stored as an optional quoted string in the layer definition and
only used for UI and plotting purposes. All copper object layer names
are now the canonical name for internal file use.
ADDED: Nine new user definable non-copper layers that can be optionally
added to the board layer stack.
CHANGED: All board layers can now be renamed by the user.
CHANGED: User defined layer names can now contain space characters.
Fixes https://gitlab.com/kicad/code/kicad/issues/1969
CHANGED: SCH_VIEW::GetItemsExtents() returns a bbox of all visible items
but ignores the page and border. It was taking invisible strings into
account when calculating the bbox, and now it doesn't. Makes "Fit to
Objects" work correctly with all components that have hidden text.
Fixes https://gitlab.com/kicad/code/kicad/issues/5726
Fixes https://gitlab.com/kicad/code/kicad/-/issues/2030
Note: this is a fairly basic API, you can't retrieve
individual DRC items. This is intended to be a hold-over
until we write the new Python API that can expose full
functionality (since we do not want to wrap the entire
DRC system with SWIG)
CHANGED: Pin position is now incremented properly in the Pin Table
dialog. The Pin position is ussing Internal Units insted of mils, so
the hardcoded 50/100 mils spacing has to be converted to IU before
adding.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/5730
ADDED: Make middle mouse button double click do a 'Zoom to Fit'
in Eeschema, Pcbnew, and Gerbview. Ctrl-MMB does a 'Zoom to Objects'
in Eeschema.
Fixes https://gitlab.com/kicad/code/kicad/issues/1988
These objects can now be used in advanced DRC rules and
not just for keeping things out. Also remove the restriction
that at least one of the "basic" keepout rules must be set,
so that these areas can be used for more advanced rules.