Eeschema, Pcbnew, and Cvpcb all run under the same process now,
FOR THE VERY FIRST TIME!
*) Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
*) Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
*) Found that the following command line is helpful for collecting all the *.kiface
files into the <build>/kicad/ directory so that kicad can find them.
$ cp `find . -name '*.kiface'` kicad/
Maybe somebody will want to rework how the CMake files are organized so all
the binaries can go into the same place. See python-a-mingw-us.
*) This might fix the problem on the Mac where child process windows were not
coming to the front. See ->Raise() in kicad/mainframe.cpp.
*) You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
instead of using the KIFACE modules directly, i.e. revert.
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
Pcbnew: Code cleaning and bug fix in autoplace functions
Dialog exchange footprints has now a separate button to update the .cmp file, only on request.
When KISYSMOD is not defined , in GetAllFiles, skip hidden directories
Gerbview: fix a collision name for GetLayout method.
Eeschema: fix potential crash when editing a pin electrical type (The user was able to enter a non existing type)
In particular the new mechanism for handling extended color palettes is in place,
included renaming the ini keys and saving the color name instead of its index; this means better forward compatibility with palette changes.
Since ini keys are changed, colors will be reset
* Improve MSG_PANEL_ITEM to handle message panel information.
* Create containers for passing message panel items between objects and
the message panel.
* Rename EDA_ITEM::DisplayInfo to EDA_ITEM::GetMsgPanelInfo.
* Remove all direct manipulation of EDA_DRAW_FRAME from all objects derived
from EDA_ITEM.
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
* Move all convert from internal to user units functions into separate file.
* Remove internal units parameter from all moved conversion functions.
* Revise all source code that calls the moved conversion functions.
* Compile these conversion routines separately for the appropriate pcb or
schematic internal units.
* Move internal units specific status bar update code into the appropriate
application for updating the status bar.
* Move millimeter user units rounding function to common.cpp.
* BLOCK_SELECTOR class is not longer derived from EDA_ITEM.
* Encapsulate BLOCK_SELECTOR class member variables and add access methods.
* Move HandleBlockBegin() function from block_commande.cpp to drawframe.cpp.
* Remove virtual methods from top level derived objects per future
coding policy change.
* Remove Doxygen copydoc statement from objects derived from EDA_ITEM
since the comments are automatically copied to the derived object.
* Removed copy and pasted Doxygen comments from objects derived from
EDA_ITEM.
* Remove unnecessary copy constructors from schematic and component
library objects.
* Add comment to class definitions where the default copy constructor
generated by the compiler was adequate.
* Add assignment operator to EDA_ITEM, SCH_ITEM, and all schematic
objects where the default assignment operator generated by the
compiler would not be adequate.
* EDA_DRAW_PANEL completely encapsulated.
* Moved OSX m_overlay member from EDA_DRAW_PANEL to EDA_DRAW_FRAME where
it is used.
* Doxygen comment warning fixes.
* Enable replace toolbar button and menu entry.
* Improve find replace logging granularity.
* Fix find and replace dialog control hiding and disabling.
* Minor improvements to the SCH_FIND_REPLACE_DATA object.
* Move find collector list iterator into the collector object.
* Add visibility override flag to EDA_ITEM to temporarily show items that
are hidden during find and replace.
* Replace Eeschema find code with a collector based implementation.
* Fixed a search bug when all subsequent searches of an item would ignore
the remaining valid child items when an item had more than one child
item that matched the search criteria.
* Add SCH_FIND_COLLECTOR class to find all items that meet the specified
search criteria.
* Add SCH_FIND_COLLECT0R_DATA to keep track of information for all matching
items.
* Use collector to iterate over the list of items that match the search
criteria rather than trying to start at the last matched item.
* Remove unused searching methods from sheet path and sheet path list
objects.
* Add replace and replace all functionality to Eeschema find dialog.
* Push matching methods down to EDA_ITEM class so they can be used by
other derived objects.
* Add method to EDA_ITEM to test if item supports replacing.
* Add flag to find/replace data to support replace feature.
* Disable wild card matching check box when dialog is in replace mode as
wild card replacement is not supported at this time.
* The usual Doxygen comment and coding policy fixes.
* Factor auto save common code into base frame class so all frame windows
can take advantage of the shiny new auto save goodness.
* Use a timer instead of depending on mouse and keyboard events to trigger
an auto save.
* Check for auto save file when opening a board and ask user if they
wish to use the auto save file or the last saved board file.
* Protect all base frame public members.
* Change the minimum required CMake version to 2.6.4 for all build platforms
except Windows and OSX.
* Move all schematic plot code from plot.cpp into the appropriate schematic
objects.
* Create SCH_SCREEN plot method to plot all objects in the schematic
screen.
* Delete plot.cpp and remove it from the CMakeList file.
* Remove most (not all) variables that were initialized but never used that
cause GCC 4.6 to generate a warning.
* Fix bug in schematic library editor best zoom calculation.
Pcbnew: refresh issue with dialog designe rules under wxWidgets 2.9.2 under WINDOWS (replace wxChoiceBox by wxComboBox, should not change anything for users)
Eeschema: some issues in libedit (when editing a pin )
* Create library collector class.
* Add clarification menu to library editor when multiple items are found
at the current position.
* Add get clarification menu text to all objects derived from LIB_ITEM.
* Add get menu bitmap for all objects derived from LIB_ITEM.
* Improve LIB_PIN bounding box calculation.
* Rename LIB_ITEM::DoGenCopy to doClone to match behavior defined in base
class EDA_ITEM.
* Minor class renaming for improved code consistency.
* Added less than operator to EDA_ITEM.
* Add item clarification context menu to EESchema when multiple unresolved
items are found at the current cross hair position.
* Add collector class SCH_COLLECTOR for supporting multiple item hit testing.
* Removed bit wise masked filtering from schematic item hit testing.
* Removed all old hit testing functions and methods scattered about the
EESchema source code.
* Move terminal point test function into SCH_SCREEN object.
* Fixed bug in terminal point test when terminating a bus to a label.
* Define the < operator for sorting schematic items.
* Add area calculation method to EDA_Rect item.
* Add method for returning an item's bitmap for menu display purposes.
* Add method for returning an item's menu text for menu display purposes.
* Changed EDA_ITEMS container from boost::ptr_vector to std::vector.
* Factor coordinate string conversion code from EDA_DRAW_FRAME to function
CoordinateToString().
* Merge three separate rotate code paths into a single rotate item function.
* Reduce three separate rotate command IDs into a single rotate command ID.
* Move pin rotate code into pin object.
* Old control state handling code completely removed in all applications.
* Factor common control state handlers into EDA_DRAW_FRAME.
* Replaced EDA_ITEM test for newness with IsNew() method.
* Factor vertical right toolbar command handlers out of giant edit command
switch statement in EESchema and PCBNew.
* Move schematic wire and bus break code into schematic screen object.
* Move schematic test for dangling ends into schematic screen object.
* Remove left over debugging output in schematic screen object.
* Remove unused file eeschema/cleanup.cpp.
* Fix bug in schematic line object hit test algorithm.
* Fix a string concatenation compile error added in r2752.
* Rename class WinEDA_BasicFrame to EDA_BASE_FRAME.
* Rename class WinEDA_DrawFrame to EDA_DRAW_FRAME.
* Rename class WinEDA_DrawPanel to EDA_DRAW_PANEL.
Rename EDA_Rect::Inside to EDA_Rect::Contains ( EDA_Rect::Inside( const EDA_Rect& aRect ) was very ambiguous )
Fix some Doxygen warnings and erroneous comments; Add comments.
* Fix bug that prevented component from being replaced in library when
the component root name was changed.
* Fix drawing bug when changing text or field item string while move in
progress.
* Fix drawing bug when rotating text item while move in progress.
* Prevent undo or redo when editing a component draw item.
* Fix assert bug when replacing component in library when the component
root name was changed.
* Fix bug in field editor caused by new root alias implementation that
prevented any field from being changed.
* Fix minor spacing issues with EESchema find dialog.
* Deprecate remaining internal linked list code from component library
objects.
* Rename pin object files to match new library object file naming
scheme.
* Move LIB_TEXT object definition into it's own header file.