* Remove unused member variable m_SizeVisu from base screen object.
* Move nearest grid position code into base screen object.
* Add get cursor position method to base screen object.
* Add position parameter to OnHotKey method in base draw frame and all
derived objects.
* Pass logical position on left mouse button click and double click
events instead of device position.
* Pass logical position to on right mouse button click instead of device
position.
* Use logical event position parameter for locating items in EESchema
instead of the stored position.
* Remove unused position parameter when displaying component edit dialog
in EESchema.
* Comment out debugging macro in eeschema/template_field_names.cpp that was
preventing debug builds using wxWidgets 2.8.x.
* macros.h now has TO_UTF8() and FROM_UTF8() which are working converters
to and from UTF-8 encoding for any wxWidgets build mode. We can switch to
them at any time. I am using them now for specctra conversions and
elsewhere where I wanted gauranteed UTF8 encoding.
* added OUTPUTFORMATTER::Quoted( const wxString& ) to simplify converting
to UTF8 encoded s-expression atoms. The recommended technique is now simply:
out->Quoted( wxString ).c_str()
* Use wxDC to calculate screen center position.
* Minor grid drawing optimization.
* Remove an unnecessary use of global variable ActiveScreen.
* Doxygen warning fixes.
* Remove all occurrences if #ifdef USE_WX_ZOOM and all associated code within
the #else/#endif block ( old zoom code ).
* Removed the build option for USE_WX_ZOOM from CMakeList.txt and config.h.in.
* Removed all scaling code in base screen object.
* Fixed buffered paint and buffered client DC on Windows. Buffering works
properly on Linux and Windows.
* Modified kicad_device_context.h to automatically uses buffering on platforms
where double buffering is supported natively.
* Remove all of the scaled versions of the drawing functions in gr_basic.cpp
and any support code.
* Removed all traces of ActiveScreen global variable from eeschema and
gerbview.
* Renamed Recadre_Trace to RedrawScreen in draw frame object.
* Renamed PostDirtyRect to RefreshDrawingRect in draw panel object.
* Lots of code cleaning an Doxygen comment improvements.
* DSNLEXER::NextTok() now uses two separate modes to parse quoted strings.
This gives us the freedom to control our own destiny separate from the
constraints put on us by the Specctra DSN spec.
* Added Documentation/s-expressions.txt to explain all this.
* Enhanced our quoting protocol by moving away from doubling up double quotes
to a C line escape mechanism.
* Now support multi-line strings, which when properly escaped, can still be
read in as a token originating on a single line.
* Move schematic wire and bus break code into schematic screen object.
* Move schematic test for dangling ends into schematic screen object.
* Remove left over debugging output in schematic screen object.
* Remove unused file eeschema/cleanup.cpp.
* Fix bug in schematic line object hit test algorithm.
* Fix a string concatenation compile error added in r2752.
* Rename class WinEDA_BasicFrame to EDA_BASE_FRAME.
* Rename class WinEDA_DrawFrame to EDA_DRAW_FRAME.
* Rename class WinEDA_DrawPanel to EDA_DRAW_PANEL.
* Encapsulate file name member of base screen object.
* Encapsulate associated screen member of schematic sheet object.
* Create add screen method to schematic sheet object to simplify setting
the associated screen.
* Move the change file name code in the schematic sheet object to the edit
sheet method in the schematic editor frame object to eliminate message
dialogs.
* Improve reference counting in schematic screen object.
* Add helper type definitions for changing schematic object storage to C++
containers.
* TokenList2DsnLexer.cmake now supports comments, which start with a leading
# character, and may be either on their own line or on a line after a token.
* DSNLEXER::PopReader() now pops even the last LINE_READER* and returns it.
++pcbnew:
* SPECCTRA_DB now inherits from new class SPECCTRA_LEXER, which led to a great
deal of simplification and code factoring.
* Moved specctra keywords into specctra.keywords.
* Rename sch_item files to sch_junction.
* Make global variable g_ItemToRepeat a private member of SCH_EDIT_FRAME
object.
* Encapsulate SCH_SCREEN reference count member.
* Change default build to enable wxDC zooming.
* Move sheet label find function into SCH_SCREEN object.
* Move draw screen items function into SCH_SCREEN object.
* Remove redundant page print method from SCH_EDIT_FRAME.
* Add method to hit test for all items in SCH_SCREEN.
* Add method for testing if junction is required in SCH_SCREEN.
* Fix Doxygen waring in help_common_strings.h
* Move update block pick list code to SCH_SCREEN object.
* Remove redundant drawing function RedrawOneStruct().
* Change context menu text "Noconn" to "No Connect".
* Change context menu text "GLabel" to "Global Label".
* Move schematic select block from global variable to SCH_EDIT_FRAME.
* Remove redundant schematic drawing code for eeredraw.cpp.
* Move block select code into SCH_SCREEN object.
* Simpilify block item select code.
* Fix bug in SCH_LINE selection state test.
* Add test to schematic objects for connectability.
* Make copy block items function a private method in SCH_EDIT_FRAME.
* Added the basic structure to the Sweet parser in sch_part.cpp.
* Got inheritence working off of the 'extends' keyword and PART::inherit()
* Tossed the units support out of sweet.keywords, since we agreed to go dimensionless.
++richio:
* Added the problemInputLine support to PARSE_ERROR, so UI can show the
offending line of bytes. Yes bytes, not even guaranteed to be characters.
Eeschema: cleaning code. Start work to enhance annotation algorithm.
Already added an option to annotate using sheet number (sheet 1 uses numbers 100 to 199, sheet 2 uses 200 to 299..).
Works fine if deleting existing annotation, but needs work to be used when the existing annotation is kept .
Rename EDA_Rect::Inside to EDA_Rect::Contains ( EDA_Rect::Inside( const EDA_Rect& aRect ) was very ambiguous )
Fix some Doxygen warnings and erroneous comments; Add comments.
Added: in file dialog, multiple file selection.
Added: Draw mode selector (in left toolbar):
Raw mode:
a Gerber image is drawn on screen without buffering.
Artifacts happen if there are negative items drawn, if more than one Gerber file is shown.
Stacked mode:
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image covers previous images.
OR mode (transparency mode):
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image is "ORed" with previous images, like in Pcbnew.
Try to optimize Draw function in buffered modes.
(Useful for PC that have problems with "blit" graphic function)
Fix minor issues.