Items and layers that are hidden in the view should not be used as snap
points. This happens in multiple locations:
1) Grid Helper for normal tools
2) TOOL_BASE::snapToItem for router
Resolves KiPro Issue #116
Fixes: lp:1833128
* https://bugs.launchpad.net/kicad/+bug/1833128
(cherry picked from commit cecfeea947)
When dragging, you will seldom want to snap to the original item. This
commit prevents the "size of track" snap to the original item and
replaces it with an auxilary grid origin for the snap. This means
effectively that the snap will happen to grid for the original item
unless the cursor is closer to the original item line than it is to the
grid crossing.
Fixes: lp:1820248
* https://bugs.launchpad.net/kicad/+bug/1820248
(cherry picked from commit 0de25e557b)
Snap/Grid modifier follow preferences from 05483a06c6. Brings Shift/Alt
modifiers into alignment with drawing tools. Shift modifier still
conflicts when choosing end item with the complete track click-modifier.
This will be addressed in v6 with a larger preference setting.
Snapping to item options were partially disconnected when unifying
framework. This re-attaches the options and adds the additional option
for graphical items.
Fixes: lp:1801377
* https://bugs.launchpad.net/kicad/+bug/1801377
Usually pads do not overlap. However custom pads are represented as
their convex hull, so they may enclose other pads. This change allows the
router to select the closest pad to the cursor position.
If the track being routed is unconnected, or the end-point
clicked on is unconnected, allow the connection by changing
the unconnected item to the net of the connected one.
Fixes: lp:1548129
* https://bugs.launchpad.net/kicad/+bug/1548129
New virtual class ACTIONS is added as a member to EDA_DRAW_FRAME so
that the TOOL_DISPATCHER can have access to the appropriate derived
version of TranslateLegacyId()
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h
Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.
This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.
The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.
Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
There used to be a number of TOOL_ACTIONs that had entries both in
SetTransitions() and the event loop, which seemed redundant and
troublesome.
Now it is not necessary anymore, transitions setup is enough to execute
associated actions.