Commit Graph

10 Commits

Author SHA1 Message Date
Ian McInerney c21e96bcf9 Add virtual destructor to CMATERIAL
CMATERIAL is a base class, so it should have a virtual constructor
to prevent undefined behavior (and silence warnings).
2019-12-28 16:44:28 +00:00
Mario Luzeiro 840bcb5189 3D-Viewer: improvements on reflections and on plastic normal texture
+ make the number of samples for reflection and refraction
parameterizable.
+ add some fuziness to reflection.
+ improvements on plastic normal texture
2017-01-26 07:22:46 -05:00
Mario Luzeiro 33449216b5 3D-Viewer: Improvements on reflection and refraction
- crete an option for absorvance (works better to make the epoxy
different for regular transparent materials).
- visual fix an issue related with the epoxy render (square bands on the
render).
- fix a reflection issue (it was not take in account the reflection
material color).
2017-01-21 09:21:44 -05:00
Mario Luzeiro ae8c62843e Raytracing: implement brushed metal perturbator 2016-10-09 11:34:09 -04:00
Mario Luzeiro 995fde8d9c (forget to staged modified files) 2016-10-09 11:33:53 -04:00
Mario Luzeiro ee71875b4b Implement normal perturbation materials on raytracing 2016-10-09 11:33:16 -04:00
Simon Richter 59c81976dc Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00
Cirilo Bernardo 4e12999fa8 Removed some trailing white space. Fixed FindGLM. 2015-12-10 11:31:44 +11:00
Mario Luzeiro 69cc788e8e + Removed glm source from kicad tree (Maciej / Cirilo)
+ Added renderer for 3D model preview (Mario)
+ Added 3d_cache including name resolver and modifications to 3D model dialogs (Cirilo)
2015-12-08 18:31:57 +11:00