Commit Graph

156 Commits

Author SHA1 Message Date
Jeff Young e2bc7557cc Clean up arc/circle polygonization.
1) For a while now we've been using a calculated seg count from a given
maxError, and a correction factor to push the radius out so that all
the error is outside the arc/circle.  However, the second calculation
(which pre-dates the first) is pretty much just the inverse of the first
(and yields nothing more than maxError back). This is particularly
sub-optimal given the cost of trig functions.

2) There are a lot of old optimizations to reduce segcounts in certain
situations, someting that our error-based calculation compensates for
 anyway.  (Smaller radii need fewer segments to meet the maxError
condition.) But perhaps more importantly we now surface maxError in the
UI and we don't really want to call it "Max deviation except when it's
not".

3) We were also clamping the segCount twice: once in the calculation
routine and once in most of it's callers.  Furthermore, the caller
clamping was inconsistent (both in being done and in the clamping
value). We now clamp only in the calculation routine.

4) There's no reason to use the correction factors in the 3Dviewer;
it's just a visualization and whether the polygonization error is
inside or outside the shape isn't really material.

5) The arc-correction-disabling stuff (used for solder mask layer) was
somewhat fragile in that it depended on the caller to turn it back on
afterwards.  It's now only exposed as a RAII object which  automatically
cleans up when it goes out of scope.

6) There were also bugs in a couple of the polygonization routines where
we'd accumulate round-off error in adding up the segments and end up with
an overly long last segment (which of course would voilate the error
max). This was the cause of the linked bug and also some issues with vias
that we had fudged in the past with extra clearance.

Fixes https://gitlab.com/kicad/code/kicad/issues/5567
2020-09-11 11:23:49 +01:00
Jeff Young 452171e055 Remove more dead code (mostly includes). 2020-08-31 17:29:44 +01:00
Jeff Young 9e12ea9bb6 Cleanup some dead code and make better use of iterators.
Also applies coding style around auto and lambdas.
2020-08-28 11:05:58 +01:00
Jeff Young 8fc8e2c5f1 Add support for RECTs to VRML exporter. 2020-08-22 22:17:23 +01:00
Wayne Stambaugh ede39780e2 Remove all debugging output that cannot be disabled.
The use of printf, wxLogDebug, and std::err/std::out causes excessive
debugging output which makes finding specific debugging messages more
difficult than it needs to be.

There is still some debugging output in test code that really needs to
be moved into a unit test.

Add debugging output section to the coding policy regarding debugging
output.
2020-08-18 10:17:36 -04:00
Jeff Young 393bb0fd83 Fix assert where geometry routine wasn't ready to handle layers.
This introduces layer handling to a lot of the geometry routines.
Many of them don't do much with it now, but it does help multi-layer
zones and will help when padstacks are implemented.
2020-08-12 22:20:08 +01:00
Jeff Young a6d44676b3 Move commit handling outside of ZoneFiller.
This allows us to rever the commit on a cancel.

Fixes https://gitlab.com/kicad/code/kicad/issues/5107
2020-08-12 22:20:07 +01:00
Jon Evans 0d4ee39f75 CHANGED: Copper zones can be on more than one layer
Fixes https://gitlab.com/kicad/code/kicad/-/issues/1963
2020-06-28 08:52:37 -04:00
Jeff Young d01b29ab37 Cleanup pad geometry handling.
There were a lot of plotters, exporters, etc. that were rolling their
own implementations.

This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
2020-06-22 22:28:37 +01:00
Jeff Young aeed8e6e2c Finish implementation of DRAWSEGMENT::C_RECT.
It's currently only supported in the Footprint Editor.  It could be
easily added to the board editor (all the code is there), but the board
editor is a little short on room in the drawing tools toolbar.
2020-06-15 20:51:31 +01:00
Ian McInerney 99dcadf7e6 Introduce new KI_FALLTHROUGH macro
Annotate purposeful fallthroughs in switch statements with the
KI_FALLTHROUGH macro.
2020-04-25 00:44:09 +01:00
Jeff Young 2b6089240a Change super/subscript syntax to ^{foo} and _{foo}. 2020-04-18 21:04:41 +01:00
Jeff Young 9c8941e040 Remove a bunch of globals. 2020-04-16 17:34:46 +01:00
Jeff Young 6e800bddae Rationalize penWidth processing as first step in removing some globals. 2020-04-13 20:58:13 +01:00
jean-pierre charras c877cb967f Arc shaped track segments: fix plotters and export vrml.
Export Hyperlinx is not fixed.
2020-04-08 17:30:20 +02:00
Ian McInerney 56f6b529c8 Simplify 3D object cache class structure
Remove the CACHE_WRAPPER whose sole purpose was to allow the
cache to be stored in the project, and instead just have the cache
inherit the proper class.
2020-01-15 23:32:05 +00:00
Ian McInerney f896043067 Fix comments for switch statement fall throughs
This cleans up all GCC warnings (-Wimplicit-fallthrough=2) about
implicitly falling through switch cases.
2020-01-11 19:16:32 +00:00
Mark Roszko 11ff16be4e Switch to scoped enums 2019-12-20 14:11:39 +00:00
Mark Roszko ae785194ce Silence/fix double to float conversion warnings 2019-12-12 21:51:21 +00:00
Seth Hillbrand c4d853c1e8 SHAPE_LINE_CHAIN: Remove element access
This is the first step to allowing non-segments in the line chain.
External routines cannot be allowed to change the line chain without
going through the internal routines.  To accomplish this, we remove the
Vertex() and Point() access routines and only leave the const versions.
Transformations are given for both points as well as the chain itself.
2019-12-12 13:54:48 +00:00
Seth Hillbrand c6f5df134c Minor speed cleanup
This adjusts iterators to use const reference when only used for
copy.  It also ensures pre-allocation of vectors when size is known
ahead of time.
2019-12-05 14:20:59 -08:00
Seth Hillbrand b5f021ff9f Cleanup: Replace push_back with emplace_back
In cases where we create a new item and immediately push into a
container, the emplace idiom is faster and more efficient.
2019-12-05 13:41:21 -08:00
Seth Hillbrand 76853dfeb2 pcbnew: Fix copy-paste error from 161dc9ce7
create_vrml_shell() needed the idxSide check but create_vrml_plane only
had an extra variable that wasn't used and so shouldn't be checked.

(cherry picked from commit c9956def36)
2019-08-02 13:17:02 -07:00
Seth Hillbrand ff28501d6d pcbnew: Fix VRML export checking
In rare cases, the VRML triangulator may claim to work but return empty
vectors.  These cases need to be caught before we dereference the vector
elements.

Fixes: lp:1838448
* https://bugs.launchpad.net/kicad/+bug/1838448

(cherry picked from commit 161dc9ce7e)
2019-07-31 20:04:41 -07:00
John Beard 1e4abac579 Fix multiple compilation issues on Linux
* Circular gal<->common dependency bites again. Add 'common'
  again to the 'kicad' target's link libraries. libgal.a depends
  on SHAPE_POLY_SET in common, but common depends on gal. This is
  not a real fix, but it unsticks Linux compilations. Fixing the
  circular dep is an existing bug: https://bugs.launchpad.net/kicad/+bug/1832229

* Missing LEGACY_HK_NAME for ACT_EndTuning: this was probably accidentally
  allowed on some other platform due to different wxString constructors.
  On Linux/GCC, it breaks.

* Unused include from /kicad in export_vrml.cpp. This is not findable
  on Linux, as pcbnew does not include the right dirs for this to be
  found. But it's not used, so just remove it.
2019-06-11 13:58:38 +01:00
Jeff Young 193ec692a9 Follow naming conventions. 2019-06-10 23:46:00 +01:00
Seth Hillbrand 6a45446496 pcbnew: Remove the last dlist from modules/pcbnew 2019-06-01 20:55:32 -07:00
Seth Hillbrand 9163ac543a pcbnew: Move pads to std::deque 2019-06-01 16:23:54 -07:00
Seth Hillbrand 888c01d11b pcbnew: Move tracks to std::deque 2019-06-01 09:53:23 -07:00
Seth Hillbrand d1877d7c1b Moving modules from DLIST to std::deque 2019-06-01 09:53:23 -07:00
Jeff Young d6e9bdf07b Convert remaining legacy drawing code to print code. 2019-05-31 21:54:22 +01:00
Seth Hillbrand 0a668ee550 pcbnew: Remove segment count from board file
This removes the setting for number of segments per circle from the zone
definition.  All segment counts are handled by absolute error allowed.
2019-05-24 21:13:53 -07:00
Seth Hillbrand ac435ecd68 Moving further arc approximations down
This corrects an issue with fill segments-per-circle and moves the error
to segmetns calculation down in a number of functions to expose the
single value for approximation
2019-05-22 14:35:17 -07:00
Seth Hillbrand ddc6079ceb Move remaining hard-coded segment counts
This removes the remaining hard-coded segments counts and replaces them
with the relative error calculation where the segments per arc is
determined by the maximum error we allow (smaller arcs = fewer segments)
2019-05-16 08:49:55 -07:00
jean-pierre charras d259459a14 Pcbnew: add a new primitive pad shape: chamfered round rect pad.
Allows 0 to 4 chamfered corners, not only one.

A custom shape allow this kind of shape. However because it is a primitive,
it is easier to edit and it support thermal reliefs.
2019-03-11 10:26:15 +01:00
Seth Hillbrand 1e5ba6f1b1 Replace DIM() macro
The standard DIM() macro was not typesafe as it happily deferred errors
to runtime that can be caught at compile time.  Replacing it with a
generic C++11 constexpr allows for typecasting, comparison and compile
time error checking.
2019-01-06 08:43:12 -08:00
Seth Hillbrand c92424898c pcbnew: Replace magic number segment counts
Where we set 32 segments per circle, the magic number is replaced by the
same value as the common define ARC_APPROX_SEGMENTS_COUNT_HIGH_DEF
2019-01-03 17:21:10 -08:00
jean-pierre charras 7a923ab969 vrml export: fix line min width to 0.05mm (instead of 0.12mm) 2018-04-26 19:42:54 +02:00
Seth Hillbrand 345f7d0732 Fix VRML export bugs
Corrected polygon export missing vertex.

Set pads to export on copper layer when not masked, keeping visual
output similar to physical.

Fixes: lp:1766634
* https://bugs.launchpad.net/kicad/+bug/1766634
2018-04-24 09:20:40 -07:00
jean-pierre charras 7f6e26e55a DrawGraphicText: remove a static variable, and replace it (when needed) by a new parameter in argument list.
It make this function thread-safe (as far as wxString is thread-safe)
2018-04-07 19:57:26 +02:00
Seth Hillbrand c69db6cf8f Adding rounded rect and custom pad shapes to VRML export
Fixes: lp:1753552
* https://bugs.launchpad.net/kicad/+bug/1753552
2018-03-06 16:40:08 -08:00
jean-pierre charras 8552f3fedf fix code after renaming files 2018-01-29 22:00:44 +01:00
jean-pierre charras 4c5bd01887 Rename a few files 2018-01-28 22:02:31 +01:00
jean-pierre charras 888a9e7371 VRML export: add support of S_POLYGON in DRAWSEGMENT export. 2018-01-24 16:06:31 +01:00
jean-pierre charras 875a2b0e10 Fix incorrect vrml export of footprint edge type S_POLYGON. 2018-01-24 14:59:17 +01:00
jean-pierre charras 270a63daac DRAWSEGMENT, S_POLYGON shape: remove useless copies or conversion to std::vector<wxPoint> of SHPE_POLY_SET polygon shape.
Rename GetPolyPoint() to BuildPolyPointsList(), because GetPolyPoint() looks like an accessor, but it is not an accessor.
(Using it as accessor can creates a *very long calculation time* for very basic access to polygon vertices)

Fixes: lp:1745050
https://bugs.launchpad.net/kicad/+bug/1745050
2018-01-24 14:22:43 +01:00
Tomasz Włostowski f34b86d39e pcbnew: made zone filling algorithm thread-safe.
- moved zone filling algo outside ZONE_CONTAINER class
- const'ified methods that don't need to modify zone's properties
- cleanup: m_FillMode -> enum
2017-12-05 14:54:57 +01:00
Oliver b80449b069 Fixes for 3D model offset
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
2017-11-20 17:46:03 -05:00
Wayne Stambaugh f3908bd87c Revert premature commit of 17ab319b, "Fixes for 3D model offset".
This reverts commit 17ab319b99.
2017-11-11 20:04:46 -05:00
Oliver 17ab319b99 Fixes for 3D model offset
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
2017-11-11 15:08:08 -05:00
Marvin Schmidt 69974b73db Remove some extra semicolons 2017-11-09 19:52:18 +01:00
Tomasz Włostowski 90ab5860dc refactoring: removed dependency of libpcbcommon on 3d-viewer. 2017-11-03 20:01:42 +01:00
Tomasz Włostowski 3b16d3cffe further DLIST/Iterators cleanup, some code formatting 2017-06-23 11:12:37 +02:00
Tomasz Włostowski 08314082db Hide DLISTs behind iterators, first step towards refactoring the storage model 2017-06-23 11:12:36 +02:00
Jon Evans 3ec28e2acf Refactor layer enumerations to all live in the same place 2017-03-30 16:01:48 -04:00
jean-pierre charras 05220a86f1 BOARD::GetBoardPolygonOutlines(): do not generate a separate SHAPE_POLY_SET for holes.
They are already managed by SHAPE_POLY_SET board outline.
2017-03-22 11:47:03 +01:00
jean-pierre charras af161771b8 Fix compil issue on Windows 2017-03-04 17:35:33 +01:00
Cirilo Bernardo 68bcdec87e Workaround for non-ASCII filenames in Windows 2017-03-03 14:30:47 -05:00
Maciej Suminski 0dc88bb4cf Changed COLOR4D defines to static consts 2017-02-22 17:35:00 +01:00
Jon Evans a52250a91e Change from EDA_COLOR_T to COLOR4D globally; arbitrary color support
eeschema now supports arbitrary colors for all object types, and
pcbnew does in GAL canvas.  When switching from GAL to legacy canvas,
pcbnew will convert colors to the nearest legacy color.
2017-02-22 17:35:00 +01:00
Dick Hollenbeck 0c459ced97 EDA_TEXT object refactor.
Make all EDA_TEXT data private and rename accessors to avoid function
name collisions in derived classes.

Overload EDA_TEXT's SetTextAngle() and SetEffects() in TEXTE_PCB.

Add support for preserving Reference text position, size, orientation
during a netlist import into a BOARD, as well as the one off footprint
update dialog.
2017-01-25 08:03:32 -05:00
jean-pierre charras dec2d6e8cc Fix a few Coverity warnings. A bit of clean code in export_vrml.cpp. 2016-12-30 12:40:05 +01:00
jean-pierre charras ce83410c52 export_vrml.cpp: fix shadowed variable. 2016-10-20 13:20:49 +02:00
Cirilo Bernardo aa7d78494d Fixed scaling problems in VRML export 2016-10-10 20:11:59 -04:00
Cirilo Bernardo 8ea643cefc Fix export_vrml.cpp warnings and removes the few instances of wxT() in that file. 2016-09-23 09:55:33 +02:00
Cirilo Bernardo d3771d53ef Updated VRML exporter and fixed some VRML related bugs 2016-09-21 09:31:52 -04:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00
Maciej Suminski 71aade6b51 Fixed a few warnings (mostly gcc6 -Wmisleading-indent). 2016-06-07 14:42:42 +02:00
jean-pierre charras 6d1e904334 Code cleanup: Remove outdated decimils to/from iu defines and conversion functions (decimils are no more in use since a long time).
Remove convert_from_iu.h file, only used for one define, and containing brokenand duplicate defines. Only convert_to_biu.h is now used.
2016-06-05 13:49:25 +02:00
jean-pierre charras bfeb61abef Fix a few shadowed local variables and deprecated warnings in dialogs (using a very recent wxformbuilder version). 2016-05-10 08:56:03 +02:00
unknown 1ee7458140 1. Fixed copy paste error in append_board_to_current.cpp ruining a if else condition, should fix a possible bounding box computation bug
2. Whole bunch of pointless casts removed
3. Unused variables removed
4. Fix bug caused by JP on April 25, 2015 where strings were adjusted for translation and the hotkeys section table accidentally swapped the footprint editor title with tag, resulting in "footprint editor" being exported instead of "[footprinteditor]"
No functional changes besides #4, technically it'll "break" imports hotkeys files but April 25 broke imports as well.
2015-11-04 09:48:34 +01:00
Wayne Stambaugh c0d7c3fd0b Remove unnecessary edits left over from previous commit. 2015-09-09 15:17:19 -04:00
Wayne Stambaugh 42ecf0a994 Fix VRML export bug.
* Split graphic circle objects into two 180 degree arcs to prevent the
  VRML_LAYER::AddCircle() function from obscuring objects in the hole
  (cut out) area of the circle.
2015-09-09 11:08:53 -04:00
jean-pierre charras 4fc230b773 Rework on Enum PAD_SHAPE_T, PAD_DRILL_SHAPE_T and PAD_ATTR_T (see rev 6008) : the new and better names are now used in Kicad code and existing python scripts.
PAD_SHAPE_T  and PAD_ATTR_T still have a double definition (new names and old names) to be sure python scripts are nor broken by the change.
 PAD_DRILL_SHAPE_T does not  have a double definition, because it is unlikely oblong holes are used in python scripts.
Double definitions will be removed in the (next) future.
2015-08-23 21:40:33 +02:00
unknown 37742627b4 Restore Meter option to VRML export + other changes
* Adds a "Grid Reference Point" to the VRML export; this allows a user to specify the (X,Y) coordinate which will be the origin point on the output
 * Adds a "Grid Reference Point" to the IDF export; this is similar in purpose to the corresponding VRML export feature.
2015-08-13 15:13:34 +02:00
Tomasz Wlostowski 63b35f40a7 Removed all dependencies on boost::polygon except for bitmap2component. Replaced almost all instances of CPOLYGONS_LIST with SHAPE_POLY_SET. 2015-07-27 21:45:57 +02:00
Maciej Suminski d2ebf688f9 Reverted commits that remove boost::polygon dependency (need more testing). 2015-07-14 22:23:13 +02:00
Tomasz Wlostowski 41c753b05d Removed all dependencies on boost::polygon except for bitmap2component. Replaced almost all instances of CPOLYGONS_LIST with SHAPE_POLY_SET. 2015-07-14 13:36:24 +02:00
unknown 71b3125d8e Cleanup: remove unnecessary macros EXCHG and NEGATE. add MIRROR macro. 2015-06-26 15:41:56 +02:00
unknown 665f346a03 Arcs in modules and board were rendered incorrectly on vrml export (bug 1448192). 2015-04-27 10:55:08 +02:00
unknown d545c698fb 3D vrml export: fix for bug #1441734 2015-04-10 09:30:21 +02:00
Cirilo Bernardo dcdaee4c63 Pcbnew IDF and VRML exporter Coverity scan error fixes. 2015-02-17 09:56:45 -05:00
jean-pierre charras 0b1a6fd7c3 More work on fp lib table wizard: add a button to import the full list of .pretty libs on github.
* if the current select plugin is the github plugin, one can select some of these libraries and add them to the table
* if the current select plugin is the kicad plugin, one can select some of these libraries and download them to make alocal copy.
  They can added to the table after they are downloaded.
2015-01-15 21:01:53 +01:00
unknown 05073c15ed Add option to VRML Export for Plain PCB (patch from Cirilo Bernardo) 2014-12-20 17:13:51 +01:00
Wayne Stambaugh 431ed318e0 Pcbnew VRML export improvements.
* Improve VRML export dialog lay out.
* Make the OK button the default action in the export dialog.
* Make 3D model export work correctly and avoid redundant file copies.
* Fix embedded path separators in wrl files on windows.
* Fix absolute model file path creation in wrl files.
* Clean up VRML export code.
2014-10-17 19:28:12 -04:00
Lorenzo Marcantonio 260ca0e79f Added support for decoupling stored text from shown text in EDA_TEXT
Factored out text ellipsing support to max 15 character (for generating menu items)
2014-09-13 20:15:45 +02:00
Lorenzo Marcantonio 424aac6cf2 TEXTE_MODULE cleanup in preparation for text on different layers
- Removed the friends MODULE and FOOTPRINT_EDIT_FRAME from TEXTE_MODULE
  (as in the @todo comment)

- Refactored the Rotate/Flip/Mirror for text in modules into the
  TEXTE_MODULE class itself (members RotateWithModule, FlipWithModule,
  MirrorWithModule)

- New behaviour in coloring text on screen: reference and value still
  take the color from the MOD_TEXT_FR_VISIBLE and MOD_TEXT_BK_VISIBLE
  visibles; other text takes the color of the layer containing it
  (except when hidden, obviously) but still get its visibility
  controlled by those visibles (probably the most intuitive and useful
  behaviour)

- Still need to decide: should text on a layer be hidden when the layer
  is? Probably yes (still to be implemented);

- Some comment fixed and many cast converted to static_cast
2014-09-10 17:18:42 +02:00
jean-pierre charras 4c20fb4c4b 3d-viewer: code cleaning. 2014-08-21 13:59:57 +02:00
unknown 7a4ea8955e 3D viewer enhancements (better render + better vrml reader) from Mario Luzeiro 2014-07-30 11:01:25 +02:00
jean-pierre charras eb396a5e88 Fix footprint wizard issues. Fix export vrml incorrect Z position of items. 2014-07-02 15:08:28 +02:00
Dick Hollenbeck 60140dfbcf merge 2014-06-30 01:44:46 -05:00
Dick Hollenbeck 1e7495e634 merge 2014-06-30 00:46:18 -05:00
Dick Hollenbeck 4578ea8b9e 1) Add 32 Cu Layers.
2) Change from legacy Cu stack to counting down from top=(F_Cu or 0).
   The old Cu stack required knowing the count of Cu layers to make
   sense of the layer number when converting to many exported file types.
   The new Cu stack is more commonly used, although ours still gives
   B_Cu a fixed number.
3) Introduce class LSET and enum LAYER_ID.
4) Change *.kicad_pcb file format version to 4 from 3.
5) Change fixed names Inner1_Cu-Inner14_Cu to In1_Cu-In30_Cu and their
   meanings are typically flipped.
6) Moved the #define LAYER_N_* stuff into legacy_plugin.cpp where they
   can die a quiet death, and switch to enum LAYER_ID symbols throughout.
7) Removed the LEGACY_PLUGIN::Save() and FootprintSave() functions.
   You will need to convert to the format immediately, *.kicad_pcb and
   *.kicad_mod (=pretty) since legacy format was never going to know
   about 32 Cu layers and additional technical layers and the reversed Cu
   stack.
2014-06-24 11:17:18 -05:00
unknown a91eabb805 Apply vrml_layer_pth, from Cirilo Bernardo 2014-06-16 14:02:15 +02:00
unknown 53cd19a69b VRML export rewritten 2014-06-08 12:35:42 +02:00
Lorenzo Marcantonio 3f2c0e1a8d TRACK/SEGVIA cleanup
- SEGVIA becomes VIA
- Drill size moved from TRACK to VIA
- Removed shape from TRACK, becomes ViaType in VIA
- GetTrace becomes GetTrack, for uniformity
- Some minor constification and typo fixes
2014-04-25 08:00:04 +02:00
Nick Østergaard ee3e97e6ca Fix vertical offset for multiline text in VRML exporter. 2014-04-19 18:05:58 +02:00
Dick Hollenbeck 6bfff89fe5 merge tip in, resolve. 2014-03-20 01:24:33 -05:00
Dick Hollenbeck 2c67c3ff80 * KIWAY Milestone A): Make major modules into DLL/DSOs.
!   The initial testing of this commit should be done using a Debug build so that
    all the wxASSERT()s are enabled.  Also, be sure and keep enabled the
    USE_KIWAY_DLLs option.  The tree won't likely build without it.  Turning it
    off is senseless anyways.  If you want stable code, go back to a prior version,
    the one tagged with "stable".

*   Relocate all functionality out of the wxApp derivative into more finely
    targeted purposes:
    a) DLL/DSO specific
    b) PROJECT specific
    c) EXE or process specific
    d) configuration file specific data
    e) configuration file manipulations functions.

    All of this functionality was blended into an extremely large wxApp derivative
    and that was incompatible with the desire to support multiple concurrently
    loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
    An amazing amount of organization come from simply sorting each bit of
    functionality into the proper box.

*   Switch to wxConfigBase from wxConfig everywhere except instantiation.
*   Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
    PGM_SINGLE_TOP,
*   Remove "Return" prefix on many function names.
*   Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
*   Fix building boost for use in a DSO on linux.
*   Remove some of the assumptions in the CMakeLists.txt files that windows had
    to be the host platform when building windows binaries.
*   Reduce the number of wxStrings being constructed at program load time via
    static construction.
*   Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
    these functions are useful even when the wxConfigBase comes from another
    source, as is the case in the KICAD_MANAGER_FRAME.
*   Move the setting of the KIPRJMOD environment variable into class PROJECT,
    so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
*   Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
    its child wxFrames and wxDialogs now have a Kiway() member function which
    returns a KIWAY& that that window tree branch is in support of.  This is like
    wxWindows DNA in that child windows get this member with proper value at time
    of construction.
*   Anticipate some of the needs for milestones B) and C) and make code
    adjustments now in an effort to reduce work in those milestones.
*   No testing has been done for python scripting, since milestone C) has that
    being largely reworked and re-thought-out.
2014-03-19 19:42:08 -05:00
jean-pierre charras fd2afec6f5 Remove some fully outdated code (#pragma, from Henner Zeller's report, and some other things) 2014-02-18 12:41:53 +01:00