Seth Hillbrand
f6bd6b1360
3d: Replace glFinish with glFlush
...
glFinish is meant to ensure every aspect of the screen is fully-drawn
before continuing. This causes issues with certain chipsets (Intel
4-8k)
glFlush is more of a suggestion that CPU work is complete and the GPU
should complete its work in a "timely" fashion.
We add an additional glFinish call before getting a screenshot as this
will copy the actual data from the card buffer.
Fixes: lp:1775976
* https://bugs.launchpad.net/kicad/+bug/1775976
2018-06-13 15:32:18 -07:00
jean-pierre charras
6e5131be5a
Minor fix in fp editor and fp viewer: display the fp info instead of the useless board info.
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board info makes sense only in board editor, not in fp editor and fp viewer.
2018-05-12 10:44:31 +02:00
jean-pierre charras
4cc62ce038
3D viewer: minor enhancement: display the name of the 3D shape being loaded.
2018-05-08 16:07:09 +02:00
Carsten Schoenert
a11714b1a4
fix misspelled 'an other' -> 'another'
2018-04-08 13:24:37 -04:00
Jeff Young
cd0cd242d1
Move 3D polygon approximation to absolute-error algorithm.
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Also inflates via and pad hole polygons to bisect their circles.
Fixes: lp:1758137
* https://bugs.launchpad.net/kicad/+bug/1758137
2018-03-23 12:46:17 +00:00
Jean Philippe EIMER
e0f7958dbd
Compatibility fixes for GLM 0.9.9
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Fixes: lp:1746546
* https://bugs.launchpad.net/kicad/+bug/1746546
2018-02-06 13:30:13 +01:00
jean-pierre charras
5d08f1a0d9
Breaks the large create_layer_items.cpp file into 2 smaller specialized files, to make changes in 3D shapes calculations more easy.
2018-01-28 14:05:17 +01:00
Mark Roszko
b98cc0b937
Some coverity fixes
2018-01-05 22:51:03 -07:00
jean-pierre charras
00c2257b26
3D viewer: Remove outdated option "show holes in zones" that was no longer used in opengl mode, and useless in ray tracing
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(it was only used to reduce the calculation time)
Also add a wxBusyCursor when rebuilding the 3D scene.
2017-12-28 11:01:10 +01:00
Oliver
b80449b069
Fixes for 3D model offset
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- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
2017-11-20 17:46:03 -05:00
Wayne Stambaugh
f3908bd87c
Revert premature commit of 17ab319b
, "Fixes for 3D model offset".
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This reverts commit 17ab319b99
.
2017-11-11 20:04:46 -05:00
Oliver
17ab319b99
Fixes for 3D model offset
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- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
2017-11-11 15:08:08 -05:00
Tomasz Włostowski
90ab5860dc
refactoring: removed dependency of libpcbcommon on 3d-viewer.
2017-11-03 20:01:42 +01:00
jean-pierre charras
43084daa40
Fix a few doxygen warnings
2017-07-03 10:45:56 +02:00
Tomasz Włostowski
3b16d3cffe
further DLIST/Iterators cleanup, some code formatting
2017-06-23 11:12:37 +02:00
Jon Evans
3ec28e2acf
Refactor layer enumerations to all live in the same place
2017-03-30 16:01:48 -04:00
jean-pierre charras
d56a49d218
Performance counter rework: More comments, code cleaning, and move GetRunningMicroSecs() prototype from common.h to profile.h.
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profile.h should now contain all info for profiling.
2017-01-02 13:49:36 +01:00
Simon Richter
59c81976dc
Explicitly mark overriding functions.
2016-09-24 14:53:15 -04:00
Mrio Luzeiro
d8eab321f7
3D Viewer: complete refactor of the 3D viewer.
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* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00
Jon Neal
1293d04a7a
Fix a bunch of misspellings of length.
2016-07-10 23:09:18 -04:00
jean-pierre charras
a4658ab6be
Fix a few compil warnings (not used vars, shadowed local vars)
2016-06-01 14:22:05 +02:00
Chris Pavlina
5904e4c942
Correct handling of unused parameter
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Coverity: CID 143742
2016-05-10 23:25:53 -04:00
Chris Pavlina
ec67218b5a
Remove unneeded 'new' and NULL check
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Coverity CID: 143743
2016-05-10 22:36:44 -04:00
Cirilo Bernardo
c2a60d14d7
3D: fix issues reported by Coverity scan
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*** CID 143752: Incorrect expression (USELESS_CALL)
*** CID 143751: Incorrect expression (UNUSED_VALUE)
*** CID 143749: Uninitialized members (UNINIT_CTOR)
*** CID 143748: Uninitialized members (UNINIT_CTOR)
*** CID 143747: Uninitialized members (UNINIT_CTOR)
*** CID 143746: Uninitialized members (UNINIT_CTOR)
*** CID 143745: Uninitialized members (UNINIT_CTOR)
*** CID 143744: Uninitialized members (UNINIT_CTOR)
*** CID 143740: Null pointer dereferences (NULL_RETURNS)
*** CID 143739: Memory - corruptions (MISMATCHED_ITERATOR)
*** CID 143735: Integer handling issues (CONSTANT_EXPRESSION_RESULT)
*** CID 143734: Error handling issues (CHECKED_RETURN)
2016-04-06 21:41:52 -04:00
Cirilo Bernardo
20b40aba1c
Fixed bad delete/delete [] invocations and other warnings and errors as suggested by cppcheck
2016-04-05 20:32:22 +10:00
Bernhard Stegmaier
5b0a250609
Fix compilation and install for OSX plus general code cleanup
2016-03-01 10:08:19 +11:00
Cirilo Bernardo
f247b05b3e
Merged Mario's fix to Material + per-vertex colors and transparency
2016-02-16 08:07:17 +11:00
Cirilo Bernardo
86635aeb23
Manually select changes from Mario Luzeiro's branch to fix model lighting in the preview window.
2016-02-04 12:16:19 +11:00
Cirilo Bernardo
70be4e8f7f
+ Reverted accidental edit of sg_node.cpp
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+ Fixed invocation of SHAPE_POLY_SET::Simplify() to match changes in main
2015-12-19 17:53:07 +11:00
Cirilo Bernardo
4e12999fa8
Removed some trailing white space. Fixed FindGLM.
2015-12-10 11:31:44 +11:00
Cirilo Bernardo
ac3acb0061
Moving headers to facilitate support for building 3D plugins out-of-tree
2015-12-09 18:30:48 +11:00
Mario Luzeiro
69cc788e8e
+ Removed glm source from kicad tree (Maciej / Cirilo)
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+ Added renderer for 3D model preview (Mario)
+ Added 3d_cache including name resolver and modifications to 3D model dialogs (Cirilo)
2015-12-08 18:31:57 +11:00