1) Don't fracture font glyphs when generating them; we're going
to fracture during triangulation anyway.
2) Don't check for self-intersection when deciding to fracture.
It costs nearly as much as the fracture does.
3) Cache drawing sheet text.
4) Use the current font when checking for cache validity.
5) Parallelize glyph triangulation.
6) Don't invalidate bounding box caches when offset by {0,0}
7) Use the glyph cache when generating text effective shape.
8) Short-circuit NormalizeJustification() if its center/center.
9) Don't triangulate for GuessSelectionCandidates()
10) Avoid sqrt whenever possible.
11) Pre-allocate bezier and SHAPE_LINE_CHAIN buffers.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14303
A sheetpath is required to correctly resolve text variables.
Depending on currentSheet is rife with bugs.
There are many places where we do *not* want to be prepending
field names to the field values, such as netlisting,
building PDF hypertext menus, etc.
Also, Find/Replace needs to work on unresolved text, as
that's what we're going to display (and if replace nuked
your variable references you wouldn't be happy).
Old PLOTTER::Text is not (yet) removed, but it use negative text size
to mirrored text, which is not really compatible with some plotters (especially PDF).
Using TEXT_ATTRIBUTES is much easy and much better,
so PLOTTER::PlotText() is added.
Note: "old" PLOTTER::Text() is not removed yet.
LIB_TEXT is not all aligned to the center, so place the proper flags
when calling Plot. This requires handling alignment offsets properly
when rotated as well
Since EDA_TEXT is a base class, we can just force the child classes to pass the correct iu scaled size
ALLOW_BOLD_THICKNESS removed because it's a pre-custom font holdover
Before they were 1/2 treated as flags and 1/2 treated as a mode enum.
The ERC flag relaxes constraints on data that is settable in the
schematic editor.
Fixes https://gitlab.com/kicad/code/kicad/issues/11018
This one is primarily about pushing TEXT_ATTRIBUTES in to the GAL
API, but it also includes adding EDA_ANGLE signatures to some trig
routines to ease integration.
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.