This fixes the initialization-order fiasco in the color initialization
sequence, which was originally fixed by making COLOR4D constexpr, but
was then reintroduced when the assert was changed to wxASSERT (wxASSERT
is not compatible with constexpr).
* Add compare method to COLOR4D object.
* Add unit test to validate COLOR4D comparison method.
* Add missing color test in text attribute comparison method.
* Add unit test for text attribute object.
* Remove unnecessary headers from text attribute header.
* Move text attribute code into separate source file.
Don't assume the dialog is mode-less and call Destroy() from within a
dialog method. This will most assuredly crash if the dialog is shown
modally or quasi-modally.
Don't leak memory for mode-less dialogs created on the stack. Make sure
when the parent frame window is closed that all mode-less dialog memory
is cleaned up. Dialogs are not child windows like controls and toolbars
so their memory does not automatically get cleaned up when the parent
window is destroyed.
Do not directly access frame parent window's pointer in dialog destructors.
Apparently the tear down order when destroying mode-less dialogs is not
guaranteed so the parent window may get deleted before the dialog causing
a crash when accessing the parent window pointer from the dialog dtor.
Do not close mode-less dialogs in the parent frame's destructor. This
doesn't guarantee that the dialog(s) will be destroyed before the parent
but it may reduce some careless mode-less dialog event handling in the
future.
Moves forced-transparency setting down into VIEW_ITEM so that it can
be used to place forced-transparent objects in a different target.
This keeps EnableDepthTest() from equalizing the alpha values between
the two symbols (or two footprints).
The wxComboBox drops nicely from the top of the screen, showing the full
element list, opposed to the choice widget that centers the selection
and places the list off the top of the screen if there are many
elements. This was broke for MacOS until wx3.2
Fixes https://gitlab.com/kicad/code/kicad/issues/1866
- Avoid repetition and errors from typos
- Allow simple changes
- Simpler data type handling, the constants are wxString
(Cherry-picked from f135881bd6 in 7.0)
Old PLOTTER::Text is not (yet) removed, but it use negative text size
to mirrored text, which is not really compatible with some plotters (especially PDF).
Using TEXT_ATTRIBUTES is much easy and much better,
so PLOTTER::PlotText() is added.
Note: "old" PLOTTER::Text() is not removed yet.
The overbar function in outline fonts recursively calls the text
function which already owns the lock. To avoid this, we have an
unlocked variant that is wrapped by the exposed text function
Fixes https://gitlab.com/kicad/code/kicad/issues/14015
This is needed so Python scripts can get built-in colors using the
SETTINGS_MANAGER.GetColorSettings() member.
Otherwise calling it with a built-in name crashes.
(cherry picked from commit aee6d9d01c)