* Derive SCH_SHEET_LIST from std::vector rather than using internal array
management. Change all internal code to use iterators or array operator
in loops.
* Allow creation of empty SCH_SHEET_LIST for external population for plotting
and printing.
* Clean up print an plot code to take advantage of new SCH_SHEET_LIST behavior.
* Make BuildSheetList() public so list can be populated after creation.
* Update all instances of SCH_SHEET_LIST with the appropriate SCH_SHEET
object on initialization.
* Create const and non-const version of SCH_SHEET_PATH::GetSheet().
* Add function to get a list pointers to this sheet and all of it's sub-sheets
to SCH_SHEET.
* Remove unused function SetFootprintField() from SCH_SHEET_PATH.
* Uncouple SCH_COMPONENT::GetRef() from SCH_SHEET_PATH and use SCH_SHEET
instead.
* Uncouple SCH_COMPONENT::GetUnitSelection() from SCH_SHEET_PATH and use
SCH_SHEET instead.
* Fix all calls to GetRef() and GetUnitSelection() to pass a pointer to the
appropriate SCH_SHEET object instead of an SCH_SHEET_PATH object.
* Only check for search cache update on close dialog event instead of every
update of the find/replace view which caused an infinite loop when replace
all was called.
* Check for dirty search cache for each find/replace event.
* Add code to save and restore last replace index on cache refresh.
* The SCH_COLLECTOR m_foundItems was being obsoleted after a pin name search.
If a library edit changed the found pin name, the cache still held the now
missing library pin and would segfault on next search due to the cache being
out of date.
Fix minor 3D viewer issues (includling change number of segments and its optimization to draw pad holes.)
Fix Bug #1439132 (track and via list on toolbar not always refresh after loading a board).
Remove useless tool in Modedit.
* move not shared files (sch_item_struct.*, sch_base_frame.h) to eeschema;
* move wxEeschemaStruct.h to eeschema and rename it schframe.h to be consistent with the other corresponding file name schframe.cpp;
* remove few not needed #include
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
* Fix replace bug to handle case sensitivity properly.
* Fix replace bug where the item index was getting updated incorrectly.
* Fix replace infinite loop bug on replace all.
* Make find/replace view update code a separate function.
* Rearrange find/replace trace string to add tracing to EDA_ITEM::Replace().
* Add IsComplexHierarchy method to SCH_SHEET_LIST for future find/replace
improvements.
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
* Complete encapsulation of the MODULE class.
* Complete encapsulation of the EDA_TEXT class.
* Encapsulate most of the ZONE_CONTAINER class.
* Add pcbcommon library as a dependency for reSWIGging the scripting
support. This should cover most dependency cases.
* Move all convert from internal to user units functions into separate file.
* Remove internal units parameter from all moved conversion functions.
* Revise all source code that calls the moved conversion functions.
* Compile these conversion routines separately for the appropriate pcb or
schematic internal units.
* Move internal units specific status bar update code into the appropriate
application for updating the status bar.
* Move millimeter user units rounding function to common.cpp.
* Add check box and flag to ignore replacing the component reference
designator field.
* Fix a resizing bug when switching between the find and replace modes of
the find/replace dialog.
* Fix replace component reference designator field bug.
* Force rebuild of search list when schematic is modified and the replace
dialog is closed.
* Prevent finding the next item when the find/replace dialog is closed.
* Respect warp mouse pointer setting when closing find/replace dialog.
* Fix duplicate mnemonic control accelerator keys in find/replace dialog.
* EDA_DRAW_FRAME completely encapsulated except for DrawFrame member.
* Moved members specific to Pcbnew from EDA_DRAW_FRAME to PCB_BASE_FRAME
or PCB_EDIT_FRAME as appropriate.
* Replace EDA_TOOLBAR with wxAuiToolBar as EDA_TOOL bar provided no
additional functionality and made code less readable.
* Remove EDA_TOOLBAR class definition from wxstruct.h and delete file
wineda_toolbar.cpp.
* Rename tool bar members to something more descriptive since the
horizontal and vertical references wont mean anything once the
tool bars are movable.
* Lots of dead code removal.
* Enable replace toolbar button and menu entry.
* Improve find replace logging granularity.
* Fix find and replace dialog control hiding and disabling.
* Minor improvements to the SCH_FIND_REPLACE_DATA object.
* Move find collector list iterator into the collector object.
* Add visibility override flag to EDA_ITEM to temporarily show items that
are hidden during find and replace.
* Replace Eeschema find code with a collector based implementation.
* Fixed a search bug when all subsequent searches of an item would ignore
the remaining valid child items when an item had more than one child
item that matched the search criteria.
* Add SCH_FIND_COLLECTOR class to find all items that meet the specified
search criteria.
* Add SCH_FIND_COLLECT0R_DATA to keep track of information for all matching
items.
* Use collector to iterate over the list of items that match the search
criteria rather than trying to start at the last matched item.
* Remove unused searching methods from sheet path and sheet path list
objects.
* Add replace and replace all functionality to Eeschema find dialog.
* Push matching methods down to EDA_ITEM class so they can be used by
other derived objects.
* Add method to EDA_ITEM to test if item supports replacing.
* Add flag to find/replace data to support replace feature.
* Disable wild card matching check box when dialog is in replace mode as
wild card replacement is not supported at this time.
* The usual Doxygen comment and coding policy fixes.
* Fix bug in hierarchical searches using sheet path pointers which are
destroyed on every search. Use human readable path as last sheet found
in test to prevent comparison of deleted pointers.
* Fix a bug in SCH_COMPONENT::Matches() that would prevent searching for
pins if the search all fields flags was not set.
* Fix a bug in SCH_COMPONENT::Matches() to use the sheet path to perform
the comparison to the correct reference designator and unit number.
* Fix wrapping in sheet path and sheet path list MatchNextItem methods.
* Push search methods down to EDA_ITEM object so advanced searching can
be performed on all items derived from EDA_ITEM.
* Add virtual method to EDA_ITEM object to test if item supports replacing
text.
* Replace switch statement magic numbers in Eeschema socket connection code
with Pcbnew for improved readability.
* Add get and set position methods to all schematic items.
* Encapsulate schematic item position members.
* Add swap data method to schematic items that lacked one.
* Remove global swap data function used by undo and redo functions.
* Unify as many schematic move methods as possible.
* Remove unnecessary place schematic item methods.
* All schematic items are now moved in the same event handler.
* Fixed bug in hierarchical sheet get menu item string method.
* Make no connect and junction items movable, fixes lp:804048
* Move the hierarchical label connected test into the NETLIST_OBJECT class.
* ERC pin type strings can now be translated.
* Remove unused EDA_DRAW_PANEL attribute from all ERC test functions.
* Add get marker count method to SCH_SCREENS object.
* Redundant header removal.
* Lots of coding style policy fixes.
* Correct all user strings and comments for the correct capitalization of
application names according to JP. They are KiCad, Pcbnew, CvPcb,
Eeschema, and GerbView.
* Add a note the the user interface policy about the correct capitalization.
* Rename all member variables and methods that reference the cross hair
code in draw panel object from cursor to cross hair to eliminate confusion
between the two concepts.
* Rename cursor capture call backs in draw panel object to improve code
readability.
* Create helper class for turning off the cross hair while drawing.
* Remove redundant block clear code.
* Remove redundant mouse capture call back reset code when end capture
call back is called.
* Remove unused function definitions in base draw frame object.
* Lots of minor coding policy and doxygen comment fixes.
* Fix optimized bitmap grid drawing method.
* Enable optimized grid drawing method on Windows and Linux.
* Create a helper class for resetting and restoring device context scale
and origin settings for blitting purposes.
* Use wxLogTrace instead of wxLogDebug for coordinate dumping in
drawpanel.cpp. See comments for more information on enabling coordinate
tracing.
* Add flag to allow hiding the drawing cross hair. Hide cross hair by
default on OSX.
* Move get cross hair device position code from draw panel object to base
screen object.
* Remove redundant parent member variable from draw panel object by
overriding wxWindow::GetParent() method.
* Remove all occurrences if #ifdef USE_WX_ZOOM and all associated code within
the #else/#endif block ( old zoom code ).
* Removed the build option for USE_WX_ZOOM from CMakeList.txt and config.h.in.
* Removed all scaling code in base screen object.
* Fixed buffered paint and buffered client DC on Windows. Buffering works
properly on Linux and Windows.
* Modified kicad_device_context.h to automatically uses buffering on platforms
where double buffering is supported natively.
* Remove all of the scaled versions of the drawing functions in gr_basic.cpp
and any support code.
* Removed all traces of ActiveScreen global variable from eeschema and
gerbview.
* Renamed Recadre_Trace to RedrawScreen in draw frame object.
* Renamed PostDirtyRect to RefreshDrawingRect in draw panel object.
* Lots of code cleaning an Doxygen comment improvements.