This allows to measure between features on a PCB. It uses a preview
EDA_ITEM in common, but due to the use of the IDs, it's currently
Pcbnew/Modedit only.
This also adds several "utils" for graphical functons useful when
drawing preview items on GAL canvases.
Fixes: lp:1467313
* https://bugs.launchpad.net/kicad/+bug/1467313
Import becomes apply and export becomes copy.
The term "push" to apply settings globally has not been renamed.
Swap the order of the copy and apply in the context menu.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
- Removed the friends MODULE and FOOTPRINT_EDIT_FRAME from TEXTE_MODULE
(as in the @todo comment)
- Refactored the Rotate/Flip/Mirror for text in modules into the
TEXTE_MODULE class itself (members RotateWithModule, FlipWithModule,
MirrorWithModule)
- New behaviour in coloring text on screen: reference and value still
take the color from the MOD_TEXT_FR_VISIBLE and MOD_TEXT_BK_VISIBLE
visibles; other text takes the color of the layer containing it
(except when hidden, obviously) but still get its visibility
controlled by those visibles (probably the most intuitive and useful
behaviour)
- Still need to decide: should text on a layer be hidden when the layer
is? Probably yes (still to be implemented);
- Some comment fixed and many cast converted to static_cast
Add a workaround to fix a new bug in wxWidgets 3.0 ( Windows specific ) which shows icons only with a size = 16x16 in menus which have attribute wxITEM_CHECK
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
* BLOCK_SELECTOR class is not longer derived from EDA_ITEM.
* Encapsulate BLOCK_SELECTOR class member variables and add access methods.
* Move HandleBlockBegin() function from block_commande.cpp to drawframe.cpp.
* Remove virtual methods from top level derived objects per future
coding policy change.
* Remove Doxygen copydoc statement from objects derived from EDA_ITEM
since the comments are automatically copied to the derived object.
* Removed copy and pasted Doxygen comments from objects derived from
EDA_ITEM.
* All header files used to create the PCB common library now compile as
stand alone code. This prevents the need to define them in a specific
order to make source code compile properly. It should also now be
possible to relocate the source code to build the common PCB library
to a separate folder.
* Changed <wx-2.8/xml/xml.h> to "xnode.h" in pcbnew_config.cpp to fix bug
when building against wxWidgets 2.9 and above.
* Convert broken wxXmlNode code to use XNODE.
* Overloaded XNODE constructor for creating child nodes.
* Translate French naming conventions.
* Translate French comments.
* Remove tabs from several source files.
* Coding style policy and Doxygen comment fixes.
* Rename all ADD_MENUITEM_* functions to AddMenuItem and move them to
wxstruct.h since they are used by the Kicad main frame classes.
* Move SET_BITMAP and SETBITMAPS definitions to wxstruct.h.
* Fix a bug in SET_BITMAPS that prevented enabling menu item images on
OSX.
* Rename MsgItem to EDA_MSG_ITEM.
* Remove redundant includes from modified files.
* Doxygen and coding style policy fixes.