They don't define a KiCad string class, so the header file name was
somewhat misleading. But the fact that they didn't match definitely
made coding more difficult.
While -our- user model is that Edge.Cuts is just for edges, it's best
not to dictate a particular model to users.
ADDED a DRC error when text (or a dimension) appears on the Edge.Cuts
layer.
Fixes https://gitlab.com/kicad/code/kicad/issues/8470
They are used for chamfered round rect pads, and can be used for custom shaped pads.
No actual change currently, but the shape rotation of custom pads and chamfered rr pads
can be now used in gerber plots.
Setting a line thickness = 0 for graphic objects (circle, rect, line) is
allowed but creates issues for circles that were plotted a non filled shapes
but having a outline thickness = 0.
This is a board file format change to account for the new properties.
Also, we now only store the critical information about the dimension's
geometry in the board, rather than storing every drawn line.
The DIMENSION object is now an abstract base, and ALIGNED_DIMENSION
is the implementation that exists today (we will add more dimension
types in the future)
... instead of modifying the argument.
This will make the method usable in python API and will not incur
permormance penalty because named return value optimization (NRVO)
is a thing since C++11.
But even if copy is not elided vector is moved instead of copied.
https://en.cppreference.com/w/cpp/language/copy_elision
- Clear object attributes before and after plotting a zone.
It avoid using previously defined object attributes when plotting the next zone,
and using therefore incorrect attributes.
- Add aperture attribute to filled zone solid polygons (regions in Gerber)
There were a lot of plotters, exporters, etc. that were rolling their
own implementations.
This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
It's currently only supported in the Footprint Editor. It could be
easily added to the board editor (all the code is there), but the board
editor is a little short on room in the drawing tools toolbar.
Previously, all overlapping polygons (pads and min thickness areas to remove) were
merged.
Drawback: pads attributes are lost. In Gerber this is annoying.
Now the pads are plot as flashed or Regions items, and min thickness areas are added
but shapes are not merged and keep their attributes.
Previously, the region was a usual polygon with arc approximated by segment.
Using a region with arcs is a better way because it allows CAM tools to
identify this region as a round-rect pad.
A side effect is a better shape and smaller files, however not really noticeable in fact.
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme
Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions
This is part of cleaning the build system for #1906.
Property is a pad info used mainly for fabrication or test.
Currently, supported properties are:
BGA property (variant of SMD pad)
Fiducial (global to the board or local to the footprint)
Test Point
Heat sink
Castellated.
And are used in Gerber files (copper layers and drill files)
Increment BOARD_FILE_VERSION to 20200104
Previously, if a SMD pad was round, itb was seen as BGA pad.
But this is not always true. so use always SMD PAD attribute,
until an explicit BGA pad attribute is added in Pcbnew
The pin name defined in Eeschema is now available as pad info.
Useful for the board designer (the pin function is displayed in the message panel).
Needed for the Gerber P&P files.
Previously, zones of the same net were merged for plotting,
regardless the fact the outline thickness can be different between the zones,
creating incorrect solid areas.
Fixes: lp:1840695
https://bugs.launchpad.net/kicad/+bug/1840695
1) Intermediate states might be self-intersecting, and we shouldn't
be policing our users on what order to do things in
2) The polygon might already be self-intersecting, at which point we're
preventing the user from fixing it.
Also includes better const management for SHAPE_POLY_SET API.
Fixes: lp:1833831
* https://bugs.launchpad.net/kicad/+bug/1833831
This places the arc approximation setting in the kicad_pcb file and uses
it for all parts of the board rendering where arcs are converted to
segments. This allows the user to customize their speed vs. accuracy
tradeoff. The default setting of maximum error of 0.005mm is acceptable
for small boards on moderate systems.
This corrects an issue with fill segments-per-circle and moves the error
to segmetns calculation down in a number of functions to expose the
single value for approximation
This removes the remaining hard-coded segments counts and replaces them
with the relative error calculation where the segments per arc is
determined by the maximum error we allow (smaller arcs = fewer segments)
Give the user the option of cancelling a file open if there are
segment zones; otherwise they're converted to polygon fills.
Fixes: lp:1823087
* https://bugs.launchpad.net/kicad/+bug/1823087
the filled areas can use a hatch pattern (crossing lines) using square holes.
The zone filler removes too small holes (truncated holes) from hatch pattern.
It avoid to create small holes when a hole pattern is truncated by the filled area base shape.
Allows 0 to 4 chamfered corners, not only one.
A custom shape allow this kind of shape. However because it is a primitive,
it is easier to edit and it support thermal reliefs.