Cirilo Bernardo
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c2a60d14d7
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3D: fix issues reported by Coverity scan
*** CID 143752: Incorrect expression (USELESS_CALL)
*** CID 143751: Incorrect expression (UNUSED_VALUE)
*** CID 143749: Uninitialized members (UNINIT_CTOR)
*** CID 143748: Uninitialized members (UNINIT_CTOR)
*** CID 143747: Uninitialized members (UNINIT_CTOR)
*** CID 143746: Uninitialized members (UNINIT_CTOR)
*** CID 143745: Uninitialized members (UNINIT_CTOR)
*** CID 143744: Uninitialized members (UNINIT_CTOR)
*** CID 143740: Null pointer dereferences (NULL_RETURNS)
*** CID 143739: Memory - corruptions (MISMATCHED_ITERATOR)
*** CID 143735: Integer handling issues (CONSTANT_EXPRESSION_RESULT)
*** CID 143734: Error handling issues (CHECKED_RETURN)
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2016-04-06 21:41:52 -04:00 |
Cirilo Bernardo
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20b40aba1c
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Fixed bad delete/delete [] invocations and other warnings and errors as suggested by cppcheck
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2016-04-05 20:32:22 +10:00 |
Bernhard Stegmaier
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5b0a250609
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Fix compilation and install for OSX plus general code cleanup
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2016-03-01 10:08:19 +11:00 |
Cirilo Bernardo
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611d5de179
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Removed code stubs for WWWInline support in VRML1; the construct will not be supported
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2016-02-25 13:30:21 +11:00 |
Cirilo Bernardo
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b0a26f32ef
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Fixed bugs in VRML/X3D parser log code
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2016-02-23 13:37:35 +11:00 |
Cirilo Bernardo
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14178ee521
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Change logging of X3D and VRML1 parsers from stderr to wxLogTrace
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2016-02-23 11:20:34 +11:00 |
Cirilo Bernardo
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970955d1a2
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Improved non-compliant VRML1 model support by processing all top-level nodes (spec. mandates single top-level node which must be a grouping node)
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2016-02-22 11:57:16 +11:00 |
Cirilo Bernardo
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52e093087e
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Relaxed VRML1 parsing rules to support yet more non-compliant models
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2016-02-22 09:42:47 +11:00 |
Cirilo Bernardo
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8e63862d7c
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Fixed coloring bugs related to uninitialized variable
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2016-02-12 10:23:21 +11:00 |
Cirilo Bernardo
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943c5d8ea8
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Changed default creaseAngle from ~30deg (VRML spec) to ~42deg for prettier smoothing
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2016-02-08 08:56:03 +11:00 |
Cirilo Bernardo
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99aba8f261
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Changed handling of ambientIntensity; change of major version in SG* lib
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2016-02-07 08:41:27 +11:00 |
Cirilo Bernardo
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f52744b29c
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Added back-pointers to referenced entities
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2016-02-06 09:38:03 +11:00 |
Cirilo Bernardo
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1f796ef494
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Fixed normals calculations in wrlfacet
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2016-02-02 11:23:15 +11:00 |
Cirilo Bernardo
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55c7c61458
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Initial introduction of improved VRML normals calculations; working on VRML1
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2016-02-01 17:27:50 +11:00 |
Cirilo Bernardo
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8dd744f635
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Improved 3D cache manager's ability to replace outdated cache models
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2016-01-31 13:21:12 +11:00 |
Cirilo Bernardo
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b1d35965f5
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Relax VRML1 specifications conformance to support more non-conformant models
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2016-01-30 13:50:17 +11:00 |
Cirilo Bernardo
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fcd89c57ed
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Change in VRML1 color retrieval rule for out-of-bounds index
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2016-01-19 16:13:12 +11:00 |
Cirilo Bernardo
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39ca807ac4
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Improved VRML1 support, including relaxed rules to support poorly structured models
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2016-01-19 15:21:00 +11:00 |
Cirilo Bernardo
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9a0b020806
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Added VRML conversion of 'translation' and 'center' to mm on read and 0.1 inch on write
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2016-01-18 10:39:51 +11:00 |
Cirilo Bernardo
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ef62a5f153
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Ensure consistent use of mm within SG models and that SG models write VRML files using 0.1 inch units
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2016-01-18 08:35:29 +11:00 |
Cirilo Bernardo
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81977ed6b7
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Finished checking debug/info messages and internationalization where appropriate
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2016-01-12 18:03:17 +11:00 |
Cirilo Bernardo
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979edc4f9f
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Improved VRML1 conformance to spec
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2016-01-08 16:23:42 +11:00 |
Cirilo Bernardo
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0377be722f
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Added ShapeHints to VRML1 parser
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2016-01-07 18:03:07 +11:00 |
Cirilo Bernardo
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1b6480e858
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Added support for VRML1 transforms (except for MatrixTransform)
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2016-01-07 17:01:07 +11:00 |
Cirilo Bernardo
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0bb4beb5d7
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Fixed bug (missing #ifdef/#endif)
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2016-01-07 15:55:24 +11:00 |
Cirilo Bernardo
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7dd4bd9f09
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Improving VRML1/2 parsers
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2016-01-07 15:43:32 +11:00 |
Cirilo Bernardo
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8a9eb3bbe8
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Fixed various bugs in VRML2 and VRML1 code
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2016-01-07 11:24:11 +11:00 |
Cirilo Bernardo
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d6fbd7b4e5
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Finished initial implementation of VRML1 parser
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2016-01-06 19:45:49 +11:00 |
Cirilo Bernardo
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7e165ac866
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Work in progress: implementing VRML1 to SGNODE translation
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2016-01-06 18:02:21 +11:00 |
Cirilo Bernardo
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6b873ed46b
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Work in progress: implementing SG translation for VRML1 models
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2016-01-06 15:34:14 +11:00 |
Cirilo Bernardo
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38543ab94f
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Work in progress: added Switch and IndexedFaceSet to VRML1 plugin
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2016-01-06 08:29:13 +11:00 |
Cirilo Bernardo
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b126c1b697
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Fixed mistaken cut/paste use of VRML2 where it should be VRML1
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2016-01-05 19:35:15 +11:00 |
Cirilo Bernardo
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42f83bdf8a
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VRML1 plugin: added Coordinate3 type node
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2016-01-05 19:29:28 +11:00 |
Cirilo Bernardo
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9f9f146cd9
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Work in progress: VRML1 plugin
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2016-01-05 18:55:54 +11:00 |
Cirilo Bernardo
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79e0564622
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Work in progress: VRML1 plugin
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2016-01-05 16:38:53 +11:00 |