Instead of a nag screen for locked items, we allow first the unlocked
items to be deleted and then, with a repeated request, the locked items.
This adds a popup cursor window informing the user of the option for
repeating the delete
Fixes: lp:1806507
* https://bugs.launchpad.net/kicad/+bug/1806507
Previous version had minimum width to account for it being difficult to
click on small lines. This should not be used for filled polygons
Fixes: lp:1808141
* https://bugs.launchpad.net/kicad/+bug/1808141
Simply calling it Alternative Delete was hiding its behavior. This gives
a descriptive tooltip and command name allowing users to more easily
find the equivalent to the "Ripup" command
This updates some of the footprint wizard values to use the default KLC
values for silkscreen, fab, courtyard and text.
Also updates the default QFN settings to create a valid footprint
Currently, the plugindir in the plugin manager is constructed as
{CMAKE_INSTALL_PREFIX}/bin/../{CMAKE_INSTALL_LIBDIR}/kicad/..., while
CMakes install uses {CMAKE_INSTALL_LIBDIR}/kicad/...
In case CMAKE_INSTALL_LIBDIR is a relative path "install" prefixes it
with CMAKE_INSTALL_PREFIX and both paths happen to match, otherwise
the constructed path ends up as e.g. "/usr/bin/../usr/lib/kicad/...".
For these cases where an absolute path is wanted CMake provides the
CMAKE_INSTALL_FULL_<dir> variants which works the same as
CMAKE_INSTALL_<dir> when used as DIRECTORY for install.
The middle layer of the 3d contours does not need threading as it does
not have substantial calculations. It also contains has a few
wx*Asserts that may not be called from other than the main thread.
Rather than remove useful error checking, we remove excess threading.
Fixes: lp:1802940
* https://bugs.launchpad.net/kicad/+bug/1802940
Make sure the view is rebuilt before selecting the new footprints
so that they're shown only in the selection overlay.
Don't start the drag until the dialog is closed so we don't have
a bunch of extraneous mouse warping.
Fixes: lp:1775265
* https://bugs.launchpad.net/kicad/+bug/1775265
This allows people to continue to use the edge-width as a proxy
for board edge clearance until we implement board edge clearance
as a real feature.
Fixes: lp:1797787
* https://bugs.launchpad.net/kicad/+bug/1797787
When closing a project, the screen is released, so we need to avoid
cross-probe calls dereferencing the screen pointer.
Fixes: lp:1807501
* https://bugs.launchpad.net/kicad/+bug/1807501
Graphic lines and polygons are drawn to fit specific areas for which it
is helpful to have the endpoint controlled by the cursor even when
constraining the angle.
Fixes: lp:1805502
* https://bugs.launchpad.net/kicad/+bug/1805502
Append the appropriate file extension to the file name if the file name
does not have a file extension. This is a know issue with the GTK+ file
dialog.
Make the last 3D viewer screenshot last file used code more coherent.
Add the 3D viewer main frame trace string to the trace environment
variables doxygen group.
Doxygen comment and other minor code cleaning.
Fixes lp:1804980
https://bugs.launchpad.net/bugs/1804980
Under GTK3, the scrollbars fade in and out, causing a cascade of
re-paint events. These cause KiCad to be unresponsive while the repaint
events occur. By default this is 1s fade in 1s fade out but can be
configured by the user/wm.
Area mapping the repaint events to just scrollbar areas will be a good
solution but until/unless that happens the scrollbars in GTK3 are
problematic.
On GTK+3, the zoom events are smaller and faster, so
the trigger the zoom acceleration.
A simple fix is to use the non-accelerated Mac-style
zooming and an appropriate constant. This can be tweaked
further as needed.
Fixes: lp:1786515
* https://bugs.launchpad.net/kicad/+bug/1786515
GTK3 smooth scrolling is enabled by wxWidgets but not to the exclusion
of normal scroll up/down events. wxWidgets maps these both to the same
scroll handler and will fire them both if they are not handled before
being queued. Testing timestamps allows us to mark and ignore the
dupes.
This is set to GTK3 only for now as it isn't listed as a problem for
other platforms. But it shouldn't cause issues if it is enabled
elsewhere in the future.