Fix ( workaround only) crash (Windows only) when a quasi modal frame (like footprint viewer) was called from a dialog (like the component properties dialog in schematic editor).
Very minor other fixes.
*) Eeschema can now show the footprint editor.
*) Eeschema can now invoke the footprint picker from the library part field editor.
*) KIWAY_PLAYER::ShowModal() takes aResultantFocusWindow that tells what window
to give the focus to. Required since frames are often near the top of the
hierarchy and they are invoked by a peer, not a parent.
*) KIWAY_PLAYER::IsModal() is now a retained state, controlled by SetModal()
*) Fully re-work the KIWAY_PLAYER::ShowModal() to use a nested event loop.
*) Add support to DIALOG_SHIM for a "quasi-modal" dialog presentation and mode.
See top of dialog_shim.cpp about that for benefits and need.
*) You can now pick footprint from the schematic component field dialog, although
if you do this before you open the BOARD, you will only get the global footprint
libraries, not also the project specific ones. Opening the BOARD first avoids this
problem.
This is the first example of cross KIFACE invocation, it is also the first
instance of using a TOP_FRAME other than FRAME_PCB as the first thing. It works,
but it's missing support for opening the project specific table because
historically the FRAME_PCB did that. This is now starting to expose all the near
term needs for KIWAY_PLAYER <-> PROJECT interaction, independence and out of
sequence usage.
A fix for this will be coming in a few days.
However it mostly starts to show why the KIWAY is terribly useful and important.
*) Rework the set language support, simplify it by using KIWAY. Now any major
frame with a "change language" menu can change the language for all KIWAY_PLAYERs
in the whole KIWAY. Multiple KIWAYs are not supported yet.
*) Simplify "modal wxFrame" support, and add that support exclusively to
KIWAY_PLAYER where it is inherited by all derivatives. The function
KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
*) Remove the requirements and assumptions that the wxFrame hierarchy always
had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
and editors. This is no longer the case, nor required.
*) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
quickly. It also gives control to the KIWAY as to frame hierarchical
relationships.
*) Change single_top to use the KIWAY for loading a KIFACE and instantiating
the single KIWAY_PLAYER, see bullet immediately above.
*) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
gives the KIFACEs a chance to save their final configuration dope to disk.
*) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
these modal frames are distinctly different than their non-modal equivalents.
KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
so this is another important reason for having a dedicated FRAME_T for each
modal wxFrame.
On balance, more lines were deleted than were added to achieve all this.
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
* getpart.cpp: fix a potential bug on a translatable string with has requirements in spelling.
* fix bug #1066179
* kicad: fix erroneous labels in sub menus.
* Allow to select units in components that have more than one right in the
component chooser dialog.
* Keep chosen unit in history.
* Show preview of current component unit as thumbnail image next to the
description box.
* Fixes lp:1280567
The desire is to migrate designs *away from* case independence, and to create
designs which use literally (case specific) interpreted component names. But for
backwards compatibility, you may turn OFF this option if you really must.
(Remember that with KiCad using text data files, typically you would be better
off simply doctoring those files into a case literal state with a text editor
and move forward into the brave new world of case specificity. Also, BOM
generators may not work properly when you have this option turned OFF, the xml
export's referential integrity is broken on library part name. Hence the default
is ON now, as of 29-Jan-2014.
was simply a pointer to an object on the display list. At times this object
would disappear from the display list, in the test case because of a concatonation
of two wires, and if you then tried to clone the non-existent object you'd get a
crash. This was not merely a bug, but a naive design choice. IMO.
Now the item to repeat is cloned, so will never also be on the display list.
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
* Complete encapsulation of the MODULE class.
* Complete encapsulation of the EDA_TEXT class.
* Encapsulate most of the ZONE_CONTAINER class.
* Add pcbcommon library as a dependency for reSWIGging the scripting
support. This should cover most dependency cases.
* Improve MSG_PANEL_ITEM to handle message panel information.
* Create containers for passing message panel items between objects and
the message panel.
* Rename EDA_ITEM::DisplayInfo to EDA_ITEM::GetMsgPanelInfo.
* Remove all direct manipulation of EDA_DRAW_FRAME from all objects derived
from EDA_ITEM.
Use wxFormBuilder to create EDA_LIST_DIALOG_BASE, like other dialogs.
Minor code cleanup (remove unused functions and coding style fixes) and minor bug fixes.
* make 2 bitmaps more visible.
* fix incorrect screen redraw when rotating a component.
* netlist : the pcbnew advanced format can be now stored (persistant option) in project config.
Eeschema: Viewlib is now accessible from Libedit (to browse libs or load a component to edit)
Libedit: uses now the same dialog as the schematic editor to load a component
Some code cleaning.
* EDA_DRAW_PANEL completely encapsulated.
* Moved OSX m_overlay member from EDA_DRAW_PANEL to EDA_DRAW_FRAME where
it is used.
* Doxygen comment warning fixes.
* Create command event handler for orienting schematic items and block.
* Remove redundant orient item and block command handler code and IDs.
* Remove redundant cancel current command event table entry.
* Remove unnecessary schematic bitmap object virtual functions.
* Set path when saving schematic sheet files to prevent assertion in
updated path and file write permission test function.
* Restore directory and file name write permission test function to it's
previous behavior to prevent unexpected save results.
* Add an assertion to verify the path is not empty to directory and file
write permission test function.
* Improve documentation for path and file write permission test function.
* Fix Doxygen link warnings.
* Add a rotate event handler to schematic frame object.
* Remove unique rotate item command IDs.
* Use process event instead of post event to eliminate the need to clean
up the command event client object from the heap.
* Unify find next item and next DRC error hot key commands.
* Unify move and rotate hot keys commands.
* Add get and set position methods to all schematic items.
* Encapsulate schematic item position members.
* Add swap data method to schematic items that lacked one.
* Remove global swap data function used by undo and redo functions.
* Unify as many schematic move methods as possible.
* Remove unnecessary place schematic item methods.
* All schematic items are now moved in the same event handler.
* Fixed bug in hierarchical sheet get menu item string method.
* Make no connect and junction items movable, fixes lp:804048
* Move the hierarchical label connected test into the NETLIST_OBJECT class.
* ERC pin type strings can now be translated.
* Remove unused EDA_DRAW_PANEL attribute from all ERC test functions.
* Add get marker count method to SCH_SCREENS object.
* Redundant header removal.
* Lots of coding style policy fixes.
CMake: add definition KICAD_TESTING_VERSION and KICAD_STABLE_VERSION.
One of these 2 options *must* be now defined (i.e. run cmake with option -DKICAD_STABLE_VERSION or -DKICAD_TESTING_VERSION
Stable and testing branches should be more easier to maintain.
* Component moves can now be undone do to incorrect virtual method declaration
in schematic component object.
* Undoing a field move now redraws the undone field properly.
* Fix bug when after aborting a field move kept displaying context menu
field items.
* Removed unused current field member variable and access methods from the
schematic edit frame object.
* Update component move code to comply with coding policy.
* Move undo item copy global variable into schematic editor frame object
member variable.
* Add helper methods for accessing the undo item copy member variable.
* Fix undetected bug when changing a text type.
* Added an exchange command to the undo/redo base class for handling undoing
a changed item type which cannot be undone by swapping out the variables.
* Revert change to common/hotkeys_basic.cpp that broke hot key behavior.
* Lots of coding policy changes while making the changes above.
* Add item clarification context menu to EESchema when multiple unresolved
items are found at the current cross hair position.
* Add collector class SCH_COLLECTOR for supporting multiple item hit testing.
* Removed bit wise masked filtering from schematic item hit testing.
* Removed all old hit testing functions and methods scattered about the
EESchema source code.
* Move terminal point test function into SCH_SCREEN object.
* Fixed bug in terminal point test when terminating a bus to a label.
* Define the < operator for sorting schematic items.
* Add area calculation method to EDA_Rect item.
* Add method for returning an item's bitmap for menu display purposes.
* Add method for returning an item's menu text for menu display purposes.
* Changed EDA_ITEMS container from boost::ptr_vector to std::vector.
* Factor coordinate string conversion code from EDA_DRAW_FRAME to function
CoordinateToString().
* Factor change schematic component orientation code out of switch statement
into separate function.
* Remove redundant command events from schematic editor hot key handler.
* Rename all member variables and methods that reference the cross hair
code in draw panel object from cursor to cross hair to eliminate confusion
between the two concepts.
* Rename cursor capture call backs in draw panel object to improve code
readability.
* Create helper class for turning off the cross hair while drawing.
* Remove redundant block clear code.
* Remove redundant mouse capture call back reset code when end capture
call back is called.
* Remove unused function definitions in base draw frame object.
* Lots of minor coding policy and doxygen comment fixes.
* Changed managed cursor callback definition to include the current
cursor drawing position.
* Modified all managed cursor callbacks to match new definition.
* Added snap to grid option to base drawing frame object.
* Changed add no connect managed cursor callback to use new position
parameter instead of the stored one.
* Lots of coding policy fixes.
* Remove all occurrences if #ifdef USE_WX_ZOOM and all associated code within
the #else/#endif block ( old zoom code ).
* Removed the build option for USE_WX_ZOOM from CMakeList.txt and config.h.in.
* Removed all scaling code in base screen object.
* Fixed buffered paint and buffered client DC on Windows. Buffering works
properly on Linux and Windows.
* Modified kicad_device_context.h to automatically uses buffering on platforms
where double buffering is supported natively.
* Remove all of the scaled versions of the drawing functions in gr_basic.cpp
and any support code.
* Removed all traces of ActiveScreen global variable from eeschema and
gerbview.
* Renamed Recadre_Trace to RedrawScreen in draw frame object.
* Renamed PostDirtyRect to RefreshDrawingRect in draw panel object.
* Lots of code cleaning an Doxygen comment improvements.