REMOVED: Update schematic option from geographical annotation dialog due
to potential issues with incomplete and/or broken updates. Use "Update
Schematic from PCB" tool to update reference designation changes.
Forcing the footprint reference designator changes back to the schematic
without checking any other board changes in the schematic could leave the
schematic in a undefined state. The update schematic from board tool is
the correct method to sync any changes from the board.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/8042
For some reason, the footprint UUID was being prefixed to the sheet path
which caused the symbol look up by sheet path to fail. An option was
added to not do this when the geographical back annotation to the schematic
is performed.
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.
Each symbol unit in eeschema has a unique identifier. But we don't have
a unique identifier for the entire symbol. So changing which symbol
instance was unit A (our default base for matching), changed the UUID
that we were using to match the footprints.
This commit adds all UUIDs to the netlist, allowing us to match symbol
to footprint without worrying about which unit is referenced.
This still does not handle changing different units on different sheets.
Fixes https://gitlab.com/kicad/code/kicad/issues/7604
This will always show 1 unit from each system, with the primary unit
being the current frame unit and the secondary unit being the
most recent unit used from the other system. These are saved in
the settings, so they are saved between runs.