The spacemouse driver, particularly on Mac, is extremely unstable and
causes crashes even when not being used. This places the interface
behind an advanced config flag to ensure that users can affirmatively
opt-in to the potential for crashes
- ensure the metadata GBR_NETINFO_CMP is added to all PCB_SHAPE living in a footprint
- fix a too zealous plot of negative objects on the silkscreen layers, when
merging layers to silkscreen layers.
This reverts commit 33da9b2327 and the
following commit dc08c48f33.
C++17 changed the behavior of static class member variables that are
constexpr defined. Previously this definition/declaration split was
valid for constexpr members, but after C++17 the static constexpr member
variables are automatically inlined, so the declaration is no longer
exported in some compilers (GCC 9/10/11 seem to have problems).
An alternate way of constexpr member variables is putting the
initialization in the class definition, but we can't init a COLOR4D
object when defining the COLOR4D class.
For now, revert this change until we can figure out the proper way of
architecting these colors.
This library is meant to move non-EDA items (language extensions,
library extensions, etc.) into the lowest-level of our dependency chain.
This library should never depend on anyother non-thirdparty code in the
kicad codebase.
After last changes in PCB_SHAPES, there were issues when comparing coordinates
of shapes.
Use now a footprint not flipped, not rotated and at position 0,0 for comparisons.
Fixes#14496https://gitlab.com/kicad/code/kicad/issues/14496
- prerequisite for holes as first class objects code
- introduced the OWNABLE_ITEM interface that defines the owning container (NODE/other ITEM/ITEM_SET)
- simplified the ITEM_SET interface
- constified a lot of APIs (ownership/JOINT management) as a side effect
Rebased and cleaned up by Jeff Young <jeff@rokeby.ie> 5 April 2023
- some STL cover types removed
ShowBoardSetup can be called multiple times from multiple locations,
resulting in duplicate board setup dialog boxes. This is confusing and
should be prevented. We use the established patter from the symbol
picker to ensure that only one copy of the dialog is ever opened at a
time
* Add compare method to COLOR4D object.
* Add unit test to validate COLOR4D comparison method.
* Add missing color test in text attribute comparison method.
* Add unit test for text attribute object.
* Remove unnecessary headers from text attribute header.
* Move text attribute code into separate source file.
Previously, it was not always the edited footprint, but a footprint
selected from the library tree.
It was especially annoying when the footprint was loaded from the board editor:
The footprint was not the loaded footprint, but its copy from library.
This allows custom rules to be authored without firing the auto-generated
rule from Board Setup > Silk Item Clearance (which should be only for silk-
to-silk clearances).
Fixes https://gitlab.com/kicad/code/kicad/issues/14417
When filling the zone for the NPTH, the hole should not be considered as
a copper element in terms of clearance. This prevents close but
different knockout elements from being formed
Substantial elements following a divot should be at least as far in each
cardinal direction from the origin point in order to be considered
substantial. This catches cases where the "substantial" element is
actually a straight segment away from the divot
Fixes https://gitlab.com/kicad/code/kicad/issues/14130
Software like Solidworks and other CAD treat STEP labels as unique entries.
When you import multi STEP files into the same project, it'll start deduplicating your design by those name.
So two completely unrelated PCBs with the same "PCB" name will result in one being replaced by another.
Fixes rotating bitmaps with "rotate counterclockwise",
"rotate clockwise" and "move exactly" commands.
Only rotation by 0, 90, 180 and 270 degrees is supported
for bitmaps. Other values are rounded to the nearest 90
degree multiple.
There is a different bug that this commit doesn't address,
which is that BITMAP_BASE::Rotate() got its CW/CCW logic
reversed ("m_image->Rotate( false )" should rotate CW, but
does not).
Fixes https://gitlab.com/kicad/code/kicad/issues/14197
Also removes a bunch of "wxEmptyString" where it was degrading readability.
Also fixes a bug where footprint zones were getting sorted incorrectly
due to rotation of coordinates.
Fixes https://gitlab.com/kicad/code/kicad/issues/14322
This node doesn't have any equivalent in KiCad so for now we ignore it. In future, we could parse it in detail, to obtain the tree-structure of symbols/footprints in a cadstar library
Also makes the strings match the GUI better so people will know where
to find them later.
And fixes a couple of ERC items that referred to Board Setup (oops).
When drawing the ratsnest, we need to be careful to avoid accessing
CONN_ITEMs that have been changed by the underlying model. Checking for
dirty items instead of valid items will prevent us looking at data that
are out of date
Fixes https://gitlab.com/kicad/code/kicad/issues/14265
The ViewBBox can include the largest document clearance so that pad
clearance lines get included. But the largest clearance can be, well,
large.
Fixes https://gitlab.com/kicad/code/kicad/issues/14276
Don't assume the dialog is mode-less and call Destroy() from within a
dialog method. This will most assuredly crash if the dialog is shown
modally or quasi-modally.
Don't leak memory for mode-less dialogs created on the stack. Make sure
when the parent frame window is closed that all mode-less dialog memory
is cleaned up. Dialogs are not child windows like controls and toolbars
so their memory does not automatically get cleaned up when the parent
window is destroyed.
Do not directly access frame parent window's pointer in dialog destructors.
Apparently the tear down order when destroying mode-less dialogs is not
guaranteed so the parent window may get deleted before the dialog causing
a crash when accessing the parent window pointer from the dialog dtor.
Do not close mode-less dialogs in the parent frame's destructor. This
doesn't guarantee that the dialog(s) will be destroyed before the parent
but it may reduce some careless mode-less dialog event handling in the
future.