They're now used for bus definition control characters.
Also fixes the sheet pin edit dialog to correctly escape/unescape
netnames.
Fixes: lp:1840834
* https://bugs.launchpad.net/kicad/+bug/1840834
When moving a group of items, the allowed snapping layers should be each
layer in the group, not just the first item's LSET.
Fixes: lp:1830164
* https://bugs.launchpad.net/kicad/+bug/1830164
While it's tempting to look at the changed flag that TestDanglingEnds
returns, it's insuficient as the connectivity algorithm might have
already updated it (and ignored the changed flag).
Fixes: lp:1835107
* https://bugs.launchpad.net/kicad/+bug/1835107
This modifies that logic for optimizing pad connections.
1) Custom pads now prefer the connections to their longer side. This is
particularly important to match the behavior in a rectangular pad
2) Costs for straight lines are non-zero. This favors fewer connections
3) Custom pad breakouts are at the polygon boundary rather than offset
by 0.1mm. This also matches the circular and rectangular paradigm.
4) Line Heads contained in the pad itself are not optimized. This
prevents escaping the pad unnecessarily
Fixes: lp:1824182
* https://bugs.launchpad.net/kicad/+bug/1824182
Items that have BG fill need to be plotted in the background but we
still need their stroked edges to be in the FG. This is a workaround
that overplots the edges ensuring visual similarity. Re-working the
plot engine to support layers is a larger project.
Fixes: lp:1833428
* https://bugs.launchpad.net/kicad/+bug/1833428
(cherry picked from commit 6796e8fff6)
When plotting in Eeschema, various elements may be filled with either
the foreground or background colors. The fill mode is rather unique,
requiring un-stroked pie wedges for arcs and both closed and open filled
polylines.
Fixes: lp:1840769
* https://bugs.launchpad.net/kicad/+bug/1840769
(cherry picked from commit 213547f545)
KiCad is case sensitive but we need to be consistent in displaying sort
order as case insensitive (same as file systems)
Fixes: lp:1836911
* https://bugs.launchpad.net/kicad/+bug/1836911
(cherry picked from commit ebba15fe67)
The floor render in raytracing creates interesting shadow effects but
significantly increasing the processing time for renders and has the
side effect of making the bottom of the board very dark if you simply
flip it over. Making this option off by default, we allow power users
to turn it on if needed for their renders while speeding up the default
raytrace and preventing new user confusion.
The Board bounding box calculation has two modes: edges only and
everything. While the everything mode works as expected, the edges only
calculation (and everything that depends on it) was seeing only the edge
cuts on the board drawings layer and not the footprint edge cuts.
Fixes: lp:1839768
* https://bugs.launchpad.net/kicad/+bug/1839768
The base initialization of EDA_RECT sets a 0/0/0/0 rectangle that
prevents merging properly with valid EDA_RECT. This sets the default to
be uninitialized until the internal data are set.
Given that we compare the dot product (square of length) to s_min_dot,
it means that s_min_dot also needs to be square, or we wind up
converting line segments into circles that are visually distinct from
circles, leading to gaps in polylines.
If the layer is not shown, we should not be allowing it's items to be
selected and chosen as the start/end items in the router.
(cherry picked from commit fc1fb7a590)
Control ordering is critical to make dialog mnemonics work correct. The
static text with the mnemonic must immediately proceed the control and
no additional controls can be added between static text/control pair.
Fixing this required adding the units static text controls after all of
the mnemonic static text controls and their associated edit controls.
Mnemonics do not work for read only controls so all of the combobox
controls were moved after the text controls.
Fixes lp:1818930
https://bugs.launchpad.net/kicad/+bug/1818930
This allows rapid debugging of the coroutine memory issues. It moves
the default stack size to 256 * 4096 = 2^20, which will utilize full
pages on all architectures.