Commit Graph

22 Commits

Author SHA1 Message Date
Maciej Suminski 89055c4425 Code formatting 2016-12-12 16:45:52 +01:00
Tomasz Włostowski 1c1f4e9a50 Refactoring of VIEW/VIEW_ITEM classes:
- Remove dependency of EDA_ITEM on VIEW
- VIEW_ITEM is now a pure virtual interface
2016-12-12 16:45:52 +01:00
Tomasz Włostowski 8bd9dd49bb view: added quick hiding mechanism in VIEW/VIEW_ITEM 2015-02-18 00:43:02 +01:00
Maciej Suminski 5ac699776d Revisiting GAL:
- VIEW_ITEM::ViewUpdate() does not update items immediately. Now it marks them to be updated and the real update occurs on the next rendering frame.
- VIEW::InvalidateItem() made private.
- VIEW_LAYER::enabled -> visible
- Some functions moved to header files.
2014-02-21 16:57:18 +01:00
Maciej Suminski d8acd1c718 Moved Init() & Reset() from TOOL_INTERACTIVE to TOOL_BASE.
Added REASON enum for Reset() function, so tools will know why a reset occured.
Fixed SELECTION_TOOL (it was bailing out, when a new board was loaded and some items were still selected).
Added removal of VIEW_ITEM groups after changing layers and removing items.
2013-12-09 10:42:38 +01:00
Maciej Suminski 08fd9d8cbd Overridden ViewUpdate() for MODULE class, so it handles its pads, drawings and texts. 2013-12-02 14:35:05 +01:00
Maciej Suminski 0ac3e1fbf2 Namespace KiGfx->KIGFX.
template<> -> template <>
Some more reformatting according to uncrustify results.
2013-10-14 16:13:35 +02:00
Maciej Suminski 936e0be090 Uncrustified the push&shove source, fixed some warnings. 2013-09-27 10:00:26 +02:00
Maciej Suminski 1de8eba49e Added functions for refreshing the layer set occupied by a VIEW_ITEM. 2013-09-24 15:48:04 +02:00
Maciej Suminski b04de0cada Fixed memory leaks in containers. 2013-09-12 09:44:57 +02:00
Maciej Suminski f179183dea Removed some dead code. 2013-09-11 16:38:40 +02:00
Maciej Suminski fef50dd81e Changed way of naming VIEW_ITEM update flags to be more explicit.
VIEW_ITEMs save the layer numbers they use, it allowed to speed up removal of items.
2013-09-02 11:49:46 +02:00
Maciej Suminski 8c37e70889 Different approach to item recaching. 2013-08-07 17:20:01 +02:00
Maciej Suminski 62ea71fcae Fixed layers caching settings. Added some comments. 2013-08-07 10:52:50 +02:00
Maciej Suminski f193e389ec Moved highlighted flag from VIEW_ITEM to EDA_ITEM. Added brightened and selected flag to EDA_ITEM. 2013-08-06 09:31:08 +02:00
Maciej Suminski 8753bef2fa Moved VIEW_ITEM::ViewGetRequiredLayers() functionality to the VIEW class. Now required layers are set per layer basis instead of per item. 2013-08-05 16:28:58 +02:00
tomasz. 09182d814d View: various fixes, added VIEW::IsDirty() 2013-08-02 16:51:38 +02:00
Maciej Suminski c5ca075e24 Added an interface for highlighting. 2013-07-17 10:21:46 +02:00
Maciej Suminski 5a0869f2e2 Added 'required layers' option for drawn items. 2013-07-08 09:28:58 +02:00
Maciej Suminski cd517f67db Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski dd8601cbf8 Added caching of multilayer items (storing multiple group ids for items). 2013-04-24 11:28:11 +02:00
Maciej Suminski e262b32198 Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
    - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
    - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
    - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
    - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
    - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
    - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
    - STROKE_FONT - Implements stroke font drawing using GAL methods.
                          
Most important changes to Kicad original code:
    * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
    * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
    * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
    * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
    * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
    * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
    * Removed tools/class_painter.h, as now it is extended and included in source code.
                         
Build changes:
    * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
    * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
    * GAL-related code is compiled into a static library (common/libgal).
    * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
                            
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 08:54:03 +02:00