In the file format, the 'mirror' tag is optional (not written unless on)
so we cannot default the new text to 'mirror' on just because the
footprint is on the back layer as it won't be turned off by the
footprint loader.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17546
- fix incorrect ViewGetLayers() layer list.
- fix incorrect color of graphic items (BOARD_CONNECTED_ITEM items) on copper layers
- slightly modify how a PCB_TEXTBOX is drawn on LAYER_LOCKED_ITEM_SHADOW.
Fixes#15458https://gitlab.com/kicad/code/kicad/-/issues/15458
1) Also reorders parameters to make sure the compiler helps out.
2) This also makes it harder to mess up the discrepency between
BOX2I/wxRECT/etc::Inflate() and SHAPE_POLY_SET::Inflate.
3) Also fixes a couple of bugs where the corner strategy was passed
in as a segCount.
4) Also fixes a couple of bugs where the error wasn't forced to the
outside to match the ERROR_LOCATION.
5) Also fixes a couple of bugs where the seg count was specified
without regard to an already passed-in max deviation
Don't open-code knockout text shape generation in several different
places.
Make sure triangulated knockout text gets clearance added when
specified.
Collapse duplicated footprint text item plot routine (they're no
longer any different from plotting pcb text items).
A sheetpath is required to correctly resolve text variables.
Depending on currentSheet is rife with bugs.
There are many places where we do *not* want to be prepending
field names to the field values, such as netlisting,
building PDF hypertext menus, etc.
Also, Find/Replace needs to work on unresolved text, as
that's what we're going to display (and if replace nuked
your variable references you wouldn't be happy).
EDA_ITEMs are responsible for giving their parent a crack at it if
they failed to resolve it. This recurses all the way up to the schematic/
board, and then to the project.
Cross-reference handling is also move to the EDA_ITEMs. It must be done
before bubbling up so that we don't end up in loops. (The aDepth parameter
will break the loop, but without having done anything useful.)
Fixes https://gitlab.com/kicad/code/kicad/issues/13541
Also adds some debugging to try to catch dangling pointers.
Also adds a cache for group bounding boxes (which will be expensive
to calculate for large groups).
Fixes https://gitlab.com/kicad/code/kicad/issues/12875
This function convert a text shape to a set of polygons for the 3D viewer.
Texts shapes are a bit special and can generate a lot of small overlapping polygons.
These polygons are now merged before being added to the list of polygons handled
by the 3D viewer draw functions.
Locally merging polygons is usually not efficient but in this case it can speedup
the 3D viewer (up to 10x).
Mainly noticeable for silkscreen layers when the "copper" thickness is shown
Since EDA_TEXT is a base class, we can just force the child classes to pass the correct iu scaled size
ALLOW_BOLD_THICKNESS removed because it's a pre-custom font holdover