Note: This changes the net highlight tool behavior. When clicking on an
already highlighted net, the net highlighting is no longer toggled
off. This prevents the net navigator panel from being cleared.
Before, an improper symbol (one without the starting toekn) weren't
detected and reported to the user properly and would instead assert. Now
properly detect these and pass the error up the stack to the tool.
(Sentry issue KICAD-21J).
The connection graph should only be updated within the commit structure
because this is the only time the connectivity should be changed. We
want any connectivity changes to be included in the commit as well, so
this should be stored prior to the undo/redo list mods
- Expand tree and highlight object selected with net highlight tool.
- Expand tree and highlight object that are currently highlighted with the
selection tool.
- Use more descriptive object text rather than menu entry text for tree
strings.
- Rebuild tree on unit changes.
Use COMPARE_FLAGS::EQUALITY and COMPARE_FLAGS::ERC when doing
library diffs.
Also fixes a few more cases where we weren't checking for -1 when
doing a fieldID < MANDATORY_FIELDS.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14830
1) Don't fracture font glyphs when generating them; we're going
to fracture during triangulation anyway.
2) Don't check for self-intersection when deciding to fracture.
It costs nearly as much as the fracture does.
3) Cache drawing sheet text.
4) Use the current font when checking for cache validity.
5) Parallelize glyph triangulation.
6) Don't invalidate bounding box caches when offset by {0,0}
7) Use the glyph cache when generating text effective shape.
8) Short-circuit NormalizeJustification() if its center/center.
9) Don't triangulate for GuessSelectionCandidates()
10) Avoid sqrt whenever possible.
11) Pre-allocate bezier and SHAPE_LINE_CHAIN buffers.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14303
Also removes auto-closing of blocking dialogs when inserting
symbols from the Symbol Editor or Chooser, preventing the bug
that QuasiModel was removed for earlier.
Also fixes a non-initialized parent pointer when the TextBox
Properties dialog was called from DrawShape().
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14777
[ADDED]: A panel to the schematic editor that allows quick access to all
of the items connected to the currently highlighted net.
This is an initial swag at implementing a full net navigator feature. For
now it only shows the currently highlighted net nodes. The incremental
net list advanced setting must be enabled in order to use this feature due
to performance reasons. There are still some issues with saving the panel
position which will be addressed in the future.
Initial code for serializing wxAuiPaneInfo settings to and from JSON have
be implemented.
SCH_CONNECTION objects are temporary and can become stale any time the
connectivity is updated. Keeping them around to reference later is a
bad idea. Even if the object pointer is still valid in an SCH_ITEM in
the undo/redo buffers, comparing the pointer against another pointer as
a test to see if they are the same connection is not valid. Saving the
connection name is safe and ensures the connection is the same even if
the pointers differ.
A sheetpath is required to correctly resolve text variables.
Depending on currentSheet is rife with bugs.
There are many places where we do *not* want to be prepending
field names to the field values, such as netlisting,
building PDF hypertext menus, etc.
Also, Find/Replace needs to work on unresolved text, as
that's what we're going to display (and if replace nuked
your variable references you wouldn't be happy).
The undo command has accreted a number of things over the years. This
prunes back the changes to the minimum required number and correctly
orders the actions
Fixes https://gitlab.com/kicad/code/kicad/issues/14661
Provides a single-point access for modifying the schematic and symbol
elements that allows chaining updates and reverting partial changes.
Standardizes the undo hierarchy between pcb and schematic editors
As this is another layer on the existing undo/redo structure, the
initial commit does not replace all undo/redo calls currently existing.
These will be handled in a series of follow-on commits
- Ensure the first field in m_fields has id = 0 to be seen has hypertext
(it was not the case after reading a .kicad_sch file)
- when converting this item to another label/text, remove this special Field
from the copied field list to the converted label.
This Reset() override was originally added to fix a bug when opening
a new schematic in stand-alone. However, we now do that sort of
cleanup in SCH_EDIT_FRAME::doCloseWindow().
Fixes https://gitlab.com/kicad/code/kicad/issues/14470
* Add compare method to COLOR4D object.
* Add unit test to validate COLOR4D comparison method.
* Add missing color test in text attribute comparison method.
* Add unit test for text attribute object.
* Remove unnecessary headers from text attribute header.
* Move text attribute code into separate source file.
The simulator has advanced considerably, and it is seeing lots of active
development, so make it a required part of KiCad. Additionally, the
build without the simulator has actually been broken for a while, so no
one clearly is building without ngspice right now.
1) More REPORTER, less exception processing
2) Remove UI calls from SPICE_MODEL
3) Don't replace netlist with errors; show both
4) Don't bail out of netlist generation after single error
Fixes https://gitlab.com/kicad/code/kicad/issues/14295
Don't assume the dialog is mode-less and call Destroy() from within a
dialog method. This will most assuredly crash if the dialog is shown
modally or quasi-modally.
Don't leak memory for mode-less dialogs created on the stack. Make sure
when the parent frame window is closed that all mode-less dialog memory
is cleaned up. Dialogs are not child windows like controls and toolbars
so their memory does not automatically get cleaned up when the parent
window is destroyed.
Do not directly access frame parent window's pointer in dialog destructors.
Apparently the tear down order when destroying mode-less dialogs is not
guaranteed so the parent window may get deleted before the dialog causing
a crash when accessing the parent window pointer from the dialog dtor.
Do not close mode-less dialogs in the parent frame's destructor. This
doesn't guarantee that the dialog(s) will be destroyed before the parent
but it may reduce some careless mode-less dialog event handling in the
future.