Using std::any from C++17 allows for proper type handling in the
parameter field, removing the need for casting to void* and then casting
the void* to the desired type.
This replaces a hack where the parameter was used to identify a custom
UI ID with a proper solution. This moves the cut/copy/paste actions to
the new system, but more like help/quit/close should also be moved over
in the future.
dropping files to Kicad manager :
*.kicad_pro, *.pro -> open project;
gerber and job files -> open in Gerbview editor;
Eagle and Cadstar files -> open project.
dropping file to schematic editor -> append schematic;
dropping library file to Symbol editor -> add library;
dropping board file to PCB editor -> append board;
dropping library or footprint file to Footprint editor -> add library or import footprint;
dropping ZIP file or gerber files to Gerbview editor -> open files;
dropping sheet file to Drawing Sheet editor -> open sheet.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/11638
This allows them to work in places like search boxes in standard file
dialogs. If wxWidgets doesn't find the standard IDs in our menus
then it won't enable them.
Adds "UpdatePreferences" action that is called when the preferences are
updated, allowing running tools to act on changes that may affect them
Fixes https://gitlab.com/kicad/code/kicad/issues/9737
Added hotkey for cycling through net & netclass color modes.
Added hotkey for cycling through ratsnest layer visibilities.
Added code to display hotkey (if set) on the above and on high-contrast
cycle.
Fixes https://gitlab.com/kicad/code/kicad/issues/9312
This standardizes selection tools in SELECTION_TOOL class to be able to
handle a long-click as asking for a non-heuristic disambiguation menu.
Fixes https://gitlab.com/kicad/code/kicad/issues/8490
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.