Commit Graph

516 Commits

Author SHA1 Message Date
Seth Hillbrand e7fe69b97f Better handling of vertex sorting
Nominally, the zcode of a vertex is unique.  This is not 100% true,
however, as we must interlace two 32-bit numbers into a single 32-bit
number.  Sorting needs to account for the possibility that the zcode
will be the same while other elements of the vertex are different.  This
commit fixes the broken boolean logic to more clearly handle these cases

Fixes https://gitlab.com/kicad/code/kicad/issues/13867
2023-02-13 11:21:04 -08:00
Seth Hillbrand e60152e351 Fix island removal when copper->edge clearance is 0
Just testing a single point to find copper that is outside the board works
until the arc->segment conversion moves the board outline just enough to
have the filled copper slightly (few IU) outside of the converted outline.

Instead, we do an expensive check of comparing the size of the
intersection between the island and the island's intersection with the
board.  If the intersection is at least half as large as the original
island, we can say with certainty that the island is inside.  The margin
could be much smaller than half but this preserves the intent without
picking an arbitrary number that might be violated

Fixes https://gitlab.com/kicad/code/kicad/issues/13717
2023-02-02 19:19:26 +00:00
Roberto Fernandez Bautista 0ecad1ef2e Add EDA_ANGLE::NormalizeNegative() and qa tests 2023-01-30 19:56:22 +00:00
Vincenzo Fortunato 42b4f49e7f Fix polygon self intersection check
Fixes https://gitlab.com/kicad/code/kicad/issues/13628
2023-01-26 22:56:47 +00:00
Alex 2f0dee40ea Use explicit coord type in GetClampedCoords. 2023-01-16 19:42:08 +05:00
Alex 2382764009 Fix cast in GetClampedCoords. 2023-01-15 15:10:39 +05:00
Alex 8c6eb4ce22 Extend types in GetClampedCoords. 2023-01-15 14:22:17 +05:00
Tomasz Wlostowski 4d208bac49 geometry: added SHAPE_SEGMENT::Is45Degree() method 2023-01-12 23:37:07 +01:00
Roberto Fernandez Bautista 33249d37b0 EAGLE SCH: Improve detail of curved shape imports (0.01mm error)
Follow-up from https://gitlab.com/kicad/code/kicad/-/merge_requests/1445
2023-01-10 22:45:46 +01:00
Roberto Fernandez Bautista ebce53d574 Allow specifying acuracy when appending an arc to a chain 2023-01-10 22:28:01 +01:00
Marek Roszko 570fa246ae Fix typo in matrix3 multiply, add unit tests 2023-01-05 21:06:52 -05:00
Marek Roszko 0e42cb19f2 Realize we can just describe the dxf arb axis with our MATRIX3x3 class 2023-01-04 20:42:56 -05:00
Jon Evans 68bc18425b Handle zero-size pads in CornerListToPolygon
Fixes https://gitlab.com/kicad/code/kicad/-/issues/13276
2022-12-26 10:04:03 -05:00
Jon Evans b85fab9ab6 Support DXF ellipses and elliptical arcs
Fixes https://gitlab.com/kicad/code/kicad/-/issues/12563
2022-12-24 22:46:07 -05:00
Seth Hillbrand 035ff27b76 Be smarter about checking SHAPE_POLY_SET intersect
The segment iterator creates segments when needed, so using it in a dual
loop creates NlgN more copies than we need.  This shifts to a single
copy algorithm that then uses a sorting to preemptively abort the search
once the segments are outside of the search bounding box

Fixes https://gitlab.com/kicad/code/kicad/issues/13191
2022-12-18 08:01:19 -08:00
jean-pierre charras ca2dde23d0 SHAPE_ARC::Collide(): fix incorrect returned position of colliding point.
The previously returned position had nothing to do with the colliding point.
2022-12-18 15:40:15 +01:00
jean-pierre charras 1047e7143a SHAPE_ARC::GetCentralAngle(): ensure a 360 deg arc angle is always returned as 360 deg.
An arc having the same start and end points can be 0 or 360 deg arc.
In Kicad it is always 360 deg arc (i.e. a circle)
Fixes #13182
https://gitlab.com/kicad/code/kicad/issues/13182
2022-12-17 14:44:53 +01:00
dsa-t f99bdb6078 Revert "Minor header cleanup."
This reverts commit 4277b25a0b
2022-12-08 05:04:41 +00:00
Alex 4277b25a0b Minor header cleanup. 2022-12-08 07:23:56 +03:00
Alex eb05d803df Use typename with extended_type. 2022-12-08 04:43:30 +03:00
Alex 1f1feb51d7 Fix GetVectorSnapped45 on distances > 1 m. 2022-12-08 03:59:47 +03:00
Alex 36ee9f72e2 Increase default padding to 1 in GetClampedCoords to avoid overflow msg. 2022-12-08 03:59:47 +03:00
Seth Hillbrand 83ced602a6 Free solution memory in Clipper2
The PolyTree64 memory is not automatically freed in the dtor, so call
this explicitly
2022-12-04 16:50:27 -08:00
Seth Hillbrand 73398e07a8 Fracture self-intersecting polygons
Self-intersecting polygons may form a hole after simplification, so make
sure that we fracture them as well to clear the hole

Fixes https://gitlab.com/kicad/code/kicad/issues/13067
2022-12-03 12:08:48 -08:00
Seth Hillbrand bd40684ecd Handle polygons' triangulation
Graphic polygons may be invalid and so need to be explicitly simplified
before triangulation.

Also clean up hole handling in triangulation routine
2022-11-28 15:46:12 -08:00
Seth Hillbrand 77770ff313 Revert "Ensure bad polys get simplified before triangulation"
This reverts commit fcf44091d2.
2022-11-28 12:38:16 -08:00
Seth Hillbrand fcf44091d2 Ensure bad polys get simplified before triangulation
If the poly set is self-intersecting, the triangulation may be
problematic and the full set needs simplification before.  We don't do
this uniformly because the simplification can be a slowdown if it is not
needed

Fixes https://gitlab.com/kicad/code/kicad/issues/12806
2022-11-28 10:37:37 -08:00
Jeff Young 4aff5c7618 Keep courtyard caches alive during move.
Fixes https://gitlab.com/kicad/code/kicad/issues/12999
2022-11-25 17:20:11 +00:00
Alex 5e7c4b734c Small optimizations in DRC and SHAPE_POLY_SET. 2022-11-17 02:10:22 +05:00
Marek Roszko 3dd2ae762d Refactor step export to use our normal board processing routines 2022-11-12 21:27:10 -05:00
Tomasz Wlostowski 0a69340953 geometry: fix incorrect 45 degree miter generation (likely a side bug after introduction of EDA_ANGLE) 2022-10-31 11:49:31 +01:00
Tomasz Wlostowski cd29dcf6e0 libs/kimath: SHAPE::Format() can now produce C++ object construction and simple test dump of shapes 2022-10-31 11:17:31 +01:00
Seth Hillbrand 8e97855557 Fix Clipper2 handling of Inflate/Deflate
For unknown reasons, Clipper2 only returns Paths structures from the
ClipperOffset::Execute routine.  Further, the Paths are not properly
ordered (outline->hole in outline, outline2->hole in outline2).
To get proper hierarchy, we need to run an additional pass of the
solution with the paths as Subject in a null union.  This is effectively
a Simplify() call but we keep the data in Clipper format to reduce the
churn/calc time
2022-10-28 17:01:36 -07:00
Seth Hillbrand 546e16a002 Add multi-level fallback in tesselation
Some clipper cases do not get resolved with the `FAST` mode, so in those
cases, do a second pass in the `SIMPLE` mode.  If both fail, return a
broken polygon instead of an infinite loop

Fixes https://gitlab.com/kicad/code/kicad/issues/12761
2022-10-28 10:17:58 -07:00
Seth Hillbrand 4cdf0bd6c9 Clipper2: Handle nested poly/hole/poly returns
In Clipper1, we had a flat tree structure on returns.  Clipper2 nests
these, so we need to properly handle the nesting structure when
importing the polygons
2022-10-21 16:14:34 -07:00
Jeff Young d16b23d16e Name shortening and line-break reduction. 2022-10-21 18:41:39 +01:00
Seth Hillbrand 27add591ec Add Clipper2
Currently this lives behind the advanced config flag `UseClipper2`.
Enabling this flag will route all Clipper-based calls through the
Clipper2 library instead of the older Clipper.  The changes should be
mostly transparent.

Of note, Clipper2 does not utilize the `STRICTLY_SIMPLE` flag because
clipper1 did not actually guarantee a strictly simple polygon.
Currently we ignore this flag but we may decide to run strictly-simple
operations through a second NULL union to simplify the results as much
as possible.

Additionally, the inflation options are slightly different.  We cannot
choose the fallback miter.  The fallback miter is always square.  This
only affects the CHAMFER_ACUTE_CORNERS option in inflate, which does not
appear to be used.

Lastly, we currently utilize the 64-bit integer coordinates for
calculations.  This appears to still be faster than 32-bit calculations
in Clipper1 on a modern x86 system.  This may not be the case for older
systems, particularly 32-bit systems.
2022-10-19 16:25:45 -07:00
Jeff Young e5de56b6cc Fix edge case in arc collision.
SHAPE_ARC::IntersectLine() fails when one of the arcs start points
is on the center point of the other -- in this case we can't extend
the line to the arc intersection because one point does not define
a line....

Fixes https://gitlab.com/kicad/code/kicad/issues/12609
2022-10-09 23:05:15 +01:00
Jeff Young e866dfe137 Avoid trying to draw empty pads.
Fixes https://gitlab.com/kicad/code/kicad/issues/12605
2022-10-09 20:28:54 +01:00
Jeff Young 19d270fe74 Text size sanity checking for TEXT_ITEMS_GRID.
Oh dear, there was a bunch going on here.  Firstly the move from int
to long long int for ValueFromString() means that we were no longer
catching overflows (as we were C-style casting it back to int in many
places).  But even when the overflow is caught, it would run in to
wxWidgets' empty string bug while trying to log it.

Fixes https://gitlab.com/kicad/code/kicad/issues/12577
2022-10-06 13:19:08 +01:00
Tomasz Wlostowski 26b2fd36d4 libs/kimath: fix divide by 0 for 0-length segments 2022-10-05 22:40:47 +02:00
Tomasz Wlostowski f80b48e1b0 libs/kimath: consider signed distances in parallelity check 2022-10-05 14:38:05 +02:00
Tomasz Wlostowski 6ed3618ce5 libs/kimath: improve numerical robustness of ApproxParallel/ApproxCollinear for segments of largely different lengths 2022-10-04 20:55:08 +02:00
Jonathan Haas 9d45b5a197 Change implementation of Box2::FarthestPointTo to actually return the farthest point. 2022-09-27 22:40:55 +00:00
Alex 796e44d1e6 Fix a mistake in BOX2::Inflate. 2022-09-25 08:33:52 +03:00
Alex 58b03b0a1c Small optimizations. 2022-09-22 17:22:04 +00:00
Jeff Young 7e97dc6974 Fix typo found by dsa-t. 2022-09-20 10:50:22 +01:00
Marek Roszko 3d5913c825 Remove convert_to_biu.h, merge contents to base_units.h 2022-09-16 21:09:28 -04:00
Jeff Young 281b9d405a ADDED ability to specify where pad number (& net name) go on custom shaped pads.
Fixes https://gitlab.com/kicad/code/kicad/issues/6627
2022-09-14 11:37:20 +01:00
Jeff Young fc74de81fb Don't crash on empty SHAPE_LINE_CHAINs.
Fixes https://gitlab.com/kicad/code/kicad/issues/12407
2022-09-13 13:28:00 +01:00
Jeff Young 9188838e50 RIP EDA_RECT. 2022-08-31 23:57:24 +01:00
Jeff Young b4492e0bd2 More EDA_RECE yeetage. 2022-08-31 17:19:50 +01:00
Jeff Young f17a865593 Move EDA_ITEM hitTest to BOX2I. 2022-08-31 17:18:45 +01:00
Jeff Young c7036ae076 Beef up BOX2's API so it can replace EDA_RECT. 2022-08-31 00:44:33 +01:00
Seth Hillbrand b736460e71 Move optional access from value() to *operator
`value()` throws.  Where we check for existence, we don't need to use
the throwing version and should just use the unprotected variant
2022-08-30 13:59:39 -07:00
Seth Hillbrand df8b7a8fef Fix RemoveNullSegments 2022-08-29 17:08:01 -07:00
Seth Hillbrand a7f978daf6 Fix typo 2022-08-26 16:58:21 -07:00
Seth Hillbrand 5a37211fdb Handle cases where Simplify removes all outlines
This could theoretically happen for a fully degenerate polygon

Fixes https://gitlab.com/kicad/code/kicad/issues/12120
2022-08-26 16:41:57 -07:00
Seth Hillbrand 146495672e Utilize our combine_hash routine for multiple hash
We should be using the one routine every time we want to build a hash
from indepedent values rather than rebuilding it differently in multiple
places
2022-08-26 08:45:13 -07:00
Seth Hillbrand 06786c34d7 Blacklist hashes for 2d integer elements
The hash table for integer hashes is extremely limited and places most
elements in the same buckets.  This leads to a linear search time for
structures built on this.

This blocks hashes, directing the coder to utilize std::set or std::map
structures instead of hash tables for implementing integer-based
lookups.
2022-08-26 08:43:37 -07:00
Seth Hillbrand f1261e71d4 Replace boost::optional with std::optional 2022-08-25 15:50:47 -07:00
Marek Roszko f63a099fad Remove unused function to squash warning 2022-08-21 18:23:28 -04:00
Roberto Fernandez Bautista 1fa1b44d02 Fix SHAPE_LINE_CHAIN::Simplify() when there are only 3 points in the chain
We weren't updating m_shapes properly.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/11695
2022-08-19 20:49:49 +01:00
Jeff Young 96f01d33c8 Performance improvements.
1) Move a bunch of std::map's to std::unordered_map to get constant-time
look-ups
2) Lengthen progress-reporting intervals to spend more time doing work
and less time talking about it
3) Reverse order of SHAPE_LINE_CHAINs in thermal intersection checks to
make (much) better use of bbox caches
4) Don't re-generate bboxes we already have
5) Fix some autos that weren't by reference (and were therefore copying
large datasets)
6) Rename delta progressDelta so it's easier to search for in future
7) Get rid of a few more autos (because I don't like them)
8) Pass large items to lambdas by reference

Fixes https://gitlab.com/kicad/code/kicad/issues/12130
2022-08-03 11:59:42 +01:00
Seth Hillbrand 3594a06475 Fix simplify routine
The change in c9c31fcbc2 missed a number of cases.  This reverts back to
the system as it existed before 2be352b9f9
but using the revised method of determining A-B-C distance and avoiding
resizing the arrays

(cherry picked from commit 675a5a6e7b)
2022-08-01 09:50:17 -07:00
Seth Hillbrand 2039a1bc8b Don't resize vectors in hot loops
Fixes a slowdown caused by erasing elements from the middle of a vector
during a hot loop in SHAPE_LINE_CHAIN::Simplify().  This gets called
quite a bit when loading boards and updating lines, so it needs to be as
fast as possible

Fixes https://gitlab.com/kicad/code/kicad/issues/12115

(cherry picked from commit c9c31fcbc2)
2022-07-31 12:48:52 -07:00
Seth Hillbrand f6d2164cb0 Fix crash in PNS walkaround
Placing via in walkaround mode and colliding with an arc triggered an
unneeded assertion.

Also fixes the bad assertion format that did not receive strings

(cherry picked from commit df9cf0a0c3)
2022-07-28 09:40:41 -07:00
jean-pierre charras 81d9524e03 Fix missing header. 2022-07-25 18:41:38 +02:00
jean-pierre charras 130723ebac VECTOR2D CalcArcCenter( VECTOR2D& aStart, VECTOR2D& aEnd, EDA_ANGLE& aAngle ):
fix broken calculation of arc center for arcs > 180 degrees.
Fixes #11708
https://gitlab.com/kicad/code/kicad/issues/11708
2022-07-25 18:23:52 +02:00
Jeff Young 032708860b Include both text shapes and border shapes in textbox.
Fixes https://gitlab.com/kicad/code/kicad/issues/11806
2022-07-25 16:10:08 +01:00
Seth Hillbrand 00f0d229bf Fix incorrect comment in previous commit 2022-07-21 15:52:54 -07:00
Seth Hillbrand 16e3d40552 ADDED: Display calculated clearance in status bar
In addition to showing resolved clearance, we also show the calculated
clearance in the same method as is used for DRC.  This will allow users
to better examine their system while working.

Fixes https://gitlab.com/kicad/code/kicad/issues/7934
2022-07-21 15:44:48 -07:00
Jeff Young b727bfc16d Performance: avoid sqrt at all costs. 2022-07-16 18:42:32 +01:00
Alex c107abe247 math: Use intrinsic functions for 64-bit rescale on MSVC. 2022-07-16 17:37:50 +00:00
Seth Hillbrand eccbb374a0 Add debug message to VECTOR3 check 2022-07-16 17:28:40 +00:00
Marco Langer 1606bfc9f8 fixed a runtime divide by zero crash for integral type template instanciations and made the class trivial copyable to increase performance 2022-07-16 17:28:40 +00:00
Alex 27869b1a37 Don't recalculate constants at every call in isqrt. 2022-07-16 14:53:18 +00:00
Jeff Young 0953395c87 LIB_SHAPE slightly abuses SHAPE_POLY_SET by using it for line chains.
Fixes https://gitlab.com/kicad/code/kicad/issues/11956
2022-07-08 21:35:40 -06:00
Seth Hillbrand 6fef054c51 Handle basic rounding error in schematic import
The fractional part of Altium schematic units is an integer number of
1/10000 mil segments, which is 2.54 nm.  The internal unit of eeschema
is 10 nm, so each fractional unit in Altium is 0.254 base eeschema
units.  To be consistent with
cf33cfcad1
we round to the nearest 10nm for each element

Fixes https://gitlab.com/kicad/code/kicad/issues/11742
2022-07-07 11:13:11 -07:00
Jeff Young 82ebc247b8 More performance enhancements for DRC. 2022-06-18 19:47:11 +01:00
Tomasz Wlostowski 3aed13278d geometry: more robust colinearity test in SHAPE_LINE_CHAIN::Simplify()
We now test the midpoint (B) of the 3 consecutive polyline points (A, B, C), since (assuming the angle between AB and BC is > 90 degrees) AC is always longer than
AB or BC. This minimizes the distance computation rounding error (in the previous algorithm, taking the point C for colineraity test) if AB is short and BC is very long, the test would
often fail due to rouding error in projection/line distance computation
2022-06-03 23:28:41 +02:00
Tomasz Wlostowski e6ebc2b9b9 geometry: use dedicated 64-bit integer square root for distance computations
Guarantees 1 LSB error, while the C++ double type has 55 mantissa bits (meaning for sqrt(X) >~ 2^22.5) the error is not guaranteed.
2022-06-03 23:28:41 +02:00
jean-pierre charras 046045f9de CalcArcCenter(): fix broken calculation of the arc center.
This function is used in the graphic items properties dialog, and each
arc edition from this dialog breaks the arc center position
Fixes #11703
https://gitlab.com/kicad/code/kicad/issues/11703
2022-05-31 10:48:54 +02:00
Tomasz Wlostowski 42e53ee8e9 kimath: fix regression in BuildInitialTrace()/CalcArcCenter causing incorrect arcs in routed traces 2022-05-27 17:41:05 +02:00
Mike Williams 9d90699358 Shape Assertions: print the correct type names
It still asserts, but at least for the right reason.
2022-05-26 15:32:45 -04:00
Seth Hillbrand 2a9d7314ca Initialize area check
Ensure that the max_poly set is zero before using
2022-05-26 08:19:16 -07:00
Seth Hillbrand 7dd0c67afd Handle hand-drawn holes in unfracture
We can't know that all holes will be ccw when entering unfracture.
Instead, we set the largest polyline to be the outline and the others to
be the holes.

(cherry picked from commit 1fe956c069)
2022-05-25 13:21:04 -07:00
jean-pierre charras 9108404efe Gerbview: seriously speed up the calculation time to draw polygons on OpenGL.
Mainly CacheTriangulation() was creating triangles using partition mode.
But this mode is optimized for Pcbnew and Gerbview and different internal units.
Now CacheTriangulation() is used in no partition, much faster in GERBVIEW_PAINTER.
Fixes #11549
https://gitlab.com/kicad/code/kicad/issues/11549
2022-05-13 18:20:35 +02:00
Roberto Fernandez Bautista 4defc946ef Fix rounding errors in SHAPE_ARC::Collide + fix qa tests
Use CIRCLE::NearestPoint to ensure consistency
2022-04-11 13:46:36 +01:00
Jeff Young 007906cd16 Fix a degeneracy bug in arc collisions.
This also fixes a failure to use the correct effective width for
shapes (which might, for instance, inherit their widths from schematic
defaults, netclasses, etc.).

Fixes https://gitlab.com/kicad/code/kicad/issues/11358
2022-04-08 16:15:58 +01:00
Seth Hillbrand 0625e20fc0 Cleanup spacemouse plugin
Sets std:: convention and unifies the defined/non-defined interface
2022-04-01 15:14:41 -07:00
markus-bonk 1a9ef4bd0f Add support for using a SpaceMouse to pan & zoom in the schematic editor. 2022-03-31 19:03:41 +00:00
Wayne Stambaugh 7b2d9dfc0c Fix some Coverity uninitialized scalar variable issues. 2022-03-24 13:17:07 -04:00
Seth Hillbrand 363ea99157 Avoid duplicate points in trapezoid pads
Duplicate points can be either positive-facing or negative facing, so
test absolutes

Fixes https://gitlab.com/kicad/code/kicad/issues/11025

(cherry picked from commit 207820e112)
2022-03-22 13:30:45 -07:00
Jeff Young 65185f53a1 Rotate fp zones before comparing with library versions.
Also includes some performance fixes to not copy around triangulation
data when it's not needed.

Fixes https://gitlab.com/kicad/code/kicad/issues/10143
2022-03-14 15:53:24 +00:00
Jeff Young ae307e1b34 Parallelize DRC triangulation, keepout processing, and sliver checking.
Also fixes issue with adding fractured polygons in sliver checking which
slowed the board from hell down to less than a crawl.
2022-03-11 20:52:11 +00:00
Seth Hillbrand e278e77314 Rework of a24cdcb3f0
Inflate with linked holes needs to account for fractured polygons,
otherwise inflating with positive value will create rounded divots where
overlapping fracture lines meet and inflating with negative value will
create spaces between fracture lines.

Calling Simplify before Inflate takes an inordinate amount of time as
the Clipper healing routine is rather slow.  Our own Unfracture is meant
to heal the results of our Fracture routine and works much more quickly.
After healing, we still call the Simplify routine

(cherry picked from commit 9ca35cbcee)
2022-03-10 09:15:50 -08:00
Seth Hillbrand e8d6d03247 Always return simplified polygons
Clipper can handle complex input polygons but we will sometimes struggle
dealing with outputs from the inflate routine that have degenerate or
overlapping points.  Calling Simplify after the inflate keeps our
polygons easier to handle

Fixes https://gitlab.com/kicad/code/kicad/issues/11036

(cherry picked from commit a24cdcb3f0)
2022-03-09 16:19:44 -08:00
Jeff Young e4b56ab7f1 Performance fixes for the board from hell.... 2022-03-08 23:54:34 +00:00
Roberto Fernandez Bautista d39127cac7 Don't convert arcs with infinite radius - treat them as a line instead 2022-03-07 21:28:43 +00:00