Put the cursor and pan control TOOL_ACTIONs in ACTION,
and refer to them in that way.
The handlers are currently identical in Pcbnew and Cvpcb,
and Gerbview (and all canvases) can benefit from them as well
if they are in libcommon. Also saves duplicated code.
Fixes: lp:1795855
* https://bugs.launchpad.net/kicad/+bug/1795855
New algorithm more targetted and just clears the items. This
also obviates the need for the aQuietMode flags.
Only fixes one part of the bug, but the "fixes" line is the
easiest way to get a link in the bug to the commit.
Fixes: lp:1786727
* https://bugs.launchpad.net/kicad/+bug/1786727
This not only reduces the number of different mechanisms, but
will also reduce (yet again) the number of Clarify Selection
pop-ups (because the CLIENT_SELECTION_FILTER runs before the
pop-up, while SanitizePads ran after it).
Fixes: lp:1710451
* https://bugs.launchpad.net/kicad/+bug/1710451
(cherry picked from commit e50a993)
The assert in the title line verifies that an item does not belong to
any DLIST when it is being added to one. Items in clipboard are already
owned by DLISTs, therefore they need to be removed from the original
DLISTs before being added to new ones.
CTRL+{X,C,V} used to be handled both by the legacy hotkey system that
generated ID_EDIT_{CUT,COPY,PASTE} wxCommandEvent, and the Tool Framework
hotkey system.
Fixes: lp:1749549
* https://bugs.launchpad.net/kicad/+bug/1749549
Also adds indicators in layers palette for feedback.
Also generates sized images for all indicators instead of using
scaled bitmaps (which didn't look great).
Also fixes a completely unrelated typo in a UI string.
PICKED_ITEMS_LIST knows the architecture of the undo commands so
that it can delete those ITEMs which it owns. This represents poor
encapsulation so instead of adding yet another case, I added a
UR_TRANSIENT item flag which is set by callers whenever they create
new objects to “give to” the undo/redo stack. This allowed some
cleanup of other code, but cleaning up UR_DELETE and UR_WIRE_IMAGE
will be a bigger task and have to wait for another day.
Fixes: lp:1542018
* https://bugs.launchpad.net/kicad/+bug/1542018
The undo/redo operations are essentially the same as for
UR_CHANGED: we store both the origin marker item and a copy
of it and flip back and forth between the two. This also
required the implementation of clone() for the markers.
The ORIGIN_VIEWMARKER is moved from being a subclass of
EDA_ITEM to BOARD_ITEM to facilitate the use of a UR_CHANGE-
like implementation without having to know the internals
of the ORIGIN_VIEWMARKER.
In the command processors, the setting of the origins is
broken into two parts: one for UI-level access which includes
setting up undo, and one for low-level access which does not.
The undo/redo code itself of course uses the lower level.
Fixes: lp:1542018
* https://bugs.launchpad.net/kicad/+bug/1542018
- renamed connectivity.[h|cpp] to connectivity_data [.h|.cpp] so that the file name matches the main class name.
- GetNetItems() now returns a vector instead of a list
- fixed netcode propagation bug
- factored out EDIT_TOOL::m_offset, now selection offset is stored in SELECTION class
- added VECTOR2I-based Move/Flip/Rotate methods in BOARD_ITEM
- added selection of reference point
- added snapping when pasting
- some minor code refactoring
- disabled pasting between footprint and pcb editors due to model incompatibility
-Can paste items from board to module-editor (only module parts)
-Can paste entire modules just as copy
-Can copy items inside module-editor
Known limitations:
-Will crash if trying to paste a module containing module_text inside
the module editor ( dont know why, problem existed before )
-If copying things with strange layer names, the layer names will be
changed.
- added TOOL_INTERACTIVE::resetTransitions()
- made protected and moved TOOL_BASE::setTransitions() to TOOL_INTERACTIVE
- TOOL_MANAGER calls TOOL_INTERACTIVE::resetTransitions() instead of
setTransitions()