Removes old defines and work arounds for earlier wx versions and adds a
CMake requirement to use at least 3.2 (or the minimum matching wxPython
version)
This requires enabling the space key to be bound with shift, which was
disabled based on an overbroad limit of only allowing shift to be mapped
with letter keys
Calling wxDialog::EndModal() directly from inside the dialog is a
potential bug if the dialog is shown in the modeless or window modal
(quasi-modal). Use the internal button events where possible and
check for the appropriate mode before calling the correct end dialog
function.
Focus was on the dialog instead of the panel. The dialog doesn't
have the IsUserPanel flag set and so wxEVT_CHAR processing doesn't
happen. (Why? I haven't a clue.)
Also fixed some more performance issues with the auto-column-widths.
Fixes https://gitlab.com/kicad/code/kicad/issues/6591
Use wxCOL_WIDTH_AUTOSIZE instead of fixed column sizes. This doesn't fix
the initial sizer layout issue on wxWidgets 3.0 but at least resizing the
dialog has better column width behavior.
Also moves to WX_GRID to get rid of some wxGrid bugs, and moves the
provision of attrs to the GRID_TABLE (as those applied to the grid
are ignored when a table is specified).
Fixes https://gitlab.com/kicad/code/kicad/issues/5260
Delete the copy ctor and assignment operator to start with, but
even then the separate apps each have their own statically allocated
copy of the common actions. So we need to update all of them, which
also means having the kicad manager frame's set of actions on hand).
This changelist also adds a Clear Hotkey Assignment function since
the hotkeys set is now likely to be sparse with respect to the
actions.
This is in preparation for making this widget optionally read-only.
Major changes:
* Construct panel in code, not with wxFormBuilder. This make's it
easier to conditionally construct elements that won't be used
in a read-only mode (e.g. the buttons).
* Use a generic "button row panel" widget for the buttons, as the
sizing and layout logic is reusable in nearly all dialogs, and
it's simplifies layout in the higher-level dialog widget. This
widget is one example of many possible "reuable widgets".
This is caused by:
* Not checking the hotkey data is not null when performing a
hotkey action
* Allowing hotkey actions on non-hotkey rows.
This fixes both of these, and adds an assert to warn if someone
does manage to fire a hotkey action on a non-hotkey row (but it
won't crash).
Fixes: lp:1794756
* https://bugs.launchpad.net/kicad/+bug/1794756
It was possible to get conflicting hotkeys when undoing and resetting hotkeys
to defaults.
This uses the same logic as when setting hotkeys to avoid conflcits in these
other two cases.
Fixes: lp:1794730
* https://bugs.launchpad.net/kicad/+bug/1794730
This separates the "ground truth" store of hotkeys from what is shown
in the dialog. This will allow us to filter the displayed hotkeys
while keeping the same underlying data structures.
Now, the UI data items interact with an intermediate set of data, which
represents the "original" hotkey data, and the "changed" data. The
ultimate aim here is to allow UI elements to come and go, but the
hotkeys that are "in-edit" are preserved.
This also allows us to abstract some bookkeeping complexity
out of the WIDGET_HOTKEY_LIST class into a separate non-GUI
class.
This commit brings several changes:
- Add a footprint preview pane to the eeschema component selector
- Upgrade component list to wxTreeListCtrl
- Factor out wxTreeListCtrl subclass TWO_COLUMN_TREE_LIST which
patches a column size bug
- Linkify datasheet URL in info pane