Commit Graph

6 Commits

Author SHA1 Message Date
Seth Hillbrand d08f937932 Move Spacemouse to advanced config
The spacemouse driver, particularly on Mac, is extremely unstable and
causes crashes even when not being used.  This places the interface
behind an advanced config flag to ensure that users can affirmatively
opt-in to the potential for crashes

(cherry picked from commit 2cd854af14)
2023-04-25 11:30:36 -07:00
markus-bonk 66b8ecb467 Use an independent pivot representation for the 3dmouse in the 3dviewer.
CHANGED: Instead of using the target style pivot that is used to move the
look at position, a different pivot is used for the center of rotation
used by the 3dmouse. Both pivots, the camera look at position and the
3dmouse rotation pivot, need not necessarily coincide. A blue ball is used
to represent the pivot.
2022-08-19 23:08:03 +00:00
jean-pierre charras 55777fca43 3D viewer: fix a minor cosmetic issue.
Fixes #10002
https://gitlab.com/kicad/code/kicad/issues/10002
2021-12-23 17:57:25 +01:00
Wayne Stambaugh f8efe4a65a 3D viewer code cleaning round 5. 2020-12-16 17:11:05 -05:00
Jeff Young 5134856f18 Rationalise 3D settings data-structure.
Move the camera out to its own so that everything else is board-
related, and then rename BOARD_ADAPTER.

At some point the flags should probably be moved out too, and they
can have the EDA_3D_SETTINGS name.
2020-03-28 16:09:40 +00:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00