* Use only double to store zoom levels in class BASE_SCREEN (int type is not working for eeschema or page layout editor) (this fix Bug #1450551, Assertion failed on wxRound() when zooming)
* Fix crash in all apps but Pcbnew when a grid or a zoom was selected from the popup menu.
* Modify default hotkeys for Next Grid and Previous Grid: the initial key was a dead key, not suitable as hotkey. the 'N' and Shift N keys are used instead (with a change for unfill zone hotkey)
* Modify code in EDA_DRAW_FRAME::SetNextGrid() and EDA_DRAW_FRAME::SetPreviousGrid() to make them compatible with other editors than the board editor.
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
This may have been an undocumented bug from more than a year ago, which manifested itself in *.mod files containing duplicate names.
LEGACY_PLUGIN loads those now quietly, but appends "_v2", "_v3", etc. to each succeeding duplicate sharing the same name.
as a starting point
* Make double Distance() take double arguments and remove internal range checking.
* Start on EDA_DRAW_FRAME::AdjustScrollBars() and use "double" for most all calculations
in anticipation of setting INT_MAX INT_MIN limits eventually.
*) for footprint access into *.mod files and
*) BOARD save/load
The item_io.cpp and ioascii.cpp have been set off to the side for reference
as *.notused, for awhile.
The CMake options USE_NEW_PCBNEW_LOAD and USE_NEW_PCBNEW_SAVE are gone,
this is now the mandatory usage of the LEGACY_PLUGIN. This should reduce
code maintenance for awhile until the s-expression plugin comes into
play. But at least for legacy format, there is not two code bodies
to maintain any more.
A new LEGACY_PLUGIN footprint library caching scheme is in place which
needs some testing. It should not be any faster, but might give better
results in a networked environment if there is *.mod files on the server.
* Remove internal units from BASE_SCREEN and it's derivatives.
* Remove internal units from EDA_DRAW_FRAME and it's derivatives.
* Use build time code to replace internal units conversions.
* Fix scaling bug in page layout sample window that I created in my
last commit.
* Use version of DateAndTime that returns a wxString and delete the
version that takes a char* as it is no longer required.
* Merge StrNumICmp() and StrLenNumICmp() into StrLenNumCmp() to create a
single function for comparing strings with integers and remove a lot
of duplicate code.
* Remove unused strupper from string.cpp.
* Use wxArrayString for sorting the EDA_LIST_DIALOG contents.
* Modify algorithm to correctly calculate the virtual drawing size and
offset required to place the drawing correctly under all conditions.
* Ignore default wxWidgets scroll keys on Windows in EDA_DRAW_PANEL key
event handler.
* Factor test for auto save file into base frame class.
* Added auto save feature to Eeschema for saving schematics, addresses
launchpad question 173631.
* Add auto save interval control to Eeschema options dialog.
* Fix problem with subsequent auto saves in last commit.
* Remove sine and cosine look up tables from trigo.cpp and replace them with
sin() and cos() math functions.
* Large include file clean up to prevent header ordering dependency build
failures.
* Translate French code names and comments.
* Lots of coding style policy and doxygen comment fixes.
* store selected language by name instead of wx language id (that changes between wxWidgets version)
* accept always comma and point as flotating point separator.
* Factor change schematic component orientation code out of switch statement
into separate function.
* Remove redundant command events from schematic editor hot key handler.
* CVPcb now uses wxUpdateUIEvent instead of set toolbars.
* Removed duplicate event handlers in CVPcb that were factored into
EDA_DRAW_FRAME.
* Fix definition of GeneralControle() in CVPcb that prevented it from being
called.
* Remove rarely used and scary refresh code GeneralControle() method in all
main frame windows.
* Factor zoom menu and tool bar command IDs down to EDA_DRAW_FRAME.
* Old control state handling code completely removed in all applications.
* Factor common control state handlers into EDA_DRAW_FRAME.
* Replaced EDA_ITEM test for newness with IsNew() method.
* Factor vertical right toolbar command handlers out of giant edit command
switch statement in EESchema and PCBNew.
* Rename all member variables and methods that reference the cross hair
code in draw panel object from cursor to cross hair to eliminate confusion
between the two concepts.
* Rename cursor capture call backs in draw panel object to improve code
readability.
* Create helper class for turning off the cross hair while drawing.
* Remove redundant block clear code.
* Remove redundant mouse capture call back reset code when end capture
call back is called.
* Remove unused function definitions in base draw frame object.
* Lots of minor coding policy and doxygen comment fixes.
* Fix optimized bitmap grid drawing method.
* Enable optimized grid drawing method on Windows and Linux.
* Create a helper class for resetting and restoring device context scale
and origin settings for blitting purposes.
* Use wxLogTrace instead of wxLogDebug for coordinate dumping in
drawpanel.cpp. See comments for more information on enabling coordinate
tracing.
* Add flag to allow hiding the drawing cross hair. Hide cross hair by
default on OSX.
* Move get cross hair device position code from draw panel object to base
screen object.
* Remove redundant parent member variable from draw panel object by
overriding wxWindow::GetParent() method.
* Schematic editor cancel current tool command now use a single command
ID that is used everywhere the event is generated.
* Moved cancel current tool code from Process_Special_Functions to a
separate event handler.
* Add idle check method to block select object.
* Add block active check to base screen object.
* Remove unused member variable m_SizeVisu from base screen object.
* Move nearest grid position code into base screen object.
* Add get cursor position method to base screen object.
* Add position parameter to OnHotKey method in base draw frame and all
derived objects.
* Pass logical position on left mouse button click and double click
events instead of device position.
* Pass logical position to on right mouse button click instead of device
position.
* Use logical event position parameter for locating items in EESchema
instead of the stored position.
* Remove unused position parameter when displaying component edit dialog
in EESchema.
* Comment out debugging macro in eeschema/template_field_names.cpp that was
preventing debug builds using wxWidgets 2.8.x.
* Remove all occurrences if #ifdef USE_WX_ZOOM and all associated code within
the #else/#endif block ( old zoom code ).
* Removed the build option for USE_WX_ZOOM from CMakeList.txt and config.h.in.
* Removed all scaling code in base screen object.
* Fixed buffered paint and buffered client DC on Windows. Buffering works
properly on Linux and Windows.
* Modified kicad_device_context.h to automatically uses buffering on platforms
where double buffering is supported natively.
* Remove all of the scaled versions of the drawing functions in gr_basic.cpp
and any support code.
* Removed all traces of ActiveScreen global variable from eeschema and
gerbview.
* Renamed Recadre_Trace to RedrawScreen in draw frame object.
* Renamed PostDirtyRect to RefreshDrawingRect in draw panel object.
* Lots of code cleaning an Doxygen comment improvements.
* Encapsulate file name member of base screen object.
* Encapsulate associated screen member of schematic sheet object.
* Create add screen method to schematic sheet object to simplify setting
the associated screen.
* Move the change file name code in the schematic sheet object to the edit
sheet method in the schematic editor frame object to eliminate message
dialogs.
* Improve reference counting in schematic screen object.
* Add helper type definitions for changing schematic object storage to C++
containers.