The OpenGL missing segments (when small) are due to rounding in larger
coordinates. The GAL shader uses floats to represent int32 values for
position and distance. Thus, at larger coordinates, the smaller integer
values cannot be represented accurately. This tests for the rounding
error and, if it exists, draws a plain circle instead
Fixes https://gitlab.com/kicad/code/kicad/issues/5751
1) better load-balancing for deferred zones
2) sort zones by priority before filling
3) retire BOARD::GetZoneList() which had a horrible performance profile
4) implement a zone bounding box cache
5) better checks for IsCancelled() so long fills can be exited
Fixes https://gitlab.com/kicad/code/kicad/issues/5738
ViewGetLOD() returns the minimal value of a zoom to show an item.
However a zoom is a double, and using int as minimal value does not
allows setting a correct value in some cases.
When calculating E series resistors, display error percentage down to
0.01% but rather than showing 0.00% error for smaller values, we now
show the error is "<0.01%" until it is exact.
Fixes https://gitlab.com/kicad/code/kicad/issues/5731
If the zone fill failed, then don't add the zone to the
exported VRML because it might not be correct.
Also test that the Python command in DIALOG_SCRIPTING worked.
This dialog actually isn't used anywhere currently, so it
could in theory be removed - but it is simple enough and
it provides a decent testing dialog that it is more work to remove
it.
These settings objects could be created in a constructor/destructor
so we should catch the exception since those are noexcept.
Also change the settings trace to match the other kicad traces
as KICAD_SETTINGS
This exception will probably never be thrown in real life,
but the constructors are normally noexcept, so throwing
any exception from the json library causes Coverity to
have a fit.
This should fix some Coverity warnings about memory management
in the lemon tool (less critical), but also fix improper
memory accesses in the generated parsers (labeled critical
by Coverity).
Ref: https://sqlite.org/forum/forumpost/edecf32da3
The first attempt to address this which added back in the zones
with a 0 netcode didn't pick up those with a netcode which weren't
isolated (ie: because there were unplaced footprints outside the
board edges).
The new system gives up on trying to adjust the insulated island
list and just makes a second pass.
Fixes https://gitlab.com/kicad/code/kicad/issues/5658
Windows specific, because other OS do not accept user bitmaps in ckeckable menuitems
the bug was due to the same bitmap was set for each state for these menuitems.
Fixes#5622https://gitlab.com/kicad/code/kicad/issues/5622
Also improves the SNR and consistency of the menu item text. For
instance, a position is rarely useful, while relative sizes can be.
Also removes some unnecessary repitition, such as "Graphic Rectangle"
when "Rectangle" communicates the necessary information.