This is a board file format change to account for the new properties.
Also, we now only store the critical information about the dimension's
geometry in the board, rather than storing every drawn line.
The DIMENSION object is now an abstract base, and ALIGNED_DIMENSION
is the implementation that exists today (we will add more dimension
types in the future)
You can now enable and disable snap to grid when drawing/editing across
all apps. You can also tie snap to grid to the visibility of the grid
to allow rapid enable/disable via grid display.
The center point on polygons now maintains the axis of the dragged line
and, optionally with Ctrl pressed, maintains the slope of the adjacent
segments as well.
This also fixes a longstanding issue that prevented the ctrl-snapping
from using the original point rather than the last updated point when
constraining.
Fixes https://gitlab.com/kicad/code/kicad/issues/2465
It's currently only supported in the Footprint Editor. It could be
easily added to the board editor (all the code is there), but the board
editor is a little short on room in the drawing tools toolbar.
This is the first step to allowing non-segments in the line chain.
External routines cannot be allowed to change the line chain without
going through the internal routines. To accomplish this, we remove the
Vertex() and Point() access routines and only leave the const versions.
Transformations are given for both points as well as the chain itself.
This update replaces the existing uses of unique pointer creation with
the C++14 std::make_unique call that provides proper memory release in
event of an exception.
1) Intermediate states might be self-intersecting, and we shouldn't
be policing our users on what order to do things in
2) The polygon might already be self-intersecting, at which point we're
preventing the user from fixing it.
Also includes better const management for SHAPE_POLY_SET API.
Fixes: lp:1833831
* https://bugs.launchpad.net/kicad/+bug/1833831
We may later add an Automatic Zone Fill option which would restore
this, but for now I'm turning it off to see if it fixes the crash
bug.
Fixes: lp:1834718
* https://bugs.launchpad.net/kicad/+bug/1834718
This unifies the zone refill across architecture into the tool-based
architecture. Also provides ZONE_FILLER-based progress managment for
tools.
(cherry picked from commit be9cd98cb1)
This is based on the notion that in Kicad the start and end-points
are far more important (as they usually connect to other segments)
than the center is.
Includes the addition of an onSetCursor() handler which must be called
from both the GAL canvas AND the GAL backend (at least on OSX) to prevent
cursor flickering between (for instance) pencil and arrow.
Also includes new architecture for point editors which allows them to
coordiate cursors with the editing tools (so we can switch to an arrow
when over a point).
We were running into various corner conditions where a tool's event
loop would exit while the tool was still active, or the tool would
get popped while we were still in the event loop. (A lot of these
had to do with the POINT_EDITOR's, but not all of them.)
The new architecture:
1) tools always do a Push()/Pop()
2) everyone is responsible for their own pops; no more stack-clearing
on a cancel
3) CancelInteractive events go to all tools to facilitate (2)
It's a bit of a hack because they're statically initialized and
so we can't make use of the _() macro. We do still want it in the
code, however, because the string harvesting is based off of it.
Fixes: lp:1833000
* https://bugs.launchpad.net/kicad/+bug/1833000
If a tool called something like clearSelection while processing a
MOUSE_CLICK, the SELECTION_TOOL will pass the clearSelection
COMMAND_EVENT because it handles it as a transition, not as an
event. Because m_passEvent is effectively global, the tool manager
would then interpret that as passing the MOUSE_CLICK and we'd end
up processing the click by multiple tools.