Cirilo Bernardo
d68418d613
Work in progress: WRL2 to SGNODE translation
2016-01-01 18:55:43 +11:00
Cirilo Bernardo
68a512693f
Work in progress: implementing VRML2 plugin
2016-01-01 16:05:14 +11:00
Cirilo Bernardo
f7ea4ddb72
Cleaning up code in preparation for merge
2015-12-31 10:31:35 +11:00
Cirilo Bernardo
70b545895b
Cleaning up debug info messages in preparation for merge
2015-12-31 09:56:56 +11:00
Cirilo Bernardo
548b54d75d
+ resync with main branch r6409
...
+ work in progress: new VRML2 3D plugin
2015-12-31 09:28:39 +11:00
Cirilo Bernardo
189f6fa763
Work in progress: VRML2 parser
2015-12-22 19:02:18 +11:00
Cirilo Bernardo
e08c0de68f
Work in progress: VRML2 parser
2015-12-22 17:02:33 +11:00
Cirilo Bernardo
07bd4cbc04
+ Resync with main r6397
...
+ Work in progress: VRML parser
2015-12-22 11:08:39 +11:00
Cirilo Bernardo
b1177e9025
Work in progress: VRML2 parser
2015-12-22 08:19:05 +11:00
Cirilo Bernardo
735137a26a
Work in progress: VRML2 parser
2015-12-20 23:37:04 +11:00
Cirilo Bernardo
e13dade517
Added beginnings of VRML parser
2015-12-20 18:59:26 +11:00
Cirilo Bernardo
396825d960
Cleaning up in preparation for merge
2015-12-19 14:57:02 +11:00
Cirilo Bernardo
86c54ce636
Modified IDF plugin to support IDF assemblies (*.emn) in addition to component outlines (*.idf)
2015-12-18 19:43:27 +11:00
Cirilo Bernardo
c0fcb15e3a
+ Rework S3D_CACHE::Prepare() to take only a filename and return
...
non-transformed S3DMODEL for rendering.
+ S3D_CACHE now caches S3DMODEL and returns a pointer to a single
instance of the S3DMODEL for repeated calls to Prepare()
+ Beginning the VRML Plugin
2015-12-16 20:01:44 +11:00