Commit Graph

84 Commits

Author SHA1 Message Date
Seth Hillbrand 76853dfeb2 pcbnew: Fix copy-paste error from 161dc9ce7
create_vrml_shell() needed the idxSide check but create_vrml_plane only
had an extra variable that wasn't used and so shouldn't be checked.

(cherry picked from commit c9956def36)
2019-08-02 13:17:02 -07:00
Seth Hillbrand ff28501d6d pcbnew: Fix VRML export checking
In rare cases, the VRML triangulator may claim to work but return empty
vectors.  These cases need to be caught before we dereference the vector
elements.

Fixes: lp:1838448
* https://bugs.launchpad.net/kicad/+bug/1838448

(cherry picked from commit 161dc9ce7e)
2019-07-31 20:04:41 -07:00
John Beard 1e4abac579 Fix multiple compilation issues on Linux
* Circular gal<->common dependency bites again. Add 'common'
  again to the 'kicad' target's link libraries. libgal.a depends
  on SHAPE_POLY_SET in common, but common depends on gal. This is
  not a real fix, but it unsticks Linux compilations. Fixing the
  circular dep is an existing bug: https://bugs.launchpad.net/kicad/+bug/1832229

* Missing LEGACY_HK_NAME for ACT_EndTuning: this was probably accidentally
  allowed on some other platform due to different wxString constructors.
  On Linux/GCC, it breaks.

* Unused include from /kicad in export_vrml.cpp. This is not findable
  on Linux, as pcbnew does not include the right dirs for this to be
  found. But it's not used, so just remove it.
2019-06-11 13:58:38 +01:00
Jeff Young 193ec692a9 Follow naming conventions. 2019-06-10 23:46:00 +01:00
Seth Hillbrand 6a45446496 pcbnew: Remove the last dlist from modules/pcbnew 2019-06-01 20:55:32 -07:00
Seth Hillbrand 9163ac543a pcbnew: Move pads to std::deque 2019-06-01 16:23:54 -07:00
Seth Hillbrand 888c01d11b pcbnew: Move tracks to std::deque 2019-06-01 09:53:23 -07:00
Seth Hillbrand d1877d7c1b Moving modules from DLIST to std::deque 2019-06-01 09:53:23 -07:00
Jeff Young d6e9bdf07b Convert remaining legacy drawing code to print code. 2019-05-31 21:54:22 +01:00
Seth Hillbrand 0a668ee550 pcbnew: Remove segment count from board file
This removes the setting for number of segments per circle from the zone
definition.  All segment counts are handled by absolute error allowed.
2019-05-24 21:13:53 -07:00
Seth Hillbrand ac435ecd68 Moving further arc approximations down
This corrects an issue with fill segments-per-circle and moves the error
to segmetns calculation down in a number of functions to expose the
single value for approximation
2019-05-22 14:35:17 -07:00
Seth Hillbrand ddc6079ceb Move remaining hard-coded segment counts
This removes the remaining hard-coded segments counts and replaces them
with the relative error calculation where the segments per arc is
determined by the maximum error we allow (smaller arcs = fewer segments)
2019-05-16 08:49:55 -07:00
jean-pierre charras d259459a14 Pcbnew: add a new primitive pad shape: chamfered round rect pad.
Allows 0 to 4 chamfered corners, not only one.

A custom shape allow this kind of shape. However because it is a primitive,
it is easier to edit and it support thermal reliefs.
2019-03-11 10:26:15 +01:00
Seth Hillbrand 1e5ba6f1b1 Replace DIM() macro
The standard DIM() macro was not typesafe as it happily deferred errors
to runtime that can be caught at compile time.  Replacing it with a
generic C++11 constexpr allows for typecasting, comparison and compile
time error checking.
2019-01-06 08:43:12 -08:00
Seth Hillbrand c92424898c pcbnew: Replace magic number segment counts
Where we set 32 segments per circle, the magic number is replaced by the
same value as the common define ARC_APPROX_SEGMENTS_COUNT_HIGH_DEF
2019-01-03 17:21:10 -08:00
jean-pierre charras 7a923ab969 vrml export: fix line min width to 0.05mm (instead of 0.12mm) 2018-04-26 19:42:54 +02:00
Seth Hillbrand 345f7d0732 Fix VRML export bugs
Corrected polygon export missing vertex.

Set pads to export on copper layer when not masked, keeping visual
output similar to physical.

Fixes: lp:1766634
* https://bugs.launchpad.net/kicad/+bug/1766634
2018-04-24 09:20:40 -07:00
jean-pierre charras 7f6e26e55a DrawGraphicText: remove a static variable, and replace it (when needed) by a new parameter in argument list.
It make this function thread-safe (as far as wxString is thread-safe)
2018-04-07 19:57:26 +02:00
Seth Hillbrand c69db6cf8f Adding rounded rect and custom pad shapes to VRML export
Fixes: lp:1753552
* https://bugs.launchpad.net/kicad/+bug/1753552
2018-03-06 16:40:08 -08:00
jean-pierre charras 8552f3fedf fix code after renaming files 2018-01-29 22:00:44 +01:00
jean-pierre charras 4c5bd01887 Rename a few files 2018-01-28 22:02:31 +01:00
jean-pierre charras 888a9e7371 VRML export: add support of S_POLYGON in DRAWSEGMENT export. 2018-01-24 16:06:31 +01:00
jean-pierre charras 875a2b0e10 Fix incorrect vrml export of footprint edge type S_POLYGON. 2018-01-24 14:59:17 +01:00
jean-pierre charras 270a63daac DRAWSEGMENT, S_POLYGON shape: remove useless copies or conversion to std::vector<wxPoint> of SHPE_POLY_SET polygon shape.
Rename GetPolyPoint() to BuildPolyPointsList(), because GetPolyPoint() looks like an accessor, but it is not an accessor.
(Using it as accessor can creates a *very long calculation time* for very basic access to polygon vertices)

Fixes: lp:1745050
https://bugs.launchpad.net/kicad/+bug/1745050
2018-01-24 14:22:43 +01:00
Tomasz Włostowski f34b86d39e pcbnew: made zone filling algorithm thread-safe.
- moved zone filling algo outside ZONE_CONTAINER class
- const'ified methods that don't need to modify zone's properties
- cleanup: m_FillMode -> enum
2017-12-05 14:54:57 +01:00
Oliver b80449b069 Fixes for 3D model offset
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
2017-11-20 17:46:03 -05:00
Wayne Stambaugh f3908bd87c Revert premature commit of 17ab319b, "Fixes for 3D model offset".
This reverts commit 17ab319b99.
2017-11-11 20:04:46 -05:00
Oliver 17ab319b99 Fixes for 3D model offset
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
2017-11-11 15:08:08 -05:00
Marvin Schmidt 69974b73db Remove some extra semicolons 2017-11-09 19:52:18 +01:00
Tomasz Włostowski 90ab5860dc refactoring: removed dependency of libpcbcommon on 3d-viewer. 2017-11-03 20:01:42 +01:00
Tomasz Włostowski 3b16d3cffe further DLIST/Iterators cleanup, some code formatting 2017-06-23 11:12:37 +02:00
Tomasz Włostowski 08314082db Hide DLISTs behind iterators, first step towards refactoring the storage model 2017-06-23 11:12:36 +02:00
Jon Evans 3ec28e2acf Refactor layer enumerations to all live in the same place 2017-03-30 16:01:48 -04:00
jean-pierre charras 05220a86f1 BOARD::GetBoardPolygonOutlines(): do not generate a separate SHAPE_POLY_SET for holes.
They are already managed by SHAPE_POLY_SET board outline.
2017-03-22 11:47:03 +01:00
jean-pierre charras af161771b8 Fix compil issue on Windows 2017-03-04 17:35:33 +01:00
Cirilo Bernardo 68bcdec87e Workaround for non-ASCII filenames in Windows 2017-03-03 14:30:47 -05:00
Maciej Suminski 0dc88bb4cf Changed COLOR4D defines to static consts 2017-02-22 17:35:00 +01:00
Jon Evans a52250a91e Change from EDA_COLOR_T to COLOR4D globally; arbitrary color support
eeschema now supports arbitrary colors for all object types, and
pcbnew does in GAL canvas.  When switching from GAL to legacy canvas,
pcbnew will convert colors to the nearest legacy color.
2017-02-22 17:35:00 +01:00
Dick Hollenbeck 0c459ced97 EDA_TEXT object refactor.
Make all EDA_TEXT data private and rename accessors to avoid function
name collisions in derived classes.

Overload EDA_TEXT's SetTextAngle() and SetEffects() in TEXTE_PCB.

Add support for preserving Reference text position, size, orientation
during a netlist import into a BOARD, as well as the one off footprint
update dialog.
2017-01-25 08:03:32 -05:00
jean-pierre charras dec2d6e8cc Fix a few Coverity warnings. A bit of clean code in export_vrml.cpp. 2016-12-30 12:40:05 +01:00
jean-pierre charras ce83410c52 export_vrml.cpp: fix shadowed variable. 2016-10-20 13:20:49 +02:00
Cirilo Bernardo aa7d78494d Fixed scaling problems in VRML export 2016-10-10 20:11:59 -04:00
Cirilo Bernardo 8ea643cefc Fix export_vrml.cpp warnings and removes the few instances of wxT() in that file. 2016-09-23 09:55:33 +02:00
Cirilo Bernardo d3771d53ef Updated VRML exporter and fixed some VRML related bugs 2016-09-21 09:31:52 -04:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00
Maciej Suminski 71aade6b51 Fixed a few warnings (mostly gcc6 -Wmisleading-indent). 2016-06-07 14:42:42 +02:00
jean-pierre charras 6d1e904334 Code cleanup: Remove outdated decimils to/from iu defines and conversion functions (decimils are no more in use since a long time).
Remove convert_from_iu.h file, only used for one define, and containing brokenand duplicate defines. Only convert_to_biu.h is now used.
2016-06-05 13:49:25 +02:00
jean-pierre charras bfeb61abef Fix a few shadowed local variables and deprecated warnings in dialogs (using a very recent wxformbuilder version). 2016-05-10 08:56:03 +02:00
unknown 1ee7458140 1. Fixed copy paste error in append_board_to_current.cpp ruining a if else condition, should fix a possible bounding box computation bug
2. Whole bunch of pointless casts removed
3. Unused variables removed
4. Fix bug caused by JP on April 25, 2015 where strings were adjusted for translation and the hotkeys section table accidentally swapped the footprint editor title with tag, resulting in "footprint editor" being exported instead of "[footprinteditor]"
No functional changes besides #4, technically it'll "break" imports hotkeys files but April 25 broke imports as well.
2015-11-04 09:48:34 +01:00
Wayne Stambaugh c0d7c3fd0b Remove unnecessary edits left over from previous commit. 2015-09-09 15:17:19 -04:00