Commit Graph

1332 Commits

Author SHA1 Message Date
Maciej Suminski fd6ab6003d Bug fixes:
- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski 929a849b99 Added a framerate limiter.
Now it does not use all the CPU power while panning even on simple boards.
2013-06-20 09:58:18 +02:00
Maciej Suminski 83f5bd60c1 Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL). 2013-06-19 10:50:46 +02:00
Maciej Suminski 4de43d7c5f Removed unnecessary functions from VBO_VERTEX. 2013-06-18 17:53:12 +02:00
Maciej Suminski 1fc0113b06 Removed unnecessary casting from VIEW_ITEM to EDA_ITEM. Added Type() function to VIEW_ITEM. 2013-06-18 17:01:23 +02:00
Maciej Suminski cd517f67db Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski 876bf75d89 Added GAL_TYPE_NONE as an indicator of GAL uninitialized state. 2013-06-18 16:19:30 +02:00
Maciej Suminski 8742dae4a4 Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory.
Some functions of VBO_ITEM became inline.
2013-06-06 11:52:39 +02:00
Maciej Suminski 8e1fe5d766 Changed data structure in VBO_ITEM. 2013-06-05 10:48:30 +02:00
Maciej Suminski e9ebdf2583 Upstream merge. 2013-06-05 10:01:53 +02:00
Dick Hollenbeck 3bddb98de9 Fix wierd ConfigBaseWriteDouble's Printf( wxT("%12f"), aValue ); format string
which was creating silly strings like 

  PcbTextThickness="    0.300000"

in kicad.pro files.
2013-06-04 09:44:21 -05:00
Maciej Suminski 04b4f236be Switching to OpenGL using shaders backend on the fly (changed keyboard shortcuts: different backends are available using Alt+F9..F12). 2013-06-04 16:18:33 +02:00
Maciej Suminski 28511cf4fe Introducing shaders.
Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
Maciej Suminski ad5d10a8ba Display linking errors in debug mode for shaders. Added SHADER::GetAttribute() function for getting shaders attribute location. 2013-06-03 10:54:24 +02:00
Dick Hollenbeck 387d0c4e01 *) Refinements to ExternalProject_Add( boost )
*) Enhancements to make_lexer().
*) Support multi-threaded build.
*) Switch to "bzr patch" from patch.exe for Windows users.
2013-05-31 16:36:40 -05:00
Dick Hollenbeck 2fc698846b *) Refinements to ExternalProject_Add( boost )
*) Enhancements to make_lexer().
*) Support multi-threaded build.
*) Switch to "bzr patch" from patch.exe for Windows users.
2013-05-31 16:22:34 -05:00
Michal Jahelka a23dcccce5 Add filtering footprint list by library to CvPcb
* Add third list control with library names.
* Add button to toolbar to select filter by library name.
* Add bitmap for filter by library name toolbar button.
* Remove custom UI colors from list controls.
2013-05-31 13:33:46 -04:00
Dick Hollenbeck 96f8f6066d remove boost and make it an external project, so the procedure for upgrading is better documented 2013-05-30 23:46:02 -05:00
jean-pierre charras 57b30ad254 Pcbnew: Fix Bug #1185556. fix issue about Solder Paste Ratio value which was accepting only one digit in mantissa in 3 dialogs (now 6 digits in all dialogs).
fix potential issue in .kicad_pcb file creation, in some places where a %g or %.16g format was used:
al least under Mingw/gcc4.7.2, the floating number was written using scientific notation, not accepted by the S-expr reader.
2013-05-30 21:32:00 +02:00
Wayne Stambaugh 5560cb54e2 More Pcbnew footprint library table work in progress.
* Add footprint library table loading to footprint editor.
* Overload FOOTPRINT_INFO::ReadFootprintFiles() to read footprints from the
  footprint library tables.
* Fix a bug in FP_LIB_TABLE::IsEmpty() when the table has a fallback table.
* Add code to FOOTPRINT_EDIT_FRAME to use footprint library tables.
* Add an optional build time version of PCB_EDIT_FRAME::loadFootprints() to
  populate netlist footprints from footprint library table.
* Remove adding footprints to board whenever GetModuleLibrary() is called and
  move loading locally as required.
* Add missing source file license comments and coding policy fixes.
2013-05-28 12:54:59 -04:00
Dick Hollenbeck 8ccf0320b4 1) Add "rules" to base of tree for copying into BZR_HOME/rules.
File "rules" has instructional text as comments near top.

2) Convert all text files in repo to LF line ending form.
   Any checkout done with "rules" in play will convert the working
   tree to native line ending, while keeping repo as LF line ending.
2013-05-25 23:36:44 -05:00
jean-pierre charras 38a5e9af4b 3D viewer: fix Bug #1183581 (pcbnew 3D viewer: recent UI inconsistency )
Pcbnew: fix bug in drag module: connected tracks were not dragged.
worksheet: code cleaning.
2013-05-25 11:01:44 +02:00
Dick Hollenbeck dc9122c5b6 remove "~" from empty *.lib component fields, replace with "", doctor old *.lib fields to blank if that was the intention 2013-05-24 18:58:29 -05:00
jean-pierre charras 7080828fe2 More about worksheet code. 2013-05-24 10:59:40 +02:00
Lorenzo Marcantonio 26f2c04f13 Make title block date field modifiable by hand. 2013-05-23 14:45:23 -04:00
jean-pierre charras 82cc923356 Worksheet code: more cleanup, and fix compil issue with wxWidgets 2.8 2013-05-23 18:38:17 +02:00
jean-pierre charras 001723e077 Worksheet code: cleanup and remove useless parameters. 2013-05-22 10:45:25 +02:00
jean-pierre charras 26a3029a88 Remove duplicate code to draw and to plot title blocks. 2013-05-21 09:18:25 +02:00
Wayne Stambaugh c9be8bfdd4 Pcbnew footprint library table work in progress.
* Add code for loading, modifying, and saving the global and project
  footprint library tables.
* Add code to load MODULE objects using the footprint library table to
  the footprint viewer.
* Add static methods to FP_LIB_TABLE to support loading footprint library
  tables.
2013-05-20 10:49:20 -04:00
jean-pierre charras a8a640811b Code cleaning and move worksheet code specific to title block and frame references shape in title_block_shapes.h and title_block_shapes_gost.h 2013-05-19 21:35:49 +02:00
jean-pierre charras 172bbc8f9c Eeschema: fix Bug #1180902 (Libedit creates empty svg images) 2013-05-18 11:38:23 +02:00
Maciej Suminski d45008a847 Different way of rendering groups (with a single DrawElements call) in OpenGL GAL. 2013-05-16 18:43:25 +02:00
Maciej Suminski 7a1718d0f5 Changed functions for adding vertices in VBO mode to make code easier to read and understand. 2013-05-16 14:47:34 +02:00
Maciej Suminski 733e5a55e3 Faster way of caching items for OPENGL GAL. 2013-05-16 10:35:16 +02:00
Maciej Suminski c9f9c4ddbc Added functionality for transformation of VBO vertices, extended functions like translate, rotate, scale using glm library. Removed D() macro, as it was not used, but in conflict with glm library. Added VBO_ITEMs for circles, semicircles. Now almost everything is drawn using VBO (besides polygons and grid). 2013-05-15 16:48:10 +02:00
Maciej Suminski a43dd351df Assured that there are no excessive initializations 2013-05-15 16:47:01 +02:00
Maciej Suminski 806dd7d8ec Items are not recached until GAL is changed (earlier it was done on every rendering backend switch). 2013-05-15 09:17:42 +02:00
Maciej Suminski a6c8beb73b Drawing tracks using PushVertices, added some comments, fixed formatting. 2013-05-14 10:38:25 +02:00
Maciej Suminski 32784ea191 Added possibility of adding multiple vertices to VBO_ITEM at once 2013-05-13 11:14:35 +02:00
Maciej Suminski bce9f685ea Fixed Cairo issues and some possible memory leaks 2013-05-13 10:55:35 +02:00
Maciej Suminski e8f33ac903 Fixed memleak, removed excessive recaching, still there is a problem with Cairo caching 2013-05-10 16:05:40 +02:00
Wayne Stambaugh cf86e18f5c Footprint library table work, minor fixes, and code cleaning.
* Fix a bug when full file name and path are passed to FOOTPRINT_INFO::
  ReadFootprintFiles() which I created in bug fix lp:593989.
* Fix a wxString debug assertion in EDA_APP::InitEDA_Appl() when the KICAD
  environment variable is defined as an empty string.
* Add error dialog when libraries cannot be found in system search path
  when loading footprint using the select footprint dialog.
* Add footprint library name column to the EDA_LIST_DIALOG when selecting
  footprints from the list.
* Allow reading all columns from the selected row in EDA_LIST_DIALOG.
* Remove redundant sort from EDA_LIST_DIALOG constructor
* Add library name member variable and accessors to FOOTPRINT_INFO.
* Make headers translatable for Eeschema select component from list dialog.
* Add some helper methods to FPID for identifying the FPID type and validity.
* Remove a bunch of trailing whitespace and add missing license comments.
2013-05-08 16:47:23 -04:00
jean-pierre charras 2e6969fe96 More work on CPOLYGONS_LIST class. 2013-05-08 20:20:58 +02:00
jean-pierre charras 6fcd9eb8a6 Eechema: fix bug : when saving the schematic project, the lib cache was saved under the current sheet opened, not the root sheet.
Pcbnew: clamp default plot line width between 0.02 and 2 mm. the other bug (saving this parameter in internal units instead of mm is not fixed)
2013-05-07 20:32:06 +02:00
Lorenzo Marcantonio 69b7c2a1b6 Removed some spurious float casts
(explanation: float is implicitly promoted to double anyway, it's only useful
for storage; also a fp variable forces conversion of other int in the expression
without needing a cast)
Typo fixes in some comments 'floatting' -> 'floating' :D
2013-05-07 19:31:52 +02:00
Lorenzo Marcantonio d00c83cde9 Migrated the interfaces accepting angles to the double type
The plan goes like this:
- eeschema still uses int in decidegrees
- all the other things internally use double in decidegrees (or radians
  in temporaries)
- in pcbnew UI the unit is *still* int in decidegrees

The idea is to have better precision everywhere while keeping the user with int i
angles. Hopefully, if a fractional angle doesn't come in from the outside, everything
should *look* like an integer angle (unless I forgot something and it broke)

When the time comes, simply updating the UI for allowing doubles from the user should
be enough to get arbitrary angles in pcbnew.
2013-05-05 09:17:48 +02:00
Lorenzo Marcantonio cb49ca5ae2 More int casts to rounding conversions 2013-05-04 13:57:09 +02:00
jean-pierre charras b2a76062c7 All: use CPOLYGONS_LIST, a typedef of std::vector<CPolyPt> to handle a Corners Polygons List.
This is a starting point of some code enhancements relative to polygons in Pcbew and 3D viewer.
2013-05-03 19:51:10 +02:00
Lorenzo Marcantonio 78e41187b3 Moved utilities for angles in trigo.h
New conversion routines and sin/cos implementation for angles in decidegrees
2013-05-02 20:06:58 +02:00
jean-pierre charras 4ac7dd5845 3D viewer: Modify yhe way board items shapes are built:
* All items shapes  are converted to polygons.
* Polygons are merged layer by layer (for calculation time reasons,zones are not merged)
* for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons,  not inside zones areas).
* the look is better, mainly when displaying the copper thickness
* solder and paste layers are now shown in 3D viewer.
* the code was seriously cleaned (but still needs to be enhanced).
* Note this is a work in progress which needs refinements.
2013-05-01 21:01:14 +02:00