* Break classes_body_item.cpp(.h) into more reasonable size bites.
* Rename classes_body_item.cpp(.h) to lib_draw_item.cpp(.h)
* Fix some unsatisfied header file dependencies.
* Add stubs to component library draw item base classe to handle editing
internally.
* Lots of code cleaning.
* Use C++ map in component library instead of boost::ptr_vector.
* Drop Boost pointer containers for standard C++ containers.
* Moved duplicate name user interface elements from library object to
library editor.
* Added code to support direct addition and replacement of component
alias objects into libraries.
* Removed temporary strings used to add and remove alias objects.
* Libraries only store alias objects, components now accessed thru alias.
* Simplify library API for adding, removing, and replacing components.
* Updated edit component in library dialog and library editor to reflect
component library object changes.
* Fixed bug in library viewer when displaying alias name.
* Made a few header files compile stand alone per the new coding policy.
* Remove some dead code and the usual code formatting fixes.
* reverted clock ( --<| ) as it is commonly used for inverted clock in x-USSR
* nonlogic ( ---X ) for non-logic pins of logic ICs (commonly used for power and timing RC pins).
Added hotkeys editor from David Turner, with a lot of enhancements and fixes
Added pins connections info in intermediate netlist for each compoment. This is redundant, but some netlist formats (ORCADPCB, PSPICE) are very easy to create with this redundant info.
Revise TokenList2DsnLexer.cmake to take outCppFile and outHeaderFile optinally
and enum mandatorily. Standardize the script's invocation technique within
all the CMakeLists.txt files.
* Now link with XML support within wxWidgets.
* Start of export the generic netlist in XML. Still need to rework the chain
loaded netlist plugin.
* OBJ_CMP_TO_LIST class now uses a std::string to hold the 8 bit string m_Ref,
but hides this behind accessors which provide for both Unicode and 8 bit
set and get functions.
* build_BOM.cpp retains the selected filename on subsequent runs as a default.
* Code cleaning, especially in build_BOM.cpp.