Commit Graph

10 Commits

Author SHA1 Message Date
jean-pierre charras 4543bde56b Minor enhancements in 3D viewer hotkey code 2019-01-31 21:03:38 +01:00
Wayne Stambaugh 75f18cfe62 3D Viewer: disable ray tracing for OpenGL less than 2.1.
Add code to parse OpenGL version string and determine if ray tracing is
supported.

Rationalize ray tracing menu and toolbar to have the same behavior so
a single command ID can be used for setting states.

Fixes lp:1797500

https://bugs.launchpad.net/kicad/+bug/1797500
2019-01-19 08:03:09 -05:00
Wayne Stambaugh 4f0749b0b4 3D viewer: fix update UI event infinite loop.
Lay groundwork to fetch OpenGL version for disabling ray tracing when the
current OpenGL version lacks proper support.
2019-01-13 14:05:21 -05:00
Jeff Young 09a6bada03 Delegation of keyEvents from 3D toolbar to 3D canvas.
Fixes: lp:1759803
* https://bugs.launchpad.net/kicad/+bug/1759803
2018-04-25 14:19:32 +01:00
jean-pierre charras 8fcdc4f6c3 3D viewer: fixes about hotkeys and menubar.
Move code to specific files 3d_menubar.cpp and hotkeys.cpp like in other tools.
2018-04-15 14:07:33 +02:00
jean-pierre charras 5d72aebd22 Fix code after renaming files 2018-01-29 16:40:22 +01:00
Thomas Pointhuber 786ac8143e Request refresh of 3d canvas on resize event
This is a partial fix for https://bugs.launchpad.net/kicad/+bug/1695897
2018-01-05 07:25:13 -07:00
Bernhard Stegmaier 909d95b5be Create HIDPI_GL_CANVAS wrapper for transparent wxGLCanvas HiDPI/Retina support. Enable HiDPI/Retina for 3d-viewer. 2017-12-18 16:26:01 +01:00
Marvin Schmidt 69974b73db Remove some extra semicolons 2017-11-09 19:52:18 +01:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00