* added BOARD::GetPad(int), made BOARD::m_NetInfo private, and contained
within the BOARD, not dynamically allocated and owned via pointer.
* added BOARD::GetPadCount()
* changed NETINFO_LIST::GetCount() to GetNetCount()
* added BOARD::GetNetCount()
* more kicad_plugin work.
* Removed Pcb_Frame argument from BOARD() constructor, since it precludes
having a BOARD being edited by more than one editor, it was a bad design.
And this meant removing m_PcbFrame from BOARD.
* removed BOARD::SetWindowFrame(), since BOARD::m_PcbFrame gone.
* Removed the global BOARD_DESIGN_SETTINGS which was in class_board.cpp
* Added BOARD_DESIGN_SETTINGS to the BOARD class, a full instance
* A couple of dialogs now only change BOARD_DESIGN_SETTINGS when OK is pressed,
such as dialog_mask_clearance, dialog_drc, etc.
* Removed common/pcbcommon.cpp's int g_CurrentVersionPCB = 1 and replaced it
with build_version.h's #define BOARD_FILE_VERSION, although there may be a
better place for this constant.
* Made the public functions in PARAM_CFG_ARRAY be type const.
void SaveParam(..) const and void ReadParam(..) const
* PARAM_CFG_BASE now has virtual destructor since we have various ways of
destroying the derived classes and boost::ptr_vector must be told about this.
* Pass const PARAM_CFG_ARRAY& instead of PARAM_CFG_ARRAY so that we can use
an automatic PARAM_CFG_ARRAY which is on the stack.
* PCB_EDIT_FRAME::GetProjectFileParameters() may no longer cache the array,
since it has to access the current BOARD and the BOARD can change.
Remember BOARD_DESIGN_SETTINGS are now in the BOARD.
* Made the m_BoundingBox member private, this was a brutally hard task,
and indicative of the lack of commitment to accessors and object oriented
design on the part of KiCad developers. We must do better.
Added BOARD::GetBoundingBox, SetBoundingBox(), ComputeBoundingBox().
* Added PCB_BASE_FRAME::GetBoardBoundingBox() which calls BOARD::ComputeBoundingBox()
* Removed Pcb_Frame argument from BOARD() constructor, since it precludes
having a BOARD being edited by more than one editor, it was a bad design.
And this meant removing m_PcbFrame from BOARD.
* removed BOARD::SetWindowFrame(), and BOARD::m_PcbFrame
* Removed the global BOARD_DESIGN_SETTINGS which was in class_board.cpp
* added BOARD_DESIGN_SETTINGS to the BOARD class, a full instance
* a couple dialogs now only change BOARD_DESIGN_SETTINGS when OK is pressed,
such as dialog_mask_clearance, dialog_drc, etc.
* Removed common/pcbcommon.cpp's int g_CurrentVersionPCB = 1 and replaced it
with build_version.h's #define BOARD_FILE_VERSION, although there may be a
better place for this constant.
* Made the public functions in PARAM_CFG_ARRAY be type const.
void SaveParam(..) const and void ReadParam(..) const
* PARAM_CFG_BASE now has virtual destructor since we have various way of
destroying the derived class and boost::ptr_vector must be told about this.
* Pass const PARAM_CFG_ARRAY& instead of PARAM_CFG_ARRAY so that we can use
an automatic PARAM_CFG_ARRAY which is on the stack.\
* PCB_EDIT_FRAME::GetProjectFileParameters() may no longer cache the array,
since it has to access the current BOARD and the BOARD can change.
Remember BOARD_DESIGN_SETTINGS are now in the BOARD.
* Made the m_BoundingBox member private, this was a brutally hard task,
and indicative of the lack of commitment to accessors and object oriented
design on the part of KiCad developers. We must do better.
Added BOARD::GetBoundingBox, SetBoundingBox(), ComputeBoundingBox().
* Added PCB_BASE_FRAME::GetBoardBoundingBox() which calls BOARD::ComputeBoundingBox()
Enhanced algorithms to calculate board connections:
Previously, a track was seen connected to a pad only if the track end is
exactly on the pad position.
Now a track is seen connected to a pad if the track end is inside the pad shape.
Algorithm to calculate pads connections to track is still very fast.
However some other functions (drag pads, track len calculation ...)
still need the track end exactly on the pad position.
Dead code removal.
* Add hotkey "P" - place item
* Add record and play macros for sequence hotkey.
Macros set to numeric key 0..9.
<Ctrl>+<numkey> - start record macros
<hotkey> <mouse move> ... <hotkey>|<mouse place>
<Ctrl>+<numkey> - end record macros
<numkey> - play macros
* Add menu save/read macros to/from xml-file
* Add configure rotate angle for rotate module: 45 or 90 deg.
* fix segfault when move/drag segment if disconnected to pad
Eeschema:
* Graphic texts ans labels: fix fully broken undo/redo code relative to the way undo/redo command
* handles changes (maintly move) for labels
* Fix minor bug for undo command relative to block rotate
* Remove dead code.
* Add new class BITMAP_BASE, and (for Eeschema) SCH_BITMAP to handle bitmap images in schematic.
Remember plot Bitmaps in not possble with all plotters.
* macros.h now has TO_UTF8() and FROM_UTF8() which are working converters
to and from UTF-8 encoding for any wxWidgets build mode. We can switch to
them at any time. I am using them now for specctra conversions and
elsewhere where I wanted gauranteed UTF8 encoding.
* added OUTPUTFORMATTER::Quoted( const wxString& ) to simplify converting
to UTF8 encoded s-expression atoms. The recommended technique is now simply:
out->Quoted( wxString ).c_str()
* DSNLEXER::NextTok() now uses two separate modes to parse quoted strings.
This gives us the freedom to control our own destiny separate from the
constraints put on us by the Specctra DSN spec.
* Added Documentation/s-expressions.txt to explain all this.
* Enhanced our quoting protocol by moving away from doubling up double quotes
to a C line escape mechanism.
* Now support multi-line strings, which when properly escaped, can still be
read in as a token originating on a single line.
* TokenList2DsnLexer.cmake now supports comments, which start with a leading
# character, and may be either on their own line or on a line after a token.
* DSNLEXER::PopReader() now pops even the last LINE_READER* and returns it.
++pcbnew:
* SPECCTRA_DB now inherits from new class SPECCTRA_LEXER, which led to a great
deal of simplification and code factoring.
* Moved specctra keywords into specctra.keywords.
* TokenList2DsnLexer.cmake now wraps each token enum in its own namespace. It
also no longer setup of the "using" directive in the header file, which was
bad behavior. C++ enum values will have name collisions unless the enums
themselves are different namespaces.
++new:
* Sweet library is now a DSO/DLL.
* Brought in SWIG to do a wrap of the Sweet DSO/DLL for unit testing
and scripting. The SWIG DSO/DLLs are built separate from the Sweet DSO/DLL
and are also optional.
* Added the basic structure to the Sweet parser in sch_part.cpp.
* Got inheritence working off of the 'extends' keyword and PART::inherit()
* Tossed the units support out of sweet.keywords, since we agreed to go dimensionless.
++richio:
* Added the problemInputLine support to PARSE_ERROR, so UI can show the
offending line of bytes. Yes bytes, not even guaranteed to be characters.
Rename EDA_Rect::Inside to EDA_Rect::Contains ( EDA_Rect::Inside( const EDA_Rect& aRect ) was very ambiguous )
Fix some Doxygen warnings and erroneous comments; Add comments.
Added: in file dialog, multiple file selection.
Added: Draw mode selector (in left toolbar):
Raw mode:
a Gerber image is drawn on screen without buffering.
Artifacts happen if there are negative items drawn, if more than one Gerber file is shown.
Stacked mode:
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image covers previous images.
OR mode (transparency mode):
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image is "ORed" with previous images, like in Pcbnew.
Try to optimize Draw function in buffered modes.
(Useful for PC that have problems with "blit" graphic function)
Fix minor issues.