CTRL+{X,C,V} used to be handled both by the legacy hotkey system that
generated ID_EDIT_{CUT,COPY,PASTE} wxCommandEvent, and the Tool Framework
hotkey system.
Fixes: lp:1749549
* https://bugs.launchpad.net/kicad/+bug/1749549
Also adds indicators in layers palette for feedback.
Also generates sized images for all indicators instead of using
scaled bitmaps (which didn't look great).
Also fixes a completely unrelated typo in a UI string.
PICKED_ITEMS_LIST knows the architecture of the undo commands so
that it can delete those ITEMs which it owns. This represents poor
encapsulation so instead of adding yet another case, I added a
UR_TRANSIENT item flag which is set by callers whenever they create
new objects to “give to” the undo/redo stack. This allowed some
cleanup of other code, but cleaning up UR_DELETE and UR_WIRE_IMAGE
will be a bigger task and have to wait for another day.
Fixes: lp:1542018
* https://bugs.launchpad.net/kicad/+bug/1542018
The undo/redo operations are essentially the same as for
UR_CHANGED: we store both the origin marker item and a copy
of it and flip back and forth between the two. This also
required the implementation of clone() for the markers.
The ORIGIN_VIEWMARKER is moved from being a subclass of
EDA_ITEM to BOARD_ITEM to facilitate the use of a UR_CHANGE-
like implementation without having to know the internals
of the ORIGIN_VIEWMARKER.
In the command processors, the setting of the origins is
broken into two parts: one for UI-level access which includes
setting up undo, and one for low-level access which does not.
The undo/redo code itself of course uses the lower level.
Fixes: lp:1542018
* https://bugs.launchpad.net/kicad/+bug/1542018
- renamed connectivity.[h|cpp] to connectivity_data [.h|.cpp] so that the file name matches the main class name.
- GetNetItems() now returns a vector instead of a list
- fixed netcode propagation bug
- factored out EDIT_TOOL::m_offset, now selection offset is stored in SELECTION class
- added VECTOR2I-based Move/Flip/Rotate methods in BOARD_ITEM
- added selection of reference point
- added snapping when pasting
- some minor code refactoring
- disabled pasting between footprint and pcb editors due to model incompatibility
-Can paste items from board to module-editor (only module parts)
-Can paste entire modules just as copy
-Can copy items inside module-editor
Known limitations:
-Will crash if trying to paste a module containing module_text inside
the module editor ( dont know why, problem existed before )
-If copying things with strange layer names, the layer names will be
changed.
- added TOOL_INTERACTIVE::resetTransitions()
- made protected and moved TOOL_BASE::setTransitions() to TOOL_INTERACTIVE
- TOOL_MANAGER calls TOOL_INTERACTIVE::resetTransitions() instead of
setTransitions()
The motivation here is to concentrate display options in the GAL display
settings, ready for removal of legacy canvases. Instead of having the
property as a member of the DRAW_FRAME, with the GAL canvas retreiving
it from there, it is now in the GAL_DISPLAY_OPTIONS struct, and both GAL
and legacy get it from there.
The options for setting cursor shape are then moved out of the general
options dialog, and into the GAL display options widget, where they can
be used in all GAL-aware programs.
GAL cursor shape works on GAL, but not legacy, so the option is now
available on OSX (but only affects GAL, and is labelled as such).
BOARD::GetBoundingBox() now directly calls BOARD::ComputeBoundingBox()
and there is a new method BOARD::GetBoardEdgesBoundingBox() used for
call sites that needed to use ComputeBoundingBox( true ) in the past.
This allows COMMON_TOOLS to implement ZoomFitScreen without knowledge
of the BOARD class.
SELECTION now holds EDA_ITEMs not BOARD_ITEMs so various places had to
change to casting the selected items to BOARD_ITEMs.
Fixed compilation warnings on clang (Tom)