Commit Graph

25 Commits

Author SHA1 Message Date
Mark Roszko b98cc0b937 Some coverity fixes 2018-01-05 22:51:03 -07:00
jean-pierre charras 00c2257b26 3D viewer: Remove outdated option "show holes in zones" that was no longer used in opengl mode, and useless in ray tracing
(it was only used to reduce the calculation time)
Also add a wxBusyCursor when rebuilding the 3D scene.
2017-12-28 11:01:10 +01:00
Oliver b80449b069 Fixes for 3D model offset
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
2017-11-20 17:46:03 -05:00
Wayne Stambaugh f3908bd87c Revert premature commit of 17ab319b, "Fixes for 3D model offset".
This reverts commit 17ab319b99.
2017-11-11 20:04:46 -05:00
Oliver 17ab319b99 Fixes for 3D model offset
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
2017-11-11 15:08:08 -05:00
Tomasz Włostowski 90ab5860dc refactoring: removed dependency of libpcbcommon on 3d-viewer. 2017-11-03 20:01:42 +01:00
jean-pierre charras 43084daa40 Fix a few doxygen warnings 2017-07-03 10:45:56 +02:00
Tomasz Włostowski 3b16d3cffe further DLIST/Iterators cleanup, some code formatting 2017-06-23 11:12:37 +02:00
Jon Evans 3ec28e2acf Refactor layer enumerations to all live in the same place 2017-03-30 16:01:48 -04:00
jean-pierre charras d56a49d218 Performance counter rework: More comments, code cleaning, and move GetRunningMicroSecs() prototype from common.h to profile.h.
profile.h should now contain all info for profiling.
2017-01-02 13:49:36 +01:00
Simon Richter 59c81976dc Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00
Jon Neal 1293d04a7a Fix a bunch of misspellings of length. 2016-07-10 23:09:18 -04:00
jean-pierre charras a4658ab6be Fix a few compil warnings (not used vars, shadowed local vars) 2016-06-01 14:22:05 +02:00
Chris Pavlina 5904e4c942 Correct handling of unused parameter
Coverity: CID 143742
2016-05-10 23:25:53 -04:00
Chris Pavlina ec67218b5a Remove unneeded 'new' and NULL check
Coverity CID: 143743
2016-05-10 22:36:44 -04:00
Cirilo Bernardo c2a60d14d7 3D: fix issues reported by Coverity scan
*** CID 143752:  Incorrect expression  (USELESS_CALL)
*** CID 143751:  Incorrect expression  (UNUSED_VALUE)
*** CID 143749:  Uninitialized members  (UNINIT_CTOR)
*** CID 143748:  Uninitialized members  (UNINIT_CTOR)
*** CID 143747:  Uninitialized members  (UNINIT_CTOR)
*** CID 143746:  Uninitialized members  (UNINIT_CTOR)
*** CID 143745:  Uninitialized members  (UNINIT_CTOR)
*** CID 143744:  Uninitialized members  (UNINIT_CTOR)
*** CID 143740:  Null pointer dereferences  (NULL_RETURNS)
*** CID 143739:  Memory - corruptions  (MISMATCHED_ITERATOR)
*** CID 143735:  Integer handling issues  (CONSTANT_EXPRESSION_RESULT)
*** CID 143734:  Error handling issues  (CHECKED_RETURN)
2016-04-06 21:41:52 -04:00
Cirilo Bernardo 20b40aba1c Fixed bad delete/delete [] invocations and other warnings and errors as suggested by cppcheck 2016-04-05 20:32:22 +10:00
Bernhard Stegmaier 5b0a250609 Fix compilation and install for OSX plus general code cleanup 2016-03-01 10:08:19 +11:00
Cirilo Bernardo f247b05b3e Merged Mario's fix to Material + per-vertex colors and transparency 2016-02-16 08:07:17 +11:00
Cirilo Bernardo 86635aeb23 Manually select changes from Mario Luzeiro's branch to fix model lighting in the preview window. 2016-02-04 12:16:19 +11:00
Cirilo Bernardo 70be4e8f7f + Reverted accidental edit of sg_node.cpp
+ Fixed invocation of SHAPE_POLY_SET::Simplify() to match changes in main
2015-12-19 17:53:07 +11:00
Cirilo Bernardo 4e12999fa8 Removed some trailing white space. Fixed FindGLM. 2015-12-10 11:31:44 +11:00
Cirilo Bernardo ac3acb0061 Moving headers to facilitate support for building 3D plugins out-of-tree 2015-12-09 18:30:48 +11:00
Mario Luzeiro 69cc788e8e + Removed glm source from kicad tree (Maciej / Cirilo)
+ Added renderer for 3D model preview (Mario)
+ Added 3d_cache including name resolver and modifications to 3D model dialogs (Cirilo)
2015-12-08 18:31:57 +11:00