Grid-based accuracy doesn't need to be any larger than 1/2 the
diagonal as we'll snap to one side or the other. And symbols don't
need as much slop as other items since there's plenty of "meat" on
them.
Fixes https://gitlab.com/kicad/code/kicad/issues/9805
1) Make sure the y-coord is correctly inverted before calling collision
routines.
2) Give LIB_SHAPE poly lines the same extra slop as SCH_LINEs.
Fixes https://gitlab.com/kicad/code/kicad/issues/9791
Text has a fairly big bounding box to account for descenders, overbars,
etc., but it makes it feel too sloppy for hittesting. This change
allows selection disambiguation to look at the actual strokes of the
text when deciding what's "closest".
Fixes https://gitlab.com/kicad/code/kicad/issues/9506
Leaving the forced position on results in the auto-line linking to a pin
for far longer than we intend if there are other hits in the area of the
cursor
Fixes https://gitlab.com/kicad/code/kicad/issues/9321
Calling UpdateItem() may be performed by in a common loop, e.g. for(
SCH_ITEM* item : GetScreen()->Items() ) or similar. We cannot call
GetScreen()->Update( SCH_ITEM* ) in this routine as it will remove and
re-add the item to the RTree, invalidating iterators. If needed, the
items need to be cached to an external container before updating
Fixes https://gitlab.com/kicad/code/kicad/issues/9318
If we do a real drag, the timer will be cancelled. If we don't, then
the user is still holding the mouse button down and would probably like
to see the menu. Otherwise it appears the action is dropped.
Keeps the lines connected but doesn't solve the crossed-wire mixups.
This allows common usage (mirroring labels/rotating segments) and leaves
prevention of the crossed wires to the user.
We can't really prevent crossed wires when rotating e.g. a part with
wires connected to 4 sides and users will not expect that. But we
should not disable useful features like mirroring multiple parallel
items to avoid a known impossible situation
Also provides an alternative solution to 345f506f0c that allows us to
rotate groups without destroying connections on hover
Fixes https://gitlab.com/kicad/code/kicad/issues/8403
Fixes https://gitlab.com/kicad/code/kicad/issues/8523
doSelectionMenu returns false to indicate a cancelled menu. This needs
to be handled in selectPoint when directly accessing doSelectionMenu in
the same manner as SelectionMenu() events
Fixes https://gitlab.com/kicad/code/kicad/issues/9218
We have a fixed bottom-align for the text and labels in eeschema.
Therefore, mirroring vertically needs to account for the text's offset
from the bounding box center.
Fixes https://gitlab.com/kicad/code/kicad/issues/9208
The select-single-wire stuff is no longer needed, and the prefer-wire-ends
stuff needs to be distance-based.
Also improved wire hit-testing to include bubbles the size of the dangling
symbol at each end.
Fixes https://gitlab.com/kicad/code/kicad/issues/9187
1) Expand the accuracy to at least the grid spacing
2) Move pin-selects-symbol logic to Selectable()
3) Recode pick-closest algorithm to handle exactHits and inexactHits
separately
4) Remove pin target from bounding box in favour of expanding it to
at least as wide as the pin decoration (this prevents the accuracy
off the end of the pin from growing too large)
Also removes the message bar display of assigned netclass for
buses and bus-to-bus entries.
Also fixes a bug where assigning a netclass via the canvas only
looked at the first level of bus members (and not any nested
members).
Also fixes a bug where the bus name validator tried to validate
a vector bus first -- which doesn't work as a vector bus may be
nested in a group bus.
Also fixes a bug where we were failing to check for illegal
chars in bus definitions which otherwise passed the bus parsers.
See additional comments in the bug report.
Fixes https://gitlab.com/kicad/code/kicad/issues/9160
While it would make more sense to have them both use the old canvas
algorithm (of only assigning to the members), I'd be *very* hesitant
to change the Setup Dialog and underlying machinery this late in the
6.0 release.
Fixes https://gitlab.com/kicad/code/kicad/issues/9160
We have two cases where we might be requesting a disambiguation menu.
In one case, we already have the event loop waiting and we need to run
the selectionMenu through the action system. In the other case, the
tool isn't on the stack and won't activate. Here we need to run
directly and we are assured of not crashing because the tool isn't
active.
Fixes https://gitlab.com/kicad/code/kicad/issues/9154
Moving points should not be overrided by disambiguation menu, so we
track where the disambiguation event started and only trigger the menu
if the mouse hasn't moved a full unit in x/y
Fixes https://gitlab.com/kicad/code/kicad/issues/9132
Previously, we were checking if the selection tool was the top of the
stack but this ignored many other "secondary" tools that might be
running such as the point editor. These still allow the selection tool
to handle events such as clicks. This change allows the selection tool
to handle clicks when it is the primary tool on the stack rather than
the top
Fixes https://gitlab.com/kicad/code/kicad/issues/9110
This standardizes selection tools in SELECTION_TOOL class to be able to
handle a long-click as asking for a non-heuristic disambiguation menu.
Fixes https://gitlab.com/kicad/code/kicad/issues/8490
Don't show the clean up sheet pins context menu entry when the selected
sheet doesn't have any pins to clean up.
Remove sheet has no pins to clean up nag dialog now that the context menu
entry isn't shown unless there are pins to clean up.
Having the logic split between three different paths was
a bit much, this should hopefully be a bit easier to
maintain. All save logic now goes through SaveProject;
individual file writing is now a private function.
Also change Save As to Save Copy As in project manager
mode, as we don't want to change projects from inside
the editor in project manager mode.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/9015
They don't define a KiCad string class, so the header file name was
somewhat misleading. But the fact that they didn't match definitely
made coding more difficult.
The first time a DIALOG_SHIM was created, with a given size, this size
was not taken in account. This this is now forced.
(when recreated during a session, this is the last dialog size that is used)
When doing a schematic cleanup, for instance, we were breaking wires
and pushing undo records on to the stack. Needless to say, this was
pretty unexpected for the rest of the undo framework and caused all
kinds of mayhem (including crashes in some cases).
Fixes https://gitlab.com/kicad/code/kicad/issues/8704
It's tempting to say that we don't need to exclude filename chars
from symbols, but we might regret that decision down the road. Better
to just escape them.
Fixes https://gitlab.com/kicad/code/kicad/issues/8694
SCH_PIN wasn't handling the legacy empty string token (~), but
more importantly this will allow text variable resolution specific
to the schematic.
Fixes https://gitlab.com/kicad/code/kicad/issues/8625
We moved it earlier because AddItemToScreenAndUndoList() was clearing
it, but it needs to be set for AddItemToScreenAndUndoList() too.
Fixes https://gitlab.com/kicad/code/kicad/issues/8289
Units in library items start at 1. 0 is reserved for "all units".
Previous code was requesting an out of range index due to an assumption
that units start at 0.
Undo does some fairly major redraws (including setting the current
screen), all of which drop the selection and cancel interactive tools.
Make sure the selection is re-built *after* all those run.
Fixes https://gitlab.com/kicad/code/kicad/issues/8492