Commit Graph

14 Commits

Author SHA1 Message Date
jean-pierre charras 746ab49d36 Ensure 3D shapes are always shown in footprint settings dialog.
From master branch
Fixes #14371
https://gitlab.com/kicad/code/kicad/issues/14371
2023-03-22 08:53:42 +01:00
Alex 1dd25dd196 3d-viewer: prevent max zoom+frustum from growing infinitely at reload.
Fixes https://gitlab.com/kicad/code/kicad/issues/13381
2023-01-11 03:30:48 +05:00
jean-pierre charras 5b8cf96736 3D viewer: catch an exception thrown when a fp library is not found in table,
when the 3D viewer try to rebuild the 3D shape of a footprint.
Fixes #12524
https://gitlab.com/kicad/code/kicad/issues/12524
2022-09-27 18:32:48 +02:00
Marek Roszko c50b4fb04f Add relative to footprint 3d model path resolution
Fixes https://gitlab.com/kicad/code/kicad/-/issues/2073
2022-09-25 22:56:16 -04:00
Marek Roszko 66e8931405 Remove IU_PER_MM thats standalone 2022-09-16 21:09:27 -04:00
Jeff Young 6f49b57f9b Cleanup & performance enhancements. 2022-08-01 13:09:51 +01:00
Mario Luzeiro 2aa56e2c86 3D-Viewer: assign correct copper material based on render plated option.
change plated material intensity.
2022-05-25 00:11:46 +00:00
Jeff Young abd3f5bc2b Move footprints to EDA_ANGLE. 2022-01-14 16:08:18 +00:00
Marek Roszko 2d1357dc54 Swap some of the 3d viewer to VECTOR2I 2021-12-29 14:20:40 -05:00
Jeff Young dabc75bee8 Source 3D dimensions from board stackup.
Also includes a performance improvemnt by caching the 3D model matrices.
2021-12-24 21:10:28 +00:00
Jeff Young 68d2630d08 Flatten a layer of indirection out of 3D config settings. 2021-12-24 13:08:54 +00:00
Mikolaj Wielgus c3b792592b Remove uncommented dead code in 3D viewer 2021-11-20 02:45:57 +01:00
Mikolaj Wielgus cf3a979711 3D Viewer: Fix zoom limit calculations
Fixes https://gitlab.com/kicad/code/kicad/issues/9407

Fixes https://gitlab.com/kicad/code/kicad/issues/8805
2021-10-24 18:14:49 +00:00
Jeff Young 6c0110ecd3 Naming conventions.
There's nothing "legacy" about the OpenGL 3D renderer.
2021-10-21 14:30:03 +01:00
Renamed from 3d-viewer/3d_rendering/3d_render_raytracing/create_scene.cpp (Browse further)