The overbar function in outline fonts recursively calls the text
function which already owns the lock. To avoid this, we have an
unlocked variant that is wrapped by the exposed text function
Fixes https://gitlab.com/kicad/code/kicad/issues/14015
(cherry picked from commit 81256c0fa4)
ttf fonts can declare multiple language names. Many by default opt to just declare one and not tag it any particular language.
However, there are CJK languages that typically leverage this function the most. They'll tag both a "en" and a cjk lang family name in CJK characters.
To be as user friendly as possible, we need to display said fonts in the CJK languages if KiCad to set to such a locale.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14011
(cherry picked from commit 39e69a3d29)
sentry KICAD-B1
https://freetype.org/freetype2/docs/reference/ft2-base_interface.html
[Since 2.5.6] In multi-threaded applications it is easiest to use one FT_Library object per thread.
In case this is too cumbersome, a single FT_Library object across threads is possible also, as long as a mutex lock is used around FT_New_Face and FT_Done_Face.
(cherry picked from commit 65d5b34da3)
If the font face doesn't include a Bold or Italic version, we still want
to display the font as bold/italic, so we fake it with freetype.
This also prevents recurring error messages where the outline font warns
about "substitutes" within the same font family.
Also allows variants on the weight descriptor to be used without
throwing a substitution warning
Fixes https://gitlab.com/kicad/code/kicad/issues/13654
Also fixes some plot bugs with arcs.
Also moves polygonization of arcs (when required) in plotting code
from 5 degrees to calculated based on ARC_HIGH_DEF.
Fixes https://gitlab.com/kicad/code/kicad/issues/5017
Especially using a translated name breaks kicad config and files because
in non English languages both translated and not translated names were used in code.
1) Unify metrics between stroke and outline fonts
2) Unify handling of rotation and mirroring
3) Bug fixes in collision handling
4) Use of VECTOR2I (instead of VECTOR2D) for world-coordinates
5) Generate outline font overbar with rounded ends and fix rotation
bugs
6) Generate wxEVT_CHOICE events from FONT_CHOICE::SetFontSelection
7) Change text-item PNS SOLIDs to use compound shapes