These objects can now be used in advanced DRC rules and
not just for keeping things out. Also remove the restriction
that at least one of the "basic" keepout rules must be set,
so that these areas can be used for more advanced rules.
windowClosing() calls Destroy() when the wxCloseEvent has no veto.
This is fine for usual EDA_BASE_FRAME frames, but not for frames shown in modal mode.
In modal mode, windowClosing() should not call Destroy(), because the calling frame
expects the instance not deleted after closing.
(the caller has to call Destroy() only once the frame can be actually deleted)
The use of printf, wxLogDebug, and std::err/std::out causes excessive
debugging output which makes finding specific debugging messages more
difficult than it needs to be.
There is still some debugging output in test code that really needs to
be moved into a unit test.
Add debugging output section to the coding policy regarding debugging
output.
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme
Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
Create an IsContentModified() function in each frame
that provides if the content has been modified, and
use that instead of always copying the checks.
The pointer passing for display options is deprecated. This removes the
excess casting as the EDA_FRAME didn't need the base call with no value.
All requests for display options are now returned const and are updated
with a Set() routine after modification.
In Gerbview, this resolves an issue where the display options were not
stored because it was receiving the NULL from EDA_FRAME.
Setting the active layer should be tied to the events that are triggered
by the layer change and overloaded for each frame. This ties the hotkey
back to these events.
Fixes: lp:1838244
* https://bugs.launchpad.net/kicad/+bug/1838244
Also changes the presentation of the string when the checkbox appears
so that the "Changes will be lost" warning isn't hidden by the turndown.
This last part may require conditional compilation as it's undocumented.
Lastly, regularizes the Unsaved Changes strings between the apps.
This was always possible from modal browsers and from the footprint
editor, but it's now also possible from non-modal browsers and the
symbol editor.
Fixes: lp:920380
* https://bugs.launchpad.net/kicad/+bug/920380
This issue created memory leak and not working wxComboboxes (for instance after modifying the language selection).
Now, these wxComboboxes are created only once, never recreated.
Also: minor cosmetic enhancement in footprint editor main toolbar
(the save footprint icon is modified if the footprint is saved to the board or to the library)
Moving pcbnew error strings that may be seen by the user to translated
strings. Strings that denote unexpected cases are moved to debug logs
as they are essentially asserts that should never be shown. The
exceptions are the messages shown when files are loaded. All unknown
items should show an error here.
* Do not compile dxf old files.
* import gfx, gal mode: make absolute placement working.
* Import gfx in legacy canvas: use it and make interactive placement working
* Take imported line width in account. Ensure DXF line thickness is OK.
* handling empty files in legacy mode.
Adds Cut/Copy/Paste and Revert for footprints; introduces a new
shared Revert Changes? dialog; hooks up Add Library for footprints,
standardizes the Save As terminology.
Primary change is to replace most control/window borders with
AUI pane borders. We implement our own AUI border drawing
routine which avoids the ugly one-pixel white frames around
dark canvasses.
Also increases the signal-to-noise ratio of all the pane
creation code in the various frames.
Spooling up a full PLAYER in the background takes too long.
This also fixes bugs around how the tables are saved, although
that was just missing code rather than anything architectural.
Fixes: lp:1785436
* https://bugs.launchpad.net/kicad/+bug/1785436
There's no point in having both Save Symbol and Save Library when
only one can be selected at a time.
Also cleans up a bunch of extraneous icons, and fixes a few
copy/paste errors in menus and toolbars.
... and GetMsgPanelInfo.
Step 4 in the g_UserUnit eradication effort.
Also removes a couple of conversion routines that were close
enough to extinction.
(cherry picked from commit c75da51)
* Refresh the view only when changes are made in the caller frame.
* Allows recreate a new instances when try to open the 3D view from a frame taht is not the initial caller
* Remove duplicate code in kicad frames.
Add a library selector to the save dialog. Initialize it to the
footprint's library. This way a straigh-up save will do what's
expected.
However, the user can still select the active library (or any
other library) if they really did want to move the footprint.
Fixes: lp:1750918
* https://bugs.launchpad.net/kicad/+bug/1750918
Includes some dialog changes to go with the menu update.
Includes promoting the Pcbnew graphics mode back to main menu.
Includes renaming Graphics modes to Toolsets.