Commit Graph

12 Commits

Author SHA1 Message Date
Thomas Pointhuber 32af04c6a6 Adjust Menubar of 3D Viewer to common style 2018-05-05 12:28:09 -04:00
jean-pierre charras 8fcdc4f6c3 3D viewer: fixes about hotkeys and menubar.
Move code to specific files 3d_menubar.cpp and hotkeys.cpp like in other tools.
2018-04-15 14:07:33 +02:00
Wayne Stambaugh 3f52e87224 Standardize terminology for automatic zoom to "Zoom to Fit".
Fixes lp:1753336

https://bugs.launchpad.net/kicad/+bug/1753336
2018-03-16 08:38:36 -04:00
Seth Hillbrand 7fbf7bbf42 Spelling improoved -> improved 2018-03-09 09:43:54 -08:00
Jeff Young 1afbfad44a Use "..." uniformly in menus.
See the bug report for some wording changes and a couple of
menu restructurings that were also cleaned up.

Fixes: lp:1597827
* https://bugs.launchpad.net/kicad/+bug/1597827
2018-02-10 17:32:28 -05:00
jean-pierre charras 00c2257b26 3D viewer: Remove outdated option "show holes in zones" that was no longer used in opengl mode, and useless in ray tracing
(it was only used to reduce the calculation time)
Also add a wxBusyCursor when rebuilding the 3D scene.
2017-12-28 11:01:10 +01:00
jean-pierre charras 27171e1a88 3D viewer: re-enable 3D viewer display options, and update this dialog. 2017-12-28 09:30:18 +01:00
Maciej Suminski 068a29952c Changed AUI toolbars background from gradient to solid
Based on patches from Windsor Schmidt <windsor.schmidt@gmail.com>
2017-09-27 23:23:06 +02:00
Fabrizio Tappero ac9a64a173 general UI fix. Fixed a lot of icons and a lot of menu.
Also a few no longer used .cpp icon files are removed.
2017-06-02 11:51:11 +02:00
Chris Pavlina 4c340cefee Also rename footprint attributes in 3D viewer
Follow-up to commit: 809e71a
2016-12-15 14:48:14 -05:00
Mario Luzeiro 995fde8d9c (forget to staged modified files) 2016-10-09 11:33:53 -04:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00