Change teardrop generation to rely more heavily on BOARD_CONNECTIVITY
for improved performance.
Add updating of teardrops on BOARD_COMMIT::Push().
Also converts m_CopperItemRTreeCache to std::shared_ptr.
We don't copy it around anyway, and having to create a new set
of std::unique_ptr's for each operation is likely to be more
expensive than std::shared_ptr's overhead.
Internal routines have no need for locking the mutex they already own.
While external routines that want to recalculate the Ratsnest do need an
exclusive lock before being allowed access
Fixes https://gitlab.com/kicad/code/kicad/issues/13011
Make sure that the connectivity has successfully completed before
attempting to merge segments. Also avoids reaching into the shared_ptr
if we don't need to
Fixes https://gitlab.com/kicad/code/kicad/issues/13639
1) The highest priority zone that a via/pad collides with "owns" its
connectivity state. Once set, lower priority zones cannot change it --
and in fact, if they would have connected to it are forced not to.
2) The connectivity state goes with the zone fill state, and therefore
must be saved in the file.
3) Display of remove-unconnected's pads is no longer done in GetViewLOD()
(which isn't called for selected items), and is instead done in PCB_PAINTER.
This allows us to draw the full pad in outline mode when a via/pad is
selected which would otherwise only show the hole.
4) Note that in some cases this will still generate DRC errors -- in
particular when a via nearly collides with a higher priority zone it
won't get "owned" by that zone and may therefore have insufficient
clearance if said zone concludes it's unconnected and a subsequent
(lower priority) zone connects to it (causing it to now become flashed).
Fixes https://gitlab.com/kicad/code/kicad/issues/11299
Some tools move only preview items while keeping the real items
hidden. Those tools must use this new offset parameter.
Other tools move the real items. Those tools can ignore this
parameter (which will default to {0,0}).
Fixes https://gitlab.com/kicad/code/kicad/issues/9391
Use the connecting straight tracks even if not exactly parallel - allow
an error margin configurable in ADVANCED_CFG (default 1 degree). Also
be less strict about end point matching and use the width of the track
as the criteria to determine suitability.
Finally, delete any short lengths of track at the end of the operation
and amend the arc end points to keep connectivity.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/7967
Two issues found with the locking system used to prevent access to
stale connectivity data during the zone fill process:
1) a std::mutex has undefined behavior if you try to use it to guard
against access from the same thread. Because of the use of wx event
loops (and coroutines) it is entirely possible, and in some situations
inevitable, that the same thread will try to redraw the ratsnest in the
middle of zone refilling.
2) The mutex was only guarding the ZONE_FILLER::Fill method, but the callers
of that method also do connectivity updates as part of the COMMIT::Push.
Redrawing the ratsnest after the Fill but before the Push will result in
stale connectivity pointers to zone filled areas.
Fixed (1) by switching to a trivial spinlock implementation. Spinlocks would
generally not be desirable if the contention for the connectivity data crossed
thread boundaries, but at the moment I believe it's guaranteed that the reads
and writes to connectivity that are guarded by this lock happen from the main
UI thread. The writes are also quite rare compared to reads, and reads are
generally fast, so I'm not really worried about the UI thread spinning for any
real amount of time.
Fixed (2) by moving the locking location up to the call sites of
ZONE_FILLER::Fill.
This issue was quite difficult to reproduce, but I found a fairly reliable way:
It only happens (for me) on Windows, MSYS2 build, with wxWidgets 3.0
It also only happens if I restrict PcbNew to use 2 CPU cores.
With those conditions, I can reproduce the issue described in #6471 by
repeatedly editing a zone properties and changing its net. The crash is
especially easy to trigger if you press some keys (such as 'e' for edit)
while the progress dialog is displayed. It's easiest to do this in a debug
build as the slower KiCad is running, the bigger the window is to trigger this
bug.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6471
Fixes https://gitlab.com/kicad/code/kicad/-/issues/7048
- Fix the function so it actually returns the connected items (previously it was returning aItem every time)
- Make the function const
- Rename the function so that it is not confused with the other function of the same name
- Add doxygen comments for the function
The last remaining threaded operation in dynamic ratsnest was the
recalculation of the dynamic connectivity map. Because we do not
require any of the extra features of the connectivity map, we can get
away with a lightweight move of the anchors to update the ratsnest. The
resulting connectivity tree is not valid but it is not needed for the
ratsnest, which only needs a list of nets/anchors.
This option removes copper layers from pads and vias where they are not
connected to other board elements. This allows the inner layers to be
more closely routed if the via landing pad is not needed.
Fixes https://gitlab.com/kicad/code/kicad/issues/1835
When running a hit test to check if the anchors are connected, we should
loosen the check for tracks to account for the width. Otherwise
connected anchors can be connected in the system but test positive for
IsDangling()
Fixes https://gitlab.com/kicad/code/kicad/issues/5027
Commit 6006703798 fixed a crash but broke the filled zones changes detection.
Filled zones were always seen as not up to date due to the fact the filled areas were cleared too early.
The up to date detection is also optimized: the old filled polygons are no longer stored.
Instead of, the MD5_HASH is calculated and stored before clearing the filled polygons.