Commit Graph

134 Commits

Author SHA1 Message Date
Seth Hillbrand c343b36a39 SHAPE_POLY_SET: avoid invalid polygon
Ensures the polygon index is never used unless it exists in the vector
2019-04-29 16:59:43 -07:00
Seth Hillbrand 2a00fc962b Fix error in contour check
Correct mistake in bool() that prevented checking correct contour for
end of vertex list.
2019-04-16 20:21:04 -07:00
Seth Hillbrand 8cc3c6f159 Prevent iteration over empty polygon
When utilizing the standard iterator container, we may have polygons
with an empty outline (these are generated by gerbview to pcbnew).  This
should register as the end of the iterator to prevent dereferencing
2019-04-16 17:26:58 -07:00
John Beard e6a6266f3d Build: libpolygon provides its own includes
Libpolygon can provide its own includes via target_include_dirs PUBLIC.
This means any linking targets do not need to specifiy them manually.

As common requires polygon, the polygon dep is also now no longer
required downstream of libcommon, as it's transisitvely implied
by libcommon's target_link_libraries.

This resolves a circular dependency previously detected and also
simplifies CMakeLists.
2019-02-04 19:29:31 -08:00
Tomasz Włostowski 313ebb9dff router: correct walkaround corner case when both ends of the line lie on the hull edge
Fixes: lp:1810935
* https://bugs.launchpad.net/kicad/+bug/1810935
2019-02-03 11:22:18 +01:00
John Beard 6880687f00 Geom: interate ClipperLib::Path by reference
ClipperLib::Path is std::vector<IntPoint>. Iterating this with
"for( auto point : path)" could result in 'n' IntPoint copy-constructions.
It does seem GCC 8, at least, manages to optimise these constructions
out.

Replace with the "standard" for( const auto& point : path) idiom.
2019-01-30 11:55:11 +01:00
Seth Hillbrand 4a68ae4bae polygon: Fix missing steiner removal and fracture
When removing steiner points, there is the possibility that the test
point is also removed.  In this case, it is no longer a member of the
linked list and will break the output.

The test for re-fracturing a broken polygon can also result in multiple
polygons, rather than only 0 or 1.  Skipping the extra polygons will
result in a limited tesselation.

Fixes: lp:1812393
* https://bugs.launchpad.net/kicad/+bug/1812393
2019-01-18 09:19:39 -08:00
jean-pierre charras 6bea0951a3 SHAPE_ARC: fix uninitialized member in a CTOR that created issues in a QA test.
Initializing all members is always good.
2019-01-17 16:35:54 +01:00
jean-pierre charras 83d851956c classes MARKER rework: remove duplicate code. Better HitTest code (HitTest takes in account the actual shape) 2018-12-19 19:53:27 +01:00
Seth Hillbrand 64f1fb9e79 tesselation: Re-check polygon count after fracturing
The fracture() call may result in zero polygons remaining, which will
cause failure in our tesselation routine, so we need to check whether
this is a valid POLYGON before re-tesselating.
2018-12-18 13:49:13 -08:00
Seth Hillbrand 2498da2745 Tesselation: Only set valid when successful
Tesselation can fail for a number of reasons.  When this happens, we set
the triangulationValid flag to false to prevent using the broken
triangulation.  This will fall back to the slow OpenGL triangulation
when DrawPolygon is called.
2018-12-18 09:16:16 -08:00
jean-pierre charras 388397f97d Protect TesselatePolygon() against degenerated polygons (less than 3 corners) to avoid crashes.
Use TesselatePolygon() to draw polygons in Gerbview instead of GLU tesselation, much slower.
Add helper methods in GAL to know if the current GAL engine is Cairo, OpenGL or something else,
useful to optimize drawing code.
2018-12-18 12:49:14 +01:00
Seth Hillbrand 7f5503a783 tesselation: Fix winding order bug
Typo created a couple issues with calculating winding order.
2018-12-17 17:13:13 -08:00
Seth Hillbrand 657bf2b53e tesselation: In case of failure, re-fracture
Simplification with clipper can produce a polygon with holes.  We need
to re-call simplify followed by fracture to ensure valid triangulation
2018-12-17 17:02:32 -08:00
Seth Hillbrand e49242bc54 tesselation: Check winding order
Although copper layers are always tesselated CCW, polygons in footprints
will be CW if flipped to the back layer, resulting in a bad render.
2018-12-17 12:45:28 -08:00
Seth Hillbrand 98d6d68e2d tesselate: Check for non-polygons
Elements with only 0, 1 or 2 vertices cannot form valid polygons, so do
not attempt to tesselate them.
2018-12-17 11:45:30 -08:00
jean-pierre charras 85775d522c Fix incorrect include paths
Especially, pcbnew/import_dxf is no longer in use.
2018-12-11 11:32:58 +01:00
jean-pierre charras 2ec957a226 polygon_triangulation.h: fix a missing call to updateList() in TesselatePolygon. 2018-12-04 15:47:54 +01:00
Seth Hillbrand 26765161c1 drc: Add board outline and edge crossing
This adds a check for contiguous board outlines to the DRC.  It also
uses the calculated outline to ensure that traces are not crossing the
outlines.

Fixes: lp:1648055
* https://bugs.launchpad.net/kicad/+bug/1648055
2018-12-02 07:54:52 -08:00
Seth Hillbrand 13997f0050 Revert "pcbnew: Adding copy constructors to PNS items"
This reverts commit 41e4bc4d9f.

This commit requires additional testing before recommitting as it causes
issues with FindJoint().
2018-10-09 14:50:20 -07:00
Seth Hillbrand 41e4bc4d9f pcbnew: Adding copy constructors to PNS items
Adding safe copy constructors to PNS items including assignment check
and copy operations
2018-10-09 05:37:48 -07:00
Jeff Young fee52e127f Add line style drawing. 2018-10-09 11:08:56 +01:00
Seth Hillbrand f8784f30a8 Removing OpenMP
This commit finishes the removal of OpenMP from the KiCad codebase.
Removed in this commit are the OpenMP calls in 3d-viewer and
qa/polygon_triangulation as well as all references in CMakeLists.txt

std::thread is used instead for multithreaded computation
2018-09-21 12:44:20 -07:00
Seth Hillbrand 3ebba6cbe1 pcbnew: Limit zone simplification
Commit 73c229714 was a bit of a sledgehammer for the associated problem
of degenerate points.  This commit replaces that one by only performing
additional simplification of the zone polygons on those polygons that
fail our initial triangulation attempt.
2018-09-12 15:28:13 -07:00
Seth Hillbrand a6325aab29 Replacing Tesselation
Replaces Poly2Tri with updated code to process polygons faster and more
robustly.  Notably, we can now handle overlapping holes in the polygons,
allowing us to cache the triangulation of complex boards
2018-09-01 19:30:50 -07:00
Tomasz Wlostowski 6765ab6975 POLY_GRID_PARTITION: fixed incorrect point-in-polygon test in some corner cases
Fixes: lp:1787236
* https://bugs.launchpad.net/kicad/+bug/1787236
2018-08-23 13:38:41 +02:00
Jeff Young 7c04d8be1c Double opening speed of PCBs with ground and/or power planes.
(Or any other boards with complicated zones.)
2018-08-07 17:01:44 +01:00
Seth Hillbrand 539ca5aa3b Adjust RTree default floating point to use double
This reverts the previous work-around 7d62f14dd for the RTree splitting
degeneracy that was placed prior to v5.  It appears not to have worked
for all systems.  In its place, we use doubles instead of floats to
calculate the bounding box when filling the RTree.  This keeps maximum
volume items from overlapping with the system boundary in test cases.
2018-08-06 16:55:00 -07:00
Seth Hillbrand 2cf38f68fe rtree: Updating to use functional 2018-07-31 14:26:57 -07:00
John Beard 7acc0b89f9 Pcbnew: fix 45-degree snapping of ruler and dimension tools
This introduces a new util function in geometry_utils which snaps a vector
to axes or 45 degree lines. This can be used whenever you want to
snap a vector to these angles, but still want it to stay on a grid.

This snapping is used for the dimension tool and the ruler tool.

This is substantially simpler for two-point tools that the method
used by the line tool, which uses DIRECTION_45.

Fixes: lp:1780826
https://bugs.launchpad.net/kicad/+bug/1780826
2018-07-24 15:01:02 +01:00
Seth Hillbrand 840ad7f680 Add SH_ARC collisions 2018-07-17 10:08:13 -07:00
Maciej Suminski 73a8d2a9d5 OPENGL GAL: Fixed the iteration condition when drawing triangulated polyset
The loop used an incorrect variable size as the loop limit,
occasionally causing out of bounds accesses.

Fixes: lp:1778288
* https://bugs.launchpad.net/kicad/+bug/1778288
2018-06-23 02:05:21 +02:00
Maciej Suminski 1751e4631c Code formatting 2018-06-23 01:59:49 +02:00
Seth Hillbrand 4959f91dac pcbnew: Ensure Connectivity RTree gets updated
When removing items, we perform a two-pass removal, checking first
for the cached rectangle collision.  Then, if we do not find the item
being removed, we perform a second, more expensive pass over the full
tree.  This second pass is required as we cannot be certain that an
item's bbox has not been modified between insertion and deletion.  In
which case, keeping stale pointers in the tree will lead to segfaults.

Fixes: lp:1777246
* https://bugs.launchpad.net/kicad/+bug/1777246
2018-06-16 21:45:55 -07:00
Seth Hillbrand d67821d771 Add a clearance check for closed shape line chains
Also improves speed of multiple point checks by first eliminating points
outside of the BBox.
2018-05-11 15:42:41 -07:00
Seth Hillbrand b2c4519c2c Setting custom pad shape to be outline for PNS
Changes SHAPE_CONVEX to SHAPE_SIMPLE to better reflect the limitations.
Changes SHAPE_LINE_CHAIN::PointInside calculation to allow points
strictly inside a line chain

Fixes: lp:1768862
* https://bugs.launchpad.net/kicad/+bug/1768862
2018-05-04 08:23:20 -07:00
Seth Hillbrand dbfa9093ab Adding seg-polyset collision support 2018-04-23 16:43:13 -07:00
Seth Hillbrand b618da1fac Fixing bounding box calc for arcs 2018-04-23 16:43:13 -07:00
Jeff Young d54a252eaa Check zone fills for being out-of-date during DRC. 2018-04-09 11:05:14 +01:00
Maciej Suminski 168112cf84 SEG: added Center() method 2018-03-29 12:11:35 +02:00
Jeff Young fbf10e941b Switch zone fillets to absolute-error algorithm.
And some general cleanup to related constants, etc.
2018-03-23 12:46:17 +00:00
jean-pierre charras 51fe063524 Circle to polygon conversion: a few enhancements:
* Remove duplicate code
* fix incorrect formulas is some places
* add comments
2018-03-09 13:28:47 +01:00
Maciej Suminski 7775f59eec Converted zone drawing tools to store points in a SHAPE_LINE_CHAIN
Simplifies the code a bit, removes redundant conversions to/from
std::vector.
2018-02-22 15:18:52 +01:00
Jon Evans 01ab8b0584 Use polygonal hit testing for module selection 2018-02-20 10:43:43 -05:00
Maciej Suminski 6c1a05a7d5 Coverity fixes
Uninitialized variables: CID #163188 and #174187
Unused variable: CID #168698
2018-02-20 09:14:51 +01:00
jean-pierre charras cf5d93857f PnS router: add support for circles in board outline 2018-02-18 21:00:28 +01:00
Tomasz Włostowski b05f95e7af RTREE: avoid uninitialized variables 2018-02-17 18:25:20 +01:00
Tomasz Włostowski 5fef750b49 SHAPE_ARC: use more Kicad-ish arc representation. Fixes board outline collisions issues in the P&S 2018-02-17 18:25:20 +01:00
Maciej Suminski 570f4dd991 Coverity fixes
CIDs:
174166
174170
174171
2018-02-15 10:27:01 +01:00
jean-pierre charras 4012aa70da Fix a few minor Coverity warnings 2018-02-15 10:16:17 +01:00