This adds an io-benchmark case of the STRING_LINE_READER
class, which reads a file into a std::string, *then*
reads it line by line.
As expected, due to it all being in memory, this is very fast.
Also fixes an issue in io_benchmark where the input file
must be in the current dir.
Text doesn't have "special" handling of dragging, like connected items (it's
basically just a move). However, allowing "drag" to work on text makes
handling text consistent when dragging other items.
The dialog was using a LIB_ALIAS from library cache to show the symbol to the canvas without making a local copy.
Unfortunately, the library viewer is doing the same thing.
Now the GAL is used in Eeschema, a link to the VIEW used by the GAL canvas is stored in this class.
When The selector symbol dialog is used to choose a symbol to display in the Library viewer,
a race condition between the Library viewer GAL canvas and the dtor dialog that destroyed this link in the same instancied class.
Now, the SYMBOL_PREVIEW_WIDGET used in the dialog works on a local copy of the symbol to display.
Adds a link-time dependency for libngspice, so that other tools may
detect ngspice as a KiCad dependency.
The library is still loaded with dlopen() as it gives a way to reload it
in case of problems. The DLL name is recognized during CMake
configuration and used to load the library at runtime.
This adds a pre-commit hook to warn of any style errors.
Also adds a 'hook-chain' script to simplify future hooks.
Add dev-doc note about how to use the formatter.
When reading (and writing) a file, we must switch the current locale to "C" for LC_NUMERIC.
Unfortunately, on Windows, a wxWidgets assert was shown when reading some items (bitmaps images).
This wxWidgets assert (related to decimal separator) is overzealous and is now hidden only when reading/writing files.
CanonicalizeName only adds the lib prefix and .so suffix, so loading
libngspice.so fails until the development package is installed.
MAC/Windows code paths lookup soversion 0 of ngspice as well, as this
is the only compatible version.
It is possible for an async thread to simply be deferred if not
specifically set to async. In which case, until the return value is
requested, the loop may simply wait.
By decoupling from std::thread, we can avoid the wait/sleep cycle in
checking the std::atomic completion variable. The std::future variables
are immediately returning without the additional atomic check cycle.
Fixes a crash when typing fast in the place footprint filter box.
Also adds a bunch more checking to GAL locking, including making
sure the same person unlocks as locked, and preventing piece-meal
calls (the RAII objects must be used).
This minimizes the thread usage, particularly during online actions such
as moving items and routing.
UpdateRatsnest: Minimized the number of atomics by utilizing future
promise. Avoided updating node-less nets. Node-less nets are common in
the dynamic ratsnest because the net vector is created from the board
nets by value but only populated with a subset. So the dynamic ratsnest
calculation always saw every net as dirty and spun up extra threads.
searchConnections: ParallelThreadCount is no longer lower bounded.
Small item counts are handled inline rather than with a separate thread.
When processing the selection filter, items were deselected before being
reselected after passing through the filter. This adjusts the logic to
only deselect those items that are filtered out.
Many operations on the selection involved getting an item by index or
dereference. The std::set needed to iterate from the beginning of the
set to find the item in its red-black tree. Using a deque that we keep
sorted, we get index access in O(1) and item search in O(lg N).
No dangling symbol for text items with a NO-CONNECT.
DanglingStateChanged doesn't work with dangling flag aggregators
(which return true if any child is dangling).
Then again, we don't actually use any of the aggregators anyway
so I removed them.
Fixes: lp:1799589
* https://bugs.launchpad.net/kicad/+bug/1799589