Fix wxGrid column minimal widths on Windows in dialogs (just fixing the size is not enough).
WX_GRID::GetVisibleWidth(): make width bigger for labels, because they usually use a bold font.
(However, the fix is just a workaround: a better code is welcome)
The CONFIG_SAVE_RESTORE_WINDOW class does not need to be tied
to the array dialog, put it in common/widgets.
Also do a refactor and tidy-up of the the class, use a union for (slightly)
better type-safety and syntax (a variant would be better but that's C++17).
Also enable integral field save/restore from text boxes.
Misuse of __WXWINDOWS__ for checking the presence of Windows. The correct
macro is __WINDOWS__ or __WXMSW__ in GUI programs.
__WXWINDOWS__ is always set, on all platforms.
Split antialiasing options out from display options. Move
antialiasing to common. Duplicate the rest of display options
for Eeschema.
Implement OnSelectGrid and hookup GAL canvas refresh to
SetPresetGrid.
Add Grid Settings... to View menu and move Show Grid from
preferences to View Menu to match Pcbnew.
It would appear that some platforms process the KILL_FOCUS event
after running TransferDataFromWindow(). This change makes sure
that the evaluation is done no matter the order.
Fixes: lp:1793911
* https://bugs.launchpad.net/kicad/+bug/1793911
The guard isn't working on GTK (causing eval not to happen on
a kill focus), and I can't remember what issue I put it in to
solve. I've done a bunch of testing and it appears that we
don't need it, although I'm sure I put it in for something....
Fixes: lp:1793911
* https://bugs.launchpad.net/kicad/+bug/1793911
Patch modifies the way graphs are displayed: instead of drawing one
point for each X coordinate, there is a line segment joining min and max
values for continuous graphs and all unique points are displayed for
discrete graphs.
Fixes: lp:1674143
* https://bugs.launchpad.net/kicad/+bug/1674143
Graph rendering takes a lot of time, especially when there is a high number
of points to be drawn. The initial implementation drew all points/lines
even if the the coordinates were duplicates, in the new version duplicated
coordinates are skipped.
Fixes: lp:1674143
* https://bugs.launchpad.net/kicad/+bug/1674143
There are lot of places where constants are used in the KiCad UI
as "magic numbers". The most common one is "5", used in many
wxFormBuilder and manual UI constructions as the margin.
This commit provides a place for all UI to look up shared
constants and other functions, to help create a consistent UI using
functions that provide meaning and intent to these magic numbers.
This is in preparation for making this widget optionally read-only.
Major changes:
* Construct panel in code, not with wxFormBuilder. This make's it
easier to conditionally construct elements that won't be used
in a read-only mode (e.g. the buttons).
* Use a generic "button row panel" widget for the buttons, as the
sizing and layout logic is reusable in nearly all dialogs, and
it's simplifies layout in the higher-level dialog widget. This
widget is one example of many possible "reuable widgets".
This version makes use of lots of things learned going down the
other rat hole. Avoiding the wxComboFocusHandler is key, as well
as specifying using the AltPopupWindow.
The key handler is still tricky with respect to those platforms
that use native controls, but the starting-key strategy is similar
to the one used with wxGrid text editors.
This is caused by:
* Not checking the hotkey data is not null when performing a
hotkey action
* Allowing hotkey actions on non-hotkey rows.
This fixes both of these, and adds an assert to warn if someone
does manage to fire a hotkey action on a non-hotkey row (but it
won't crash).
Fixes: lp:1794756
* https://bugs.launchpad.net/kicad/+bug/1794756
It was possible to get conflicting hotkeys when undoing and resetting hotkeys
to defaults.
This uses the same logic as when setting hotkeys to avoid conflcits in these
other two cases.
Fixes: lp:1794730
* https://bugs.launchpad.net/kicad/+bug/1794730
This separates the "ground truth" store of hotkeys from what is shown
in the dialog. This will allow us to filter the displayed hotkeys
while keeping the same underlying data structures.
Now, the UI data items interact with an intermediate set of data, which
represents the "original" hotkey data, and the "changed" data. The
ultimate aim here is to allow UI elements to come and go, but the
hotkeys that are "in-edit" are preserved.
This also allows us to abstract some bookkeeping complexity
out of the WIDGET_HOTKEY_LIST class into a separate non-GUI
class.